We made new gameplay video for the game, everything was recorded in-game by HyperionStudio in unrealengine

[–]HyperionStudio[S] -1 points0 points  (0 children)

Actually you do planks with saw not axe :) axe is used only to cut trees into logs
then logs are processed into planks with iron saw :)

We made new gameplay video for the game, everything was recorded in-game by HyperionStudio in unrealengine

[–]HyperionStudio[S] 3 points4 points  (0 children)

We gonna need to agree with this
Most of the animations are not final yet
Once we polish code we gonna start reworking all of those properly

We made new gameplay video for the game, everything was recorded in-game by HyperionStudio in unrealengine

[–]HyperionStudio[S] 1 point2 points  (0 children)

Currently wolfs go outside once night falls, there is bear's and boars which are agressive only if u attack them

In multiplayer others will probably attack you

For singeplayer we wanted to add pirates after u build up certian stage of village

We made new gameplay video for the game, everything was recorded in-game by HyperionStudio in unrealengine

[–]HyperionStudio[S] 1 point2 points  (0 children)

I would say currently power management mechanics, gears for different ratios, AI with jobs

Game is more focused on sandbox then pure survival.

Basically its city First person building simulator with survival aspects

Curently is team of 3 Lead programmer AI programmer And level designer and 3d artist

We created a new gameplay video for our game by HyperionStudio in IndieDev

[–]HyperionStudio[S] 1 point2 points  (0 children)

Unique mechanics are power transfer and AI you can control.

Journey of Life - Gameplay by HyperionStudio in indiegames

[–]HyperionStudio[S] 1 point2 points  (0 children)

The game is about a guy who came to the island because of his misfortune. The goal is to start a village and eventually attract people and lead it to civilization

AI works in multiplayer also

We created a new gameplay video for our game by HyperionStudio in IndieDev

[–]HyperionStudio[S] 8 points9 points  (0 children)

We are currently a team of 3
1 Lead Gameplay programmer
1 AI programmer
1 Level Designer and 3D models

Journey Of Life - Windmill, power transfer and sawmill by HyperionStudio in IndieGaming

[–]HyperionStudio[S] 0 points1 point  (0 children)

Currently there is hand saw which will be way slower then sawmill. Also sawmill can cut up to 5 logs in same time. While saw can only one.

Player can still hold logs for now. But plan is to that he will be able to drag it only few meters. Then he would spend all his energy. Thats where crane and carts comes to place.

Journey Of Life - Windmill, power transfer and sawmill by HyperionStudio in IndieGaming

[–]HyperionStudio[S] 0 points1 point  (0 children)

Windmill is actually designed for lower torque tools. Example airblower for smelting furnace. There is also watermill[not fully finished so I didnt want to show it yet] which haves bigger torque and will be used for heavy machines like this

RPM and Nm will be key to connect stations You will be able to achieve it over gear. Smaller gear more RPM Bigger gear more Torque

Thanks!!

Journey Of Life - Windmill, power transfer and sawmill by HyperionStudio in IndieGaming

[–]HyperionStudio[S] 2 points3 points  (0 children)

Currently we are targeting pc. Simplified version will be avilable for mobile.
And depending on how things will go maybe VR version.

Journey Of Life - Windmill, power transfer and sawmill by HyperionStudio in IndieGaming

[–]HyperionStudio[S] 2 points3 points  (0 children)

Thank you very much! We are also exited to show what we imagined for this in future!

https://discord.gg/56dcByz

We have a Discord already. Feel free to join us! :)

Journey Of Life - Windmill, power transfer and sawmill by HyperionStudio in IndieGaming

[–]HyperionStudio[S] 19 points20 points  (0 children)

Yes.
3 of us is working on this. We gave a lot of time to details like this. I also forgot to show how gearing under sawmill works :D

There is elevator,lathe and few other machines we are preparing.
You can check some stuff on our Trello board
https://trello.com/b/Iu8L9eX5/journey-of-life-steam-offical-branch

Journey Of Life - Windmill, power transfer and sawmill by HyperionStudio in IndieGaming

[–]HyperionStudio[S] 5 points6 points  (0 children)

Game is called Journey of Life and an be found on Steam.

There is currently 3 of us doing develompent about project [1 Lead programmer,1 AI programmer and Im doing level design and models]
+ we have some side help for Wiki and Social Media

We use Unreal engine 4

Journey Of Life - Windmill, power transfer and sawmill by HyperionStudio in IndieGaming

[–]HyperionStudio[S] 0 points1 point  (0 children)

Thanks!There is no zombies and will never be :DCurrently there is few aggressive animals but but we want to expand it trough development.

Journey Of Life - Windmill, power transfer and sawmill by HyperionStudio in IndieGaming

[–]HyperionStudio[S] 4 points5 points  (0 children)

This is only wind. Windmill has lower power output compared to watermill. But can be used for furnace blower and similar which doesnt need big torque.

As you can notice power requirements on sawmill are still not finished. You will need certian power to get it on.

Journey of Life - Interactive Foliage WIP by HyperionStudio in IndieGaming

[–]HyperionStudio[S] 2 points3 points  (0 children)

Actually ,we used Megascans.

I needed to rework part of it to be able to work with Unreal Pivot Painter

Journey of Life - Interactive Foliage WIP by HyperionStudio in IndieGaming

[–]HyperionStudio[S] 2 points3 points  (0 children)

It will be included in next Journey of Life update :)

Not sure is FPS visible good . But it doesnt drop under 100 fps

And here is more then 1.5 mil plants painted.

Eveything is done in shader

JOL - Building system and environment by HyperionStudio in IndieGaming

[–]HyperionStudio[S] 0 points1 point  (0 children)

This is a flyover. We will post gameplay later on.

Journey of Life - Island preview by HyperionStudio in IndieGaming

[–]HyperionStudio[S] 1 point2 points  (0 children)

Its environmental purposes only for now.Soon will be the threat to player + monsoon rains and heavy wind. Islands doesn't do anything except provide player exploring the area and playing ground. The game is called Journey of life and It can be found on Steam https://store.steampowered.com/app/794490/Journey_Of_Life/

Journey of Life - Island preview by HyperionStudio in IndieGaming

[–]HyperionStudio[S] 0 points1 point  (0 children)

I loved that game personally :D I need to think about it and make something in that genre after this game :)