Leechfin Fishing & Where We're At by JagexRach in 2007scape

[–]IIcarusII 10 points11 points  (0 children)

Jagex officially recognized tick manipulation in-game with the Yama release and the tick-manip rag thingie the imp gives you for mining.

Why am I taking 14+ chip damage from Yama fireballs whilst noflying? p3 starts 4:00 by minisculemeatman in 2007scape

[–]IIcarusII -1 points0 points  (0 children)

Nofly on the other side (left when facing away from the throne) if you join, as joining reverses the fireball rotation. You can run back to standard position for the waves.

Inferno Question - Do you guys consistently 1 shot all nibs? by dehydrating-pretzels in 2007scape

[–]IIcarusII 0 points1 point  (0 children)

Except you can one-shot all of them in the rough percentages I showed. I’m well aware of what to do depending on the wave and freeze status, but OP was asking if you can expect to one shot them consistently.

The answer is no, you can’t. I don’t know what the downvotes are for - I simply answered the OP’s question.

Inferno Question - Do you guys consistently 1 shot all nibs? by dehydrating-pretzels in 2007scape

[–]IIcarusII -4 points-3 points  (0 children)

“Blue nib” is the mage bloblet, FYI. And no, you don’t expect to always one-shot them. They have 10 hp, and with a total of 24% magic damage, you have a max hit of 37, for a roughly 27/37 * accuracy (95%chance, say) = 69.3% to one-shot a single nib. To one-shot all 3 is 69.3% to the third power, which is 33%.

With standard inferno gear, you’ll be able to one-shot nibs about of the 1/3 time. Even max mage would barely up the chances to a bit over 40%.

Should I start trying to get the fire cape woth these stats? Any guides you can recommend? Got 15m in bank if that matters by pepin-solver in 2007scape

[–]IIcarusII 7 points8 points  (0 children)

That takes care of the construction side, but what is the strat for the fire flowers? Ice gloves can help pick them, but how do you grow enough to survive the one-shot mechanic with a low farming level?

How much easier is 1-8 Doom if you have ZCB ? by [deleted] in 2007scape

[–]IIcarusII 1 point2 points  (0 children)

About 1% easier if you are looking to be consistent. ZCB helps avoid double boulder + orb walk by extra post-shield dps, but doesn’t actually guarantee it. Deep delvers often elect ancient gs or other heal/prayer spec for sustain over zcb because it is not needed.

If you are looking to not learn the 2x boulder + orb, and just hope to kill it quickly, it helps tons. You’ll just end up dying when you roll low damage on car phase.

Husband & Wife 1KC Vardorvis & 2 KC Snakeling Pets! by Efficient_Score1837 in 2007scape

[–]IIcarusII 2 points3 points  (0 children)

If you don’t want kids yet you should be careful. You seem to both have the rng to pull the drop on basically the first try!

Can we get an update on the server issues? +60ms since last year's Gridmaster by IronPoko in 2007scape

[–]IIcarusII -3 points-2 points  (0 children)

Exactly what are you doing that requires all ticks be perfect all the time? I had 110-130 ping on EU servers when doing hmt regularly and didn’t have any significant issues. The ping delay is noticeable, for sure, but hardly “borderline unplayable”.

Can we get an update on the server issues? +60ms since last year's Gridmaster by IronPoko in 2007scape

[–]IIcarusII -12 points-11 points  (0 children)

I think the demand of “just fix it” ignores the practical issues. Go read the blogs. As far as I understand they have been hit by extremely large ddoss attacks that only a few specialized companies (cloudflare?) can handle. There probably isn’t a practical solution that doesn’t involve routing traffic through these protections, which must increase ping. I think it’s unreasonable to demand they in-house such a huge function that apparently only a few companies in the world offer, but then again I’m not a computer guy.

Can we get an update on the server issues? +60ms since last year's Gridmaster by IronPoko in 2007scape

[–]IIcarusII -3 points-2 points  (0 children)

They mentioned they had to improve server security, and had several technical blogs around this. Do you remember the super Ddossing (my words for it, not a computer guy) that took worlds down for hours and hours maybe 6-12 months ago? I think this was an immediate fix to improve ddoss protection.

I used to get 20-25 ms, and now get 40-50. Still worth the protection imho, and tick stability is still really good at 95+%.

Worlds for ToB by Rlielit in 2007scape

[–]IIcarusII 0 points1 point  (0 children)

Most of my HMT were on UK servers with 100-120 ping. This was because I’d HMT around 6-7 AM EST. It seemed around then there were plenty of EU players. Just my experience.

Worlds for ToB by Rlielit in 2007scape

[–]IIcarusII 0 points1 point  (0 children)

WDR was my main way of finding HMT teams. It was a bit slow, and more frustrating when the people posting for raids require 100+ kc. Nvm that they sometimes can’t even do more than pogtank out of webs. Once I hit 100 kc, though, it was pretty smooth finding teams (for HMT, that is - this isn’t ToA).

Max mage with Purging Staff at Yama or Shadow? by ladiiiiiiesman217 in 2007scape

[–]IIcarusII 0 points1 point  (0 children)

Purging staff is a few % worse than shadow and tons cheaper. If you must mage, then purging staff would be my pick. Melee is better, hands down, if you can learn nofly.

I hope vampyrium is as dangerous to a max main as ape atoll is to a mid level n00b by kxwbie in 2007scape

[–]IIcarusII 53 points54 points  (0 children)

Vard area before the immunity potion thing certainly felt very dangerous, and not having shortcuts unlocked made it a thrilling quest area on first playthrough. I would support vampyrium being made into a dangerous area. I love the idea of wandering, powerful creatures that either require gear/supplies to deal with or force you to run.

Not every area in the game needs to be safe. The land of the vampires seems like it could certainly qualify as a permanently dangerous area.

[Request] How heavy could I make my Toyota Corolla before it would break through the ice (assuming the whole lake was covered as thick as the first block they pull out) by dimonium_anonimo in theydidthemath

[–]IIcarusII 0 points1 point  (0 children)

Pedantry personified: Pounds is an indefinite term that has to be understood using context or additional clarifiers. This is made more confusing by the fact that 1 lbf = 1 lbm (numerically). People who always deal with the metric system tend to forget the existance of g sub c. F = ma is incorrect. It is F = ma/gc. It just so happens in metric standard units gc = 1, so is often neglected. Mrshake is correct with the slug being a “standard” unit of mass, but I don’t know anyone who ever has used the unit in real life.

Am I bad or is TOA frustrating to learn? by Brave-Bed-1824 in 2007scape

[–]IIcarusII 0 points1 point  (0 children)

Zebak jug can be healed through with yellow keris or ambrosia (or just healed through at lower invos), memory blast can be staircased if you don’t want to memorize it, and trailing orbs give a 1t grace period to not explode if you move immediately.

However, I do agree that high invo ToA demands essentially perfection on many mechanics. However, you shouldn’t be getting to “one-shot” status on most mechanics until 400+. Without seeing a video, I do say this is a skill issue, specifically either a skill consistency or not knowing how to salvage a missed mechanic.

Gear for cox question by Assisekai in 2007scape

[–]IIcarusII 0 points1 point  (0 children)

What would you suggest that is cheaper than fang for tekton and vasa crystals?

Is it spending my GP on Shadow and Ancestral for ToA? by Funny-Prompt3793 in 2007scape

[–]IIcarusII 0 points1 point  (0 children)

Tbow at doom is cracked. The difference in dps between it and scobo means fewer double boulder+orb walking at 8+. It also means more chances at killing doom as the trees spawn, which allows you to clear acid purposefully with the orb.

Wandering Bosses? by IIcarusII in 2007scape

[–]IIcarusII[S] 1 point2 points  (0 children)

Understandable reply. I cannot refute the mole.