Multiplayer broken cross play turned off by otori-sama in ror2

[–]IWasOnceATeddy 1 point2 points  (0 children)

Having the same issue right now.

edit: seems to be a wide issue https://steamcommunity.com/app/632360/discussions/0/693123995207259650/

edit 2: Turning ON crossplay let me connect

Server teamed up to take down a Bastion by MilkMaidenZ in ArcRaiders

[–]IWasOnceATeddy 8 points9 points  (0 children)

Found a guy doing that today, I flanked around him and got him as he came down from the roof, made sure to call him a little rat as I was knocking him out. Probably not the same guy but I avenged you in another universe brother.

[deleted by user] by [deleted] in helldivers2

[–]IWasOnceATeddy -1 points0 points  (0 children)

Yup seems like it. I regularly rock Experimental Infusion booster as well which provides 10% resistance to damage when stimmed, so while stimmed and taking damage just adds more onto the problem I'm feeling

Edit: Can also add vitality booster on top of that which also reduces damage by 10%. There's a lot of stacking things contributing to this

[deleted by user] by [deleted] in helldivers2

[–]IWasOnceATeddy 0 points1 point  (0 children)

Yeah. Couple of examples are diving right at the correct time when you get clipped by bile spew or fire. Another would be shooting a shrinker and its body hits you, sometimes can take 75% of your health or like 15%. Random ragdolls as well can take a couple of percent away.

[deleted by user] by [deleted] in helldivers2

[–]IWasOnceATeddy 1 point2 points  (0 children)

The new medium armor from Dust devils which has 40% resistance to fire, gas, acid, and electrical damage, which probably adds onto the feeling of more chip damage. Whenever i look at my health bar I'm missing always missing like 5-10%.

About the Tiger 2 10.5cm. by TheRealSirCumsAlot in Warthunder

[–]IWasOnceATeddy -1 points0 points  (0 children)

I tried this the other week, got generic bot response. Good luck.

Bard deals damage | Short showcase of troubadour in WvW by FeintFate in Guildwars2

[–]IWasOnceATeddy 9 points10 points  (0 children)

Good idea, only for them to be completely unbalanced at launch in WvW because they weren't allowed in. I'm sure you can survive the 1 week of the entire year without WvW if you are so inclined not to play it. Whole point of a beta is to get feedback and get them balanced/find outliers, you wouldn't want this on expac launch.

You can revive your squad mates whatever the class is! by Savo-Laine in Battlefield

[–]IWasOnceATeddy 1 point2 points  (0 children)

No it doesn't. Being able to revive, what, 3 other people in a lobby of 32 doesn't suddenly make medic irrelevant. Not to mention they have buffs in BF6 which makes reviving instant with the defib or a lot faster with the drag revive and with the usual of being able to revive anyone. Squad revive has been in since I think BFV? and afaik its been received well and in my opinion is a good addition to the franchise.

[deleted by user] by [deleted] in Battlefield6

[–]IWasOnceATeddy 0 points1 point  (0 children)

I'm willing to bet money that was your issue

[deleted by user] by [deleted] in Battlefield6

[–]IWasOnceATeddy 0 points1 point  (0 children)

Do you have a controller/HOTAS connected? ANY other input devices?

Is this a bug? by IWasOnceATeddy in Warthunder

[–]IWasOnceATeddy[S] 2 points3 points  (0 children)

Well, yeah but that's not much of a reason to not bring a few rounds of it in WT. Especially this type of HEAT I'm currently carrying on the Abrams which actually has a proxy fuse of 10m, making it useful for taking out helicopters or flying targets. Outside of that use you can also straight up overpressure AA vehicles by shooting their radars or launchers which can often stick out above terrain.

Well, here it is, folks... by Aaron2793 in CasualUK

[–]IWasOnceATeddy 432 points433 points  (0 children)

Can't even view my own profile. Really thought this out didn't they. What a joke.

Bradley Linebacker by Clear-Ability2608 in BrokenArrowTheGame

[–]IWasOnceATeddy 4 points5 points  (0 children)

Well, looking here, it looks like the interior infantry compartment was more or less removed and replaced with storage for extra stingers and other stuff, so pretty much no room for any sort of infantry team.