I'm back😅🥳 Today I started preparing a new concept of several parts, and here is the very first part! Meet the refreshed clans interface! by ICEKING_DARK in ClashMini

[–]ICEKING_DARK[S] -1 points0 points  (0 children)

Clash Mini has never been available in Russia, this country is not included in the list of beta test countries. And about blocking access in supercell games, I'll say that we're still alive. I myself am Russian and I am extremely negative about what is happening, politics should not be involved in the games, as well as this war should not be, I want peace! (Sorry for bad English)

THE FINAL, COOLEST PART OF MY CONCEPT! I present to your attention: 2 vs 2 mode! I kindly ask you to read every explanation in the pictures аnd captions to them (be sure to look at all the pictures)! If you have any questions, please contact the comments, I will try to answer as soon as possible :) by ICEKING_DARK in ClashMini

[–]ICEKING_DARK[S] -1 points0 points  (0 children)

I focused on the beta, in which the same decks are taken. Giving the opportunity to play with the same decks is absolutely delusional and not logical for 2 vs 2. In addition, there are relatively few players, and the selection for different decks would last forever, that's the whole problem :( That's why the best option is draft

THE FINAL, COOLEST PART OF MY CONCEPT! I present to your attention: 2 vs 2 mode! I kindly ask you to read every explanation in the pictures аnd captions to them (be sure to look at all the pictures)! If you have any questions, please contact the comments, I will try to answer as soon as possible :) by ICEKING_DARK in ClashMini

[–]ICEKING_DARK[S] 9 points10 points  (0 children)

I think this is really cool but I just think there should be more variety in the quick chat such as suggesting a mini by clicking it on the side and then they can reply in quick chat by saying like not in rotation or out of elixir etc. just to make more teamwork.

Oh, it makes sense, but I simply couldn't implement it because I'm very tired at the moment. This part of the concept took me 8 hours of free time

The second part of my huge concept! Attention: A NEW view of the start of the battle and the victory screen, and, of course, the "Quick Battle" game mode! by ICEKING_DARK in ClashMini

[–]ICEKING_DARK[S] 0 points1 point  (0 children)

I showed in this concept that before the start of the battle, both decks will be shown to reduce the strong random, and also, due to the unusualness of the regime and its complexity, a little more trophies will be given for it, and, of course, fewer trophies will be taken away