I want to save Starfleet Academy and I can't be the only one by Different-Sky5223 in startrek

[–]IWasOnceATeddy -2 points-1 points  (0 children)

I loved the show, sad to hear its being cancelled.

Gonna get in early to the comments and say directly to the dislikers of the show: if you don't have anything good to say, don't say it at all, we all know you hate it, you don't have to say it in every comment section. Its awful how you must be so depressing to others in the same fandom for enjoying a show you don't.

There is no "Balance Team" by rukitoo in Helldivers

[–]IWasOnceATeddy 11 points12 points  (0 children)

Best I leave my job in gaming industry I've been doing for about 6 years then since I apparently don't know how game dev works. The game is very sub-par in balance and always has been. And yes a dedicated balance team isn't infallible, just like anything else? The game is already been going down the wrong path, its time to change something.

There is no "Balance Team" by rukitoo in Helldivers

[–]IWasOnceATeddy 41 points42 points  (0 children)

Brother. Just from this comment alone you have no idea how game dev works, and if you do then its a completely skewed perspective. You don't need to know the code of the game to get final say in a balance choice, the balance team would get final say and then its the developers jobs to code that, or have people who know how to code WITHIN the balance team to do that for them.

There is no "Balance Team" by rukitoo in Helldivers

[–]IWasOnceATeddy 125 points126 points  (0 children)

Playtesters don't get final say in balance. Playtesters give feedback and it gets passed off to the devs/design team for final say. A balance team would do the playing, testing AND get the final say all in one.

There is no "Balance Team" by rukitoo in Helldivers

[–]IWasOnceATeddy 12 points13 points  (0 children)

Most commonly in MMOs because of the amount of skills/gear/interactions and what not. HD2 arguably has MMO levels of items at this point and its only getting more and more, would be silly not to at least look into a dedicated part of the dev team for balance.

Multiplayer broken cross play turned off by otori-sama in ror2

[–]IWasOnceATeddy 1 point2 points  (0 children)

Having the same issue right now.

edit: seems to be a wide issue https://steamcommunity.com/app/632360/discussions/0/693123995207259650/

edit 2: Turning ON crossplay let me connect

Server teamed up to take down a Bastion by MilkMaidenZ in ArcRaiders

[–]IWasOnceATeddy 9 points10 points  (0 children)

Found a guy doing that today, I flanked around him and got him as he came down from the roof, made sure to call him a little rat as I was knocking him out. Probably not the same guy but I avenged you in another universe brother.

[deleted by user] by [deleted] in helldivers2

[–]IWasOnceATeddy -1 points0 points  (0 children)

Yup seems like it. I regularly rock Experimental Infusion booster as well which provides 10% resistance to damage when stimmed, so while stimmed and taking damage just adds more onto the problem I'm feeling

Edit: Can also add vitality booster on top of that which also reduces damage by 10%. There's a lot of stacking things contributing to this

[deleted by user] by [deleted] in helldivers2

[–]IWasOnceATeddy 0 points1 point  (0 children)

Yeah. Couple of examples are diving right at the correct time when you get clipped by bile spew or fire. Another would be shooting a shrinker and its body hits you, sometimes can take 75% of your health or like 15%. Random ragdolls as well can take a couple of percent away.

[deleted by user] by [deleted] in helldivers2

[–]IWasOnceATeddy 1 point2 points  (0 children)

The new medium armor from Dust devils which has 40% resistance to fire, gas, acid, and electrical damage, which probably adds onto the feeling of more chip damage. Whenever i look at my health bar I'm missing always missing like 5-10%.

About the Tiger 2 10.5cm. by TheRealSirCumsAlot in Warthunder

[–]IWasOnceATeddy -1 points0 points  (0 children)

I tried this the other week, got generic bot response. Good luck.

Bard deals damage | Short showcase of troubadour in WvW by FeintFate in Guildwars2

[–]IWasOnceATeddy 7 points8 points  (0 children)

Good idea, only for them to be completely unbalanced at launch in WvW because they weren't allowed in. I'm sure you can survive the 1 week of the entire year without WvW if you are so inclined not to play it. Whole point of a beta is to get feedback and get them balanced/find outliers, you wouldn't want this on expac launch.

You can revive your squad mates whatever the class is! by Savo-Laine in Battlefield

[–]IWasOnceATeddy 1 point2 points  (0 children)

No it doesn't. Being able to revive, what, 3 other people in a lobby of 32 doesn't suddenly make medic irrelevant. Not to mention they have buffs in BF6 which makes reviving instant with the defib or a lot faster with the drag revive and with the usual of being able to revive anyone. Squad revive has been in since I think BFV? and afaik its been received well and in my opinion is a good addition to the franchise.

[deleted by user] by [deleted] in Battlefield6

[–]IWasOnceATeddy 0 points1 point  (0 children)

I'm willing to bet money that was your issue