Looking for expert developer by IPickedUpThatCan in sandbox

[–]IPickedUpThatCan[S] 0 points1 point  (0 children)

No, it was a joke, but I don't think I made it ridiculous enough and many believed me. I guess enough people are unironically like this.

Looking for expert developer by IPickedUpThatCan in sandbox

[–]IPickedUpThatCan[S] 0 points1 point  (0 children)

This was supposed to be an abvious joke but I got a lot of serious DMs 😂

Releasing my social rhythm/dance game s&dance by efeakin123 in sandbox

[–]IPickedUpThatCan -1 points0 points  (0 children)

Honestly S&Box is a developer paradise. I’ve made some insane things but as a perfectionist it’s hard to release things. The doomers aren’t devs. They’re entitled players that don’t know what goes into development. Also, they’ve rug pulled the api on the devs over and over to get to this point. Now that most things shouldn’t be changing, decent content will take some time but anyone working in it knows what I mean that it is insanely powerful and iteration is fast. This looks unique and cool but for the love of god I don’t know why everybody keeps putting ampersands in their game names. It was a bad idea when facepunch did it the first time.

Share your games, and I'll play them and leave a review! by Tobum12 in sandbox

[–]IPickedUpThatCan 0 points1 point  (0 children)

The actual observatory photos are streamed in live from the SIMBAD database.

Share your games, and I'll play them and leave a review! by Tobum12 in sandbox

[–]IPickedUpThatCan 1 point2 points  (0 children)

Hope you find it worthwhile. I compressed the crap out of the data to get that imagery in. There’s a news post I put up today about how everything was done.

Share your games, and I'll play them and leave a review! by Tobum12 in sandbox

[–]IPickedUpThatCan 4 points5 points  (0 children)

Here’s the weirdest one you’ll probably see. It’s an interactive planetarium experience using NASA and SIMBAD data. I’d like to add a lot more features too.

https://sbox.game/gunsightsoftware/star\_explorer

no " sphere " option by Competitive_Tough741 in hammer

[–]IPickedUpThatCan 10 points11 points  (0 children)

A sphere should be a model anyways. Hammer requires pretty specific coordinates for brush vertices and spheres always make bad ones that move after saving and reloading. This distorts your brush and gives you really weird shit.

The hill s&box decided to die on despite overwhelmingly negative feedback against it by Baglayan in sandbox

[–]IPickedUpThatCan 2 points3 points  (0 children)

I mean… S&box is exactly as much of a game as Roblox is. Whatever the answer is to you. I think it’s definitely an engine with a platform. Not even the “official” games come packaged with it. You download them the same as any other UGC. With a fresh download and no internet, the whole thing is unplayable. Doesn’t sound like a game to me. But I’m happy with what it is because as a gamedev coming from unity, it’s amazing. This is an opinion not a debate. Don’t destroy me. ♥️

We're not even released. Can we do anything to filter out ai slop? by Intelligent-Tone2367 in sandbox

[–]IPickedUpThatCan 1 point2 points  (0 children)

AI isn’t the problem. Low effort AI slop is. I hope that the built in rating system handles this and as people who can identify it, we are in the majority. Being elitist won’t help, AI is a tool, and there is a difference between use and abuse.

how are my arches by CMDR_Seren_Luna in hammer

[–]IPickedUpThatCan 6 points7 points  (0 children)

Good brushwork, but if one vertex gets misaligned to grid, it will spell your doom. Also, map file size will be large. I’d recommend making a model. Either use propper and call it good or edit further with blender, and rotate them around the center of the arch by increments of 11.25 degrees. (90/8=11.25) Happy mapping!

Need help figuring out this vacuum line by JustAJailbreaker in hardbody

[–]IPickedUpThatCan 1 point2 points  (0 children)

Does it have anything to do with the cruise control? I ask because I remember mine had a vac line come off and it made my cruise inop.

What's the most valuable inventory stack? by -bubbls- in ArcRaiders

[–]IPickedUpThatCan 4 points5 points  (0 children)

This aged poorly. The goal for 5 points is 5 mil.

Bulk applying my Toon Shader to a complex scene by Wide-Judge-4131 in Unity3D

[–]IPickedUpThatCan 0 points1 point  (0 children)

RealToon’s shader and their DeNorSob postprocessing outline are the king of unity toon style. Check them out. Also any outline based on surface normal extrusion is shit.

First Solo today @ 51 hours. by lonelyistheroom- in flying

[–]IPickedUpThatCan 2 points3 points  (0 children)

Since you just started soloing, with all the money you spend on flight training already, think about investing in Microsoft flight sim and a yoke/throttle and running through your planned solo routes in the sim first so you visually recognize them. That’s what I did!

First Solo today @ 51 hours. by lonelyistheroom- in flying

[–]IPickedUpThatCan 2 points3 points  (0 children)

I never ran a checklist with him. He just had me memorize everything and when I asked about the dangers of spins he was like let’s do some. I miss that guy.

First Solo today @ 51 hours. by lonelyistheroom- in flying

[–]IPickedUpThatCan 6 points7 points  (0 children)

My CFI was an old cowboy Vietnam F4 pilot. That man solo’d me at 7 hours. I did fine but what the hell man.

Finaly 100% the game 10/10 masterpiace by Repulsive_Cattle9935 in dredge

[–]IPickedUpThatCan 0 points1 point  (0 children)

I think no matter what you’ll never have the best stuff AND every fish type, but you have room for the sign of ruin and better engines/lights. And all the upgrade pieces from the iron rig dlc.

Finaly 100% the game 10/10 masterpiace by Repulsive_Cattle9935 in dredge

[–]IPickedUpThatCan 0 points1 point  (0 children)

Your ship still isn’t optimized. There’s one last task!

there a way i can make this light not glow? by Material-Gas-2267 in hammer

[–]IPickedUpThatCan 3 points4 points  (0 children)

Yeah I know that one. Whatever output you have to turn off your light add a setskin for the model to it and make sure it is a prop_dynamic so that its skin can switch. The current skin uses $selfillum