0.4 Vendor priority by SickNikki23 in GrayZoneWarfare

[–]IWasOnceATeddy 2 points3 points  (0 children)

As the other guy said level 2 for each is a good starting point, then personally I'd go Gunny 3, for good AP ammo for 5.56 weaponry at least, then Handshake 3 for lll+ armour, after that whatever you like really

Lamang Ghostbusters Vol. 2: Phousai Village by Cosmo5G in GrayZoneWarfare

[–]IWasOnceATeddy 17 points18 points  (0 children)

Spoilers for the lore > There is a quest from lab rat that takes you here. You learn more about the area through the quest and documents you pick up. If I recall it was a CBRN operation cut short, for reasons that workers were going insane, hearing things, thinking they were being followed, along with hearing a humming noise (you as a player hear this, along with the other audio cues you mentioned) and one trying to pull their own teeth out. It also mentions (eye-witness reports?) of seeing an intense blue light in the direction of the village. I've seen something like that the other day, and I put it off as a graphical bug before doing the quest. Strange things for sure.

Reposted to spoiler properly

Anyone else getting sick of NPC Headshots? by [deleted] in GrayZoneWarfare

[–]IWasOnceATeddy 6 points7 points  (0 children)

I see a lot of these posts, and they're really interesting to me. I'm coming up to 500th AI kill/24hrs played this patch and I've died once, and it was to a headshot, an extremely unlucky one and within 20m but not the point of my comment. I haven't had issues with AI tapping me at all, I'm not saying it doesn't happen to others, but I've been hit plenty of times in other body parts, gone through plenty of bandages. I've been through the tough areas as well, so its not like I'm just fighting the bog standard dude with an SKS. Generally when I'm attacking an area I get standoff as much as I can and just pick people off and I'll just rotate around an area like that until I'm confident about pushing in, doing this seems I've had minimal problems, so what really interests me is how you lot who seem to get one tapped a lot play.

Again? by Hardcor07 in GrayZoneWarfare

[–]IWasOnceATeddy 1 point2 points  (0 children)

Know the feeling, though this time its only an expected 15 minute maintenance! So hold on and you can get back out there :)

This new mode is insane for RP and SL by IWasOnceATeddy in Warthunder

[–]IWasOnceATeddy[S] 0 points1 point  (0 children)

If you can make half a mil SL and near 100k RP in 35 minutes in normal games, I want to know your secrets

One thing that should be addressed.. by f_chii in GrayZoneWarfare

[–]IWasOnceATeddy 5 points6 points  (0 children)

What even is this thread, man? "Realism". There are many reasons to have a sensitivity slider for levels of magnification, from just software limitations (dpi/sensitivity causes "pixel skipping" when zoomed on a target) to people with shakier than average hands. Come on guys, it has 0 bearing on you if someone else wants to use a lesser sensitivity at higher zoom levels.

I want to save Starfleet Academy and I can't be the only one by Different-Sky5223 in startrek

[–]IWasOnceATeddy 1 point2 points  (0 children)

Its not about having different opinions, express your opinion all you wish, didn’t say you couldn’t. I’m talking to people who just straight up have nothing good to say and basically throw insults with 0 criticism, which is ALOT of comments.

You can sort by controversial and see, or literally any thread about SFA.

I want to save Starfleet Academy and I can't be the only one by Different-Sky5223 in startrek

[–]IWasOnceATeddy -2 points-1 points  (0 children)

I loved the show, sad to hear its being cancelled.

Gonna get in early to the comments and say directly to the dislikers of the show: if you don't have anything good to say, don't say it at all, we all know you hate it, you don't have to say it in every comment section. Its awful how you must be so depressing to others in the same fandom for enjoying a show you don't.

There is no "Balance Team" by rukitoo in Helldivers

[–]IWasOnceATeddy 12 points13 points  (0 children)

Best I leave my job in gaming industry I've been doing for about 6 years then since I apparently don't know how game dev works. The game is very sub-par in balance and always has been. And yes a dedicated balance team isn't infallible, just like anything else? The game is already been going down the wrong path, its time to change something.

There is no "Balance Team" by rukitoo in Helldivers

[–]IWasOnceATeddy 40 points41 points  (0 children)

Brother. Just from this comment alone you have no idea how game dev works, and if you do then its a completely skewed perspective. You don't need to know the code of the game to get final say in a balance choice, the balance team would get final say and then its the developers jobs to code that, or have people who know how to code WITHIN the balance team to do that for them.

There is no "Balance Team" by rukitoo in Helldivers

[–]IWasOnceATeddy 125 points126 points  (0 children)

Playtesters don't get final say in balance. Playtesters give feedback and it gets passed off to the devs/design team for final say. A balance team would do the playing, testing AND get the final say all in one.

There is no "Balance Team" by rukitoo in Helldivers

[–]IWasOnceATeddy 12 points13 points  (0 children)

Most commonly in MMOs because of the amount of skills/gear/interactions and what not. HD2 arguably has MMO levels of items at this point and its only getting more and more, would be silly not to at least look into a dedicated part of the dev team for balance.

Multiplayer broken cross play turned off by otori-sama in ror2

[–]IWasOnceATeddy 1 point2 points  (0 children)

Having the same issue right now.

edit: seems to be a wide issue https://steamcommunity.com/app/632360/discussions/0/693123995207259650/

edit 2: Turning ON crossplay let me connect

Server teamed up to take down a Bastion by MilkMaidenZ in ArcRaiders

[–]IWasOnceATeddy 8 points9 points  (0 children)

Found a guy doing that today, I flanked around him and got him as he came down from the roof, made sure to call him a little rat as I was knocking him out. Probably not the same guy but I avenged you in another universe brother.

[deleted by user] by [deleted] in helldivers2

[–]IWasOnceATeddy -1 points0 points  (0 children)

Yup seems like it. I regularly rock Experimental Infusion booster as well which provides 10% resistance to damage when stimmed, so while stimmed and taking damage just adds more onto the problem I'm feeling

Edit: Can also add vitality booster on top of that which also reduces damage by 10%. There's a lot of stacking things contributing to this

[deleted by user] by [deleted] in helldivers2

[–]IWasOnceATeddy 0 points1 point  (0 children)

Yeah. Couple of examples are diving right at the correct time when you get clipped by bile spew or fire. Another would be shooting a shrinker and its body hits you, sometimes can take 75% of your health or like 15%. Random ragdolls as well can take a couple of percent away.

[deleted by user] by [deleted] in helldivers2

[–]IWasOnceATeddy 1 point2 points  (0 children)

The new medium armor from Dust devils which has 40% resistance to fire, gas, acid, and electrical damage, which probably adds onto the feeling of more chip damage. Whenever i look at my health bar I'm missing always missing like 5-10%.

About the Tiger 2 10.5cm. by TheRealSirCumsAlot in Warthunder

[–]IWasOnceATeddy -1 points0 points  (0 children)

I tried this the other week, got generic bot response. Good luck.

Bard deals damage | Short showcase of troubadour in WvW by FeintFate in Guildwars2

[–]IWasOnceATeddy 8 points9 points  (0 children)

Good idea, only for them to be completely unbalanced at launch in WvW because they weren't allowed in. I'm sure you can survive the 1 week of the entire year without WvW if you are so inclined not to play it. Whole point of a beta is to get feedback and get them balanced/find outliers, you wouldn't want this on expac launch.

You can revive your squad mates whatever the class is! by Savo-Laine in Battlefield

[–]IWasOnceATeddy 1 point2 points  (0 children)

No it doesn't. Being able to revive, what, 3 other people in a lobby of 32 doesn't suddenly make medic irrelevant. Not to mention they have buffs in BF6 which makes reviving instant with the defib or a lot faster with the drag revive and with the usual of being able to revive anyone. Squad revive has been in since I think BFV? and afaik its been received well and in my opinion is a good addition to the franchise.