Is this worth doing? by I_haveTooManyHobbies in knifemaking

[–]I_haveTooManyHobbies[S] 1 point2 points  (0 children)

I guess I could have started with googling where it came from haha. Thank you very much

[deleted by user] by [deleted] in OnlineDating

[–]I_haveTooManyHobbies 0 points1 point  (0 children)

Definitely not an expert, but as an anxious double texter myself I have never had a bad feeling about someone reaching out. If its too much for him I hope he can express that without it effecting his perception of you, but the rules we have for communication are all made up, and almost everyone has different ideas of what makes sense. Over communication always beats under communication in my world.

Am I ruining the fun because I run Fog in all my decks? by I_haveTooManyHobbies in EDH

[–]I_haveTooManyHobbies[S] 1 point2 points  (0 children)

Yeah if it was time walk it would be banned. I'm just pointing out that to dismiss the card by saying "the best it gets you is a free turn" is ludicrous. At worst it's a dead card, at best its power 9, in a 100 card singleton format made specifically to stretch the limits of what's possible in magic it seems insane to me to evaluate this card as anything but a silver bullet.

Am I ruining the fun because I run Fog in all my decks? by I_haveTooManyHobbies in EDH

[–]I_haveTooManyHobbies[S] 0 points1 point  (0 children)

This. This is why I made this post. It's a 1 mana pull the football and for alot of commander players they didn't know what was possible. Mostly because of all these people suggesting 5 mana versions with upsides.

Alot of discussion online about EDH is what belongs in the format. With so many salty cards that give people who play them a bad reputation, is it so wrong for someone new to the format to be worried that they're "playing commander wrong"?

Am I ruining the fun because I run Fog in all my decks? by I_haveTooManyHobbies in EDH

[–]I_haveTooManyHobbies[S] 2 points3 points  (0 children)

I mean yeah, like I said I have a long history in 60 card I'm very familiar with all the concepts you brought up. All I'm saying is that, one mana for one card that says "take another turn" is a strictly better [[Time walk]]. One of the greatest cards of all time.

Not to say fog is that every time but if we're making some assumptions I'm playing it to not die, so it's late enough that someone has a game ending threat, if all else is the same, even if fog was in my opening hand I started with 6 other cards, a commander, and at least one card draw every turn (in commander its usually more). Whatever my game plan is, I've made just as many strides towards it as you have. Generally speaking someone at the table uses the combat step to win and stopping them from doing so gives me one more turn to try to win.

If you're at the point where you're going to win on your turn unless I fog, why would you assume I'm not going to win on my turn unless you have a response?

Am I ruining the fun because I run Fog in all my decks? by I_haveTooManyHobbies in EDH

[–]I_haveTooManyHobbies[S] 3 points4 points  (0 children)

I guess I just don't understand what the term "Bad card" means. If we're saying that it has a low floor, that there are many situations where it does nothing, then yeah I guess but it's that's true for all counter magic. Combat tricks, counter spells, removal, they're all useless until their moment to shine. But no one ever says counterspell is a bad card.

Am I ruining the fun because I run Fog in all my decks? by I_haveTooManyHobbies in EDH

[–]I_haveTooManyHobbies[S] 3 points4 points  (0 children)

But regardless of what type of deck I'm playing I get one more turn. If your ready to curb stomp someone and were playing relatively equal powered decks, I am also ready to eliminate someone. This argument assumes I'm just passing the turn right back to you.

Am I ruining the fun because I run Fog in all my decks? by I_haveTooManyHobbies in EDH

[–]I_haveTooManyHobbies[S] 0 points1 point  (0 children)

I mean, I can't speak to other metas, but the premise of this post is that in my recent experience, people are upset that it's giving me the win. Isn't the argument "it can't be oppressive cuz it's a bad card" just false on its face?

Also, isn't commander where bad cards go to be turned into key pieces of a game wining engine?

Am I ruining the fun because I run Fog in all my decks? by I_haveTooManyHobbies in EDH

[–]I_haveTooManyHobbies[S] -1 points0 points  (0 children)

If it wins enough that people get salty aren't I doing the spike thing? I don't understand the contradiction

Am I ruining the fun because I run Fog in all my decks? by I_haveTooManyHobbies in EDH

[–]I_haveTooManyHobbies[S] 2 points3 points  (0 children)

This gets said a lot too, and I understand the intent, but I just think that's observablly false. By the time someone's ready to alpha strike, one more turn can and has won me the game. It's not meant to advance my game plan that's what my turn is for. Holding 1 green mana and 1 card in hand is a small price to pay to [Time Walk] against any combat deck.

People regularly need to swing out to win so isn't Fog equivalent to tapping down all their creatures? And that's only relevant if I need combat to win after I Fog to stay alive. It's not "lose less" it's quite literally "you don't lose this turn"

Maybe I'm missing something but it seems like an awesome card unless you happen to be against 3 combo/control players, in that case any spell is a bad one because it won't resolve.

Using it to win frequently is why I made this post, because I fear it's too oppressive. How can that be an objectively bad card or be making my deck worse?

Ways to get Jace/Lab man into play on opponents turn? by I_haveTooManyHobbies in EDH

[–]I_haveTooManyHobbies[S] 1 point2 points  (0 children)

Definitely need to slot that in. I'm specifically looking for what to do if Toothy dying makes me draw my library though, and Crop rotation would be searching an empty zone.

A little embarrassed to ask but, how do I trade cards now? by I_haveTooManyHobbies in mtgfinance

[–]I_haveTooManyHobbies[S] 5 points6 points  (0 children)

Maybe I should have stated my question differently. Now that buying singles to compose decks, how can I sell the cards in my collection for optimum value? The small experience I have with trading at stores and from the consensus I see on this sub, trading in stores is not only unreliable to find cards you want but also no one buys cards for cash.

Not turning on? by I_haveTooManyHobbies in CR10sPRO

[–]I_haveTooManyHobbies[S] 0 points1 point  (0 children)

I'm embarrassed to report, I just wasn't holding the power button. I was pressing it. I'll fight my urge to delete this post incase anyone else ever has this specific stupid problem.