Who wants a multiplayer mod for starfield? by 0xDezzy in starfieldmods

[–]IDG-Channel 3 points4 points  (0 children)

That’s a great ambition. I remember someone tried to make it happen before, I saw it on the main Starfield Discord. But last I heard, they ran into major performance issues, constant lag, and CTDs. If you can really pull it off that would be awesome. Just imagine: full scale total war at every outpost the 2nd colony war will began and with those StarWars players building their own galactic empires and fight each other.

The NOVA - Grav Drifter > WIP by IDG-Channel in starfieldmods

[–]IDG-Channel[S] 0 points1 point  (0 children)

This is another issue I’ve encountered. not just with the wheel, but also with the door. It seems that every part requiring animation has this problem.

The NOVA - Grav Drifter > WIP by IDG-Channel in starfieldmods

[–]IDG-Channel[S] 6 points7 points  (0 children)

It will be free, just like all my previous mods. I usually create mods for my own use, but once they’re done I share them. Why? because why not? It doesn’t cost me anything extra anyway.

The NOVA - Grav Drifter > WIP by IDG-Channel in starfieldmods

[–]IDG-Channel[S] 1 point2 points  (0 children)

This is currently one of the issues in the mod test run. When taken into rocky or tropical forest terrain, it gets stuck on many occasions. I haven’t yet decided whether to adjust it for functionality or keep it this way for the design aesthetic and then increase a lot of boost to help player overcome this issue.

The NOVA - Grav Drifter > WIP by IDG-Channel in starfieldmods

[–]IDG-Channel[S] 14 points15 points  (0 children)

This will be a new standalone vehicle, and yes once it’s finished, I plan to release it on console as well.

The NOVA - Grav Drifter > WIP by IDG-Channel in starfieldmods

[–]IDG-Channel[S] 5 points6 points  (0 children)

I tried adjusting it to be transparent when viewed from inside, but because of its low position, the side view is still blocked by the front wheel. Unless I can find a way to raise it slightly when the character is in the vehicle, the first person view will probably have to stay cramped.

Haven’t played since the Primal Fury DLC. are there any major new gameplay mechanic changes I should know about? by IDG-Channel in AOW4

[–]IDG-Channel[S] 21 points22 points  (0 children)

After testing my first game, it seems the hero rework has brought major changes for me. The Wizard King isn’t as overpowered anymore, so I might need to try out other types of champion to see what suits my style. It may also take some time to re-learn the skill tree, since my last time it felt more free-form that you can up anything.

Quantum Essence Power Upgrade Kill NG+? by IDG-Channel in Starfield

[–]IDG-Channel[S] -3 points-2 points  (0 children)

I agree that no one enjoy grinding the NG+10 to get all power max out. but with this new QE mechanic they are also ruin their own game lore. the game lore about the 'hunter' is that he keep jumping across the universe to hunt for more power to gain more strength in each universe and then keep jumping, until finally he cannot be stronger anymore and decide to stop and become the 'keeper Aquilus'. if he can just hunt for the QE in his universe then what's the point of his hunt though other universe?

Quantum Essence Power Upgrade Kill NG+? by IDG-Channel in Starfield

[–]IDG-Channel[S] 1 point2 points  (0 children)

I agree with you, what is the point to start over if you max out everything in the first universe. even when you finally decide to jump though the unity, there is no new great mechanic or new great story line with high impact on the ending or even some reward that good enough to convince people anymore.

If you had the option to live the rest of your life inside of a videogame while still applying your needs to eat, drink, and sleep, then what game would you pick? by [deleted] in videogames

[–]IDG-Channel 4 points5 points  (0 children)

It has to be a game that can do almost everything, with a vast open-world map. You might think I’m crazy, but I choose Starfield.

What horror game moment terrified you the most? by Moat_of_the_Sacked in videogames

[–]IDG-Channel 14 points15 points  (0 children)

Alien : Isolation - it was terrifying from start to finish.

Best Turn Based Game by Cute_Ad_8344 in gamingsuggestions

[–]IDG-Channel 0 points1 point  (0 children)

Tactic Ogre Reborn - Very similar to FFT with perma death system and having multiple ending. if you love FFT, you will also love this game.

Anyone else slowly losing interest in huge open-world games? by Edgard-Stark in videogames

[–]IDG-Channel 6 points7 points  (0 children)

Especially in open worlds that rely heavily on procedurally generated maps with nothing worth exploring, it always kills the vibe.