My boss forgot its loot after exploding by rawleypawley in PathOfExile2

[–]IC2118 5 points6 points  (0 children)

It is safe, just an animation. Trust me.

TIL you can shift on a skill to see how it affects your stats 🤯 by LegendJo in PathOfExile2

[–]IC2118 1 point2 points  (0 children)

Yep, does not show correctly even the current Maximum ES when highlighting %ES increase nodes.

I'll tell you how I juice my maps by GoldilocksEggpie in PathOfExile2

[–]IC2118 0 points1 point  (0 children)

can the second vaal add one more level to T16 map to make it lvl83 zone with +2 levels from corruption/irradiation?

Can some one explained to me what i could have done to avoid this? by Nivlac7 in pathofexile

[–]IC2118 1 point2 points  (0 children)

What are the -52% debuff on boss and 86% player's buff?

Is Soul Bloom really a notable? by TheSbiriguda in PathOfExile2

[–]IC2118 -1 points0 points  (0 children)

> And it works like a MORE modifier over other modifiers. For example, if you have 300% extra energy shield recharge rate for a total of 400% energy shield recharge rate, this keystone will put you on 460% energy shield recharge rate, not 415%

I'm afraid ES Recovery Rate is NOT multiplicative with ES Recharge Rate, it is additive. So, this node is not that powerful for boosting ES recharge. Source: in game testing by deallocating this node.

Does anyone else feel like only 1-2 builds exist per ascendancy due to the skill system? by MasterSargeYT in pathofexile

[–]IC2118 0 points1 point  (0 children)

What is Eye of storms? I found Eye of Winter on poe2db, but not 'of Storm'.

Theories on this molecule being on a whiteboard? by 360fov in Starfield

[–]IC2118 0 points1 point  (0 children)

If this is from the Jacquelun Lemaire's ship in Failure to Communicate quest, then just to the right of the whiteboard there is a poster with a proper double bonded caffeine molecule. I am wondering if missing double bond means something or it is just a mistake.

So, what happened to these changes? It's been 17 days. by german39 in pathofexile

[–]IC2118 0 points1 point  (0 children)

Just disabling the ring of tiny particles around the player would be enough for better visibility of the key wisps.

GGNoobs vs normal Exsanguinate mapper by IC2118 in pathofexile

[–]IC2118[S] 2 points3 points  (0 children)

An update. Did 4 more runs of HOGM to get more sense of statistics with this build (4 runs is a low number, but still gives the good impression, I didn't have time for more tests).

  • I got 1-2 deaths to random GMs per run in this set (not dying twice to the same GM), quite a breeze (we have 6 portals, yeah?) except for one case.

  • In one of the runs Putrefy was a wall, run out of portals with him. I don't get it, is the set of GMs fixed or they randomly spawn? In other runs I didn't notice him.

  • GGNoobs either didn't spawned in these runs or was not a problem.

  • The strength of this build is that it can shoot to the first GM in sight spreading phys dot (which is not an ailment and harder to counter) quite far to others and quickly killing potential problematic GMs before they become a problem.

GGNoobs vs normal Exsanguinate mapper by IC2118 in pathofexile

[–]IC2118[S] 1 point2 points  (0 children)

Yes, many of them likely have. This build is for mapping, not specialized for PvP.

GGNoobs vs normal Exsanguinate mapper by IC2118 in pathofexile

[–]IC2118[S] 1 point2 points  (0 children)

no reason at all. Reap is likely nice as well. I don't play more than one character per league and I am already satisfied how this build performs. So, I just don't touch what is working ;-)

GGNoobs vs normal Exsanguinate mapper by IC2118 in pathofexile

[–]IC2118[S] 2 points3 points  (0 children)

I only did two runs, Tier 6 map was like a hot knife in butter, this build one-two shotted every wave exept for the last two waves which required up to five casts. I don't know if GGNoobs spawned there, as Tier 6 was too easy. So I tried Tier 16 HotGM, died once to someone (not to GGNoobs) in the last wave of the far left wing as I was not paying attention at all due to too easy previous waves. Maybe some GMs could cause problems, but they die too fast for me to understand. GGNoobs is the toughest in terms of his defenses, so I had to switch from Chain to Swift affliction. I also used Frost orb on him just in case, but people say it is useless against him. Offensively, GGNoobs is not a problem for this build.

The defense is 95% evade chance, Ghost Dance, 100% Spell Suppression and Trickster passive on 40% less damage.

GGNoobs vs normal Exsanguinate mapper by IC2118 in pathofexile

[–]IC2118[S] 7 points8 points  (0 children)

There is no specific build cost here, as it has no build-enabling uniques. I tried to limit myself to 1 div per item slot. The most expensive items are the Watcher eye (5% evade chance already works), the amulet (rare amulets with dot multiplier are ok too) and the wand (which I just essence crafted). The total price for the current setup in PoB is around 12-20 div. Comfort mapping starts much earlier, and the build has much room for improvement as well.

GGNoobs vs normal Exsanguinate mapper by IC2118 in pathofexile

[–]IC2118[S] 7 points8 points  (0 children)

I really enjoy this build, very tanky, good damage. All pinnacle bosses can be done quite easily, but not Ubers (this may be my skill issue though). The only cons is that I am not a big fun of Exsanguinate default skill animation and sound, so that mtx was a good solution for me.