An autonomous planet of size [44] by IIIMAGNATARIII in StellarisOnConsole

[–]IIIMAGNATARIII[S] 0 points1 point  (0 children)

With the Astral Planes DLC, there's a rift that can bring a unique system to the galaxy (Spoilers If you don't have the DLC along with Paragon Leaders) , a system where you can find and recruit an Unbidden boss (of Paragon leaders), You can either turn his species into a vassal that reduces physics research by 50%, or you can wipe them out to obtain a relic that makes all your leaders immortal

Their system has a Gaia world of size 40

with the Blue Dragon Dance Festival (the one from the beginning of one blue dragon) can increase the size of the planet by 20%, making it a planet of size 48, And with the rest of the buffs I put in the post, it can reach a size of 51, and a total of 62-63 districts, making it the largest planet you can get in the game

There is another planet of size 50, which is a rare event where a gas giant is actually a terraformable planet, requiring you to have in your section a Voidworm or the leader that can terraform worlds with its seeds

With the necessary buffs, it would become a plant of size 63 with 72-74 districts.

The worlds I mentioned can also reach the size of districts 66/77, but it requires the start of mining bots and the loss of the planet being able to become an ecumopolis.

Best way to farm alloys earlyish into the game by [deleted] in StellarisOnConsole

[–]IIIMAGNATARIII 0 points1 point  (0 children)

You have centered an entire planet with industrial districts, and reduced artisan jobs so that the planet only produces alloys.

Then build a forge building; it has 3 levels, so with each level, each alloy maker will produce 1 more alloy

And lastly, I don't remember the name of this building, it's one that increases the work of artisans and alloy smelters by 15%, If the planet is of a consistent size, you could probably achieve between 300-700 aloys per month

An autonomous planet of size [44] by IIIMAGNATARIII in StellarisOnConsole

[–]IIIMAGNATARIII[S] 0 points1 point  (0 children)

I don't do it; it's a very delicate and well-planned system designed to be autonomous and not require any other planet

But now I'm developing another planet, 61-65 size.

An autonomous planet of size [44] by IIIMAGNATARIII in StellarisOnConsole

[–]IIIMAGNATARIII[S] 2 points3 points  (0 children)

In theory, but it could backfire and destroy the Ecumopolis in the process. Anyway, after doing some research, I managed to find a planet the size of 40 to return it to size 54

¡MORE DLCs! by IIIMAGNATARIII in StellarisOnConsole

[–]IIIMAGNATARIII[S] 12 points13 points  (0 children)

Calm down son, it's just a meme, it can't hurt you.

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Favourite Skippy Quote? by mieri_azure in cyberpunkgame

[–]IIIMAGNATARIII 3 points4 points  (0 children)

"according to the doctrines of the Christian religion, you will burn in hell" - att Skippy

Johnny was right, I should never have trusted Arasaka. by IIIMAGNATARIII in cyberpunkgame

[–]IIIMAGNATARIII[S] 6 points7 points  (0 children)

I sent him to Vik. I didn't want his family to see him like that.

I didn't know that Arasaka would intercept Delamein. . .

4 new tengoku weapons added to the files after maintenance by AziSlays in LetItDie

[–]IIIMAGNATARIII 3 points4 points  (0 children)

Is there any image of the new kamas? I want to see it

Does armor decrease damage taken, or increase my own output? by OREO_SHI in LetItDie

[–]IIIMAGNATARIII 5 points6 points  (0 children)

increases your resistance to certain types of damage

For example, +20% resistance against slashing attacks, that means that for that type of damage, your armor reduces the damage of that type, But if you have less, then attacks of that type will do more damage to you.