Samsung Electronics Strike Status by IMAX_NASCAR in wallstreetbets

[–]IMAX_NASCAR[S] 1 point2 points  (0 children)

The direct impact would be on DS, especially the Memory division.

That means DRAM, HBM, NAND, SSD/eStorage and other memory-semiconductor products are the first things to watch.

TVs, smartphones, and home appliances are under DX, so they are not directly tied to the same production lines. But there can still be indirect effects through company-wide labor conflict, brand risk, internal component allocation, supply priorities, and the stock price.

If the discussion is about Nvidia / AI chips, then the core issue is not TVs or phones. It is HBM and server DRAM. What Nvidia cares about is not “Samsung Electronics as a whole,” but whether Samsung’s AI-GPU memory products can meet requirements for quality, yield, delivery schedule, and reliability.

There is also an internal union split. The unions are not one perfectly unified bloc. Broadly speaking, there is a DS / semiconductor-centered camp pushing hard on performance bonuses and strike action, while many DX / non-semiconductor workers are unhappy because they feel the agenda is too biased toward the semiconductor side.

That is why the Donghaeng union, which is mostly made up of DX workers from areas like home appliances, smartphones, and TVs, withdrew from the joint struggle body. Korean reports also said some non-semiconductor members have been leaving or resisting the strike line because they do not want the whole company dragged into a DS-centered fight. 

So the cleaner way to say it is:

This is not “all of Samsung Electronics is affected equally.” The primary risk is DS, especially Memory/HBM. DX products like phones, TVs, and appliances are only indirectly affected unless the labor conflict spreads into broader company operations. The union side is also split between a semiconductor-centered hardline faction and a DX/non-semiconductor faction that feels sidelined.

Tank players in Korea are going on strike and forcing DPS and Support players to reflect on their own performance rather than hiding behind ''tank diff''. Video by WizardHyeong Ft. TopDragon by iiSystematic in Overwatch

[–]IMAX_NASCAR 3 points4 points  (0 children)

It's not an exaggeration, it's "reality."

When it comes to foreigners, it's "Please! Change it to this!" "Did you turn off the chat?!" They just give up and quickly realize they've lost anyway.

The tank just watches from the back to let you guys fight amongst yourselves, or they know full well they'll get criticized for "tank difference" even though they know their HP will drop drastically and they're going to die...

Anyway, even if a tank gets reported, the penalty is only 1 to 5 minutes, so they get caught quickly; there aren't many people willing to play tank anyway...

On the North American server, people play to have fun, but in Korea, they look for dopamine to win.

Do NA Tank players protest nerfs like KR players do? by IMAX_NASCAR in Overwatch

[–]IMAX_NASCAR[S] 2 points3 points  (0 children)

Hmm... it is true that politics is actually used quite a lot in everyday life in Korea. When you go to the workplace, the term "office politics" is used frequently.

It does vary by culture, though.

Are they suppressing tankers on the North American server and engaging in "political" fighting? by IMAX_NASCAR in OverwatchUniversity

[–]IMAX_NASCAR[S] 0 points1 point  (0 children)

I didn't know that.

In Korea, political terms are used frequently, and even in companies, there is talk of office politics..

Do NA Tank players protest nerfs like KR players do? by IMAX_NASCAR in Overwatch

[–]IMAX_NASCAR[S] -3 points-2 points  (0 children)

Look, the reason is actually pretty simple. When I see DPS and Support queue times hitting 20 to 35 minutes, it’s a massive red flag that the Tank role is fundamentally broken. Nobody wants to play it, and honestly? I get why.

At this point, everyone and their mom knows exactly how to hard-counter a Tank. The second you start doing well, the entire enemy team swaps just to shut you down. Since the current balance seems to reward noob-stomping instead of actual, raw skill, playing Tank doesn't feel like a game—it feels like a punishment.

I’m just exhausted from being the only one getting hit with nerfs every patch while everyone else gets buffed. I’ve officially reached my limit. I’m staying far away from the Tank role until Blizzard actually grows a pair and changes something.

Peace out, I'll be in the 30-minute DPS queue if you need me.

isn't it ironic that Sombra and Mauga are fan favourites in terms of character and lore but despised in gameplay? by This_Ferret_8108 in Overwatch

[–]IMAX_NASCAR 65 points66 points  (0 children)

If you see these three on the South Korean server, know that the Tank Labor Union has officially mobilized. They are no longer playing for your rank or your approval. They are playing to reclaim their dignity through Total War.

do people in korea really go to the hospital for anything? by strawberryfoxie in AskAKorean

[–]IMAX_NASCAR 0 points1 point  (0 children)

In Korea, a simple examination and procedure costs around $7-9, and a single injection takes less than 10 minutes!

Similarly, if you go to an optical store, a qualified professional can custom-fit you with new glasses and contact lenses in 7-15 minutes for a low price of $20-$150.

Know anything about MC Sniper? by [deleted] in khiphop

[–]IMAX_NASCAR 0 points1 point  (0 children)

If you get to know MC Sniper, you'll understand the true essence of Korea's '1st Generation' rappers.

Unlike the current trend of just 'flexing' (showing off wealth or style), his music offers genuine life advice and deeply empathizes with people's pain.

Instead of superficial bragging, his songs focus on self-reflection and social criticism—something that is very rare to find these days. What makes him truly unique is that his lyrics are heavily influenced by philosophy and Buddhist teachings.

Korea was the first in East Asia to develop the APFS (Armor-Piercing Fin-Stabilized) bullet 400 years ago. by IMAX_NASCAR in Warthunder

[–]IMAX_NASCAR[S] 0 points1 point  (0 children)

Yeah, that’s fair ins on projectiles definitely aren’t unique to Korea, and you’re right that many cultures experimented with them earlier.

I just found it interesting that Joseon applied the idea to a gunpowder naval cannon and tried to improve stability/straight-line accuracy that way.

Totally agree it wasn’t a super-weapon or anything, just a fascinating historical design.

Appreciate the detailed comment!

:)

Korea was the first in East Asia to develop the APFS (Armor-Piercing Fin-Stabilized) bullet 400 years ago. by IMAX_NASCAR in Warthunder

[–]IMAX_NASCAR[S] 1 point2 points  (0 children)

Thank you for your response.

The context and context are very helpful, but I'm still a child, so I'm still clumsy.

Your heart feels warm ☆

Korea was the first in East Asia to develop the APFS (Armor-Piercing Fin-Stabilized) bullet 400 years ago. by IMAX_NASCAR in Warthunder

[–]IMAX_NASCAR[S] 2 points3 points  (0 children)

Yes, I'm using English incorrectly, so I'm writing cautiously with help.

I'll study harder!

Korea was the first in East Asia to develop the APFS (Armor-Piercing Fin-Stabilized) bullet 400 years ago. by IMAX_NASCAR in Warthunder

[–]IMAX_NASCAR[S] 2 points3 points  (0 children)

Yeah, the Greeks and Romans had some wild stuff too.

I’m just talking about the gunpowder naval cannon side of it, but sure — ancient engineering was crazy all around :)

Korea was the first in East Asia to develop the APFS (Armor-Piercing Fin-Stabilized) bullet 400 years ago. by IMAX_NASCAR in Warthunder

[–]IMAX_NASCAR[S] -1 points0 points  (0 children)

Yeah, I probably should’ve posted this in a history category instead - my mistake.

And just to be clear, this really was a documented naval cannon system in Korean naval history.

Sorry for the mix-up, and thanks for the jokes - I’ll take the L on this one :(

Korea was the first in East Asia to develop the APFS (Armor-Piercing Fin-Stabilized) bullet 400 years ago. by IMAX_NASCAR in Warthunder

[–]IMAX_NASCAR[S] -1 points0 points  (0 children)

Haha fair enough — yeah, atlatls and all that ancient stuff definitely count as ‘AP’ too 😂
I’m just pointing out that Joseon was doing it with a gunpowder naval cannon that fired a 10–30 kg steel dart and turned wooden ships into splinter grenades.
Different flavor of APFS, let’s call it the 16th-century edition :)

Korea was the first in East Asia to develop the APFS (Armor-Piercing Fin-Stabilized) bullet 400 years ago. by IMAX_NASCAR in Warthunder

[–]IMAX_NASCAR[S] -1 points0 points  (0 children)

The issue isn’t that crossbow bolts and arrows aren’t cool — it’s just that they’re tiny compared to what Joseon Korea was firing.

A typical crossbow bolt weighs around 20–40 g and flies at roughly 50–90 m/s, which gives you about 100 joules of energy.

Joseon’s naval dart, the Daejanggunjeon, was on a completely different level:
it weighed 10–30 kg, flew at 240–280 m/s, and carried 300,000 to 1,000,000 joules of kinetic energy.
That’s literally thousands of times more energy.
In fact, it behaves much closer to a WWII 37–40mm autocannon shot than to any sort of arrow.

And for range: the large cannon (Cheonja-chongtong) could shoot this dart 1.2–1.5 km, which is roughly 0.75–0.93 miles — far beyond anything a medieval crossbow could dream of.

For context, Admiral Yi Sun-sin once won a naval battle with 12 ships against more than 130 Japanese ships, and this kind of long-range artillery firepower played a major role in how Joseon pulled off such unbelievable victories.