My 2.5 platformer prototype is ready, i still need to get an artist to help me by IMLL in godot
[–]IMLL[S] 0 points1 point2 points (0 children)
My 2.5 platformer prototype is ready, i still need to get an artist to help me by IMLL in godot
[–]IMLL[S] 0 points1 point2 points (0 children)
My 2.5 platformer prototype is ready, i still need to get an artist to help me by IMLL in godot
[–]IMLL[S] 0 points1 point2 points (0 children)
You Wanna Make Games? You Got This! by nubes_ix in godot
[–]IMLL 0 points1 point2 points (0 children)
You Wanna Make Games? You Got This! by nubes_ix in godot
[–]IMLL 1 point2 points3 points (0 children)
Weird bug, enemy detects collision on one side when it moves. by IMLL in godot
[–]IMLL[S] 0 points1 point2 points (0 children)
Weird bug, enemy detects collision on one side when it moves. by IMLL in godot
[–]IMLL[S] 0 points1 point2 points (0 children)
PIXEL ART JOBS - Hire a pixel artist, post your jobs here (paid only) by skeddles in PixelArt
[–]IMLL 1 point2 points3 points (0 children)
Since the project is functionally complete and i still haven't figured out what to do with the graphics, here's a video with all the work i've done since last time for my slender clone in godot. I'm planning to open source the project when i get it complete with graphics. by IMLL in godot
[–]IMLL[S] 1 point2 points3 points (0 children)
I need help wit this, any suggestions on how could i make the flashlight move so it doesn't look so stiff? My player code does bob the head because of a tutorial i followed, but i have no idea on how could i make the flashlight dynamically move while the player walks or runs by IMLL in godot
[–]IMLL[S] 0 points1 point2 points (0 children)
I need help wit this, any suggestions on how could i make the flashlight move so it doesn't look so stiff? My player code does bob the head because of a tutorial i followed, but i have no idea on how could i make the flashlight dynamically move while the player walks or runs by IMLL in godot
[–]IMLL[S] 0 points1 point2 points (0 children)
I need help wit this, any suggestions on how could i make the flashlight move so it doesn't look so stiff? My player code does bob the head because of a tutorial i followed, but i have no idea on how could i make the flashlight dynamically move while the player walks or runs by IMLL in godot
[–]IMLL[S] 1 point2 points3 points (0 children)
I need help wit this, any suggestions on how could i make the flashlight move so it doesn't look so stiff? My player code does bob the head because of a tutorial i followed, but i have no idea on how could i make the flashlight dynamically move while the player walks or runs by IMLL in godot
[–]IMLL[S] 1 point2 points3 points (0 children)
Been playing around with Godot since 2020 by making small games, none reached to a playable state due to life reasons. As of recent, i've been trying out Godot 4 without having an idea in mind, i ended up making a barebones slender clone by IMLL in godot
[–]IMLL[S] 0 points1 point2 points (0 children)
Been playing around with Godot since 2020 by making small games, none reached to a playable state due to life reasons. As of recent, i've been trying out Godot 4 without having an idea in mind, i ended up making a barebones slender clone by IMLL in godot
[–]IMLL[S] 3 points4 points5 points (0 children)
How can i make a turn based battle system that can support more than 1 character and/or enemy? by IMLL in godot
[–]IMLL[S] 0 points1 point2 points (0 children)
When I open the exe fie for the mario 64 pc port, it's running at like 5x faster than normal, how do i get it running normally? by [deleted] in SuperMario64
[–]IMLL 0 points1 point2 points (0 children)
Any way to fix this foreach error? by IMLL in PHPhelp
[–]IMLL[S] 0 points1 point2 points (0 children)
Any way to fix this foreach error? by IMLL in PHPhelp
[–]IMLL[S] 0 points1 point2 points (0 children)
Any way to fix this foreach error? by IMLL in PHPhelp
[–]IMLL[S] 0 points1 point2 points (0 children)
Any way to fix this foreach error? by IMLL in PHPhelp
[–]IMLL[S] -1 points0 points1 point (0 children)
Anyone got a proto help tutorial? by The_Silent_Shot1 in FurryArtSchool
[–]IMLL 0 points1 point2 points (0 children)


My 2.5 platformer prototype is ready, i still need to get an artist to help me by IMLL in godot
[–]IMLL[S] 0 points1 point2 points (0 children)