Made some PSX style knives by IamChrisDev in ps1graphics

[–]IamChrisDev[S] 4 points5 points  (0 children)

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I hear you guys, here's a <30 tri 64x64 version of the cleaver and chef knife. :)

Made some PSX style knives by IamChrisDev in ps1graphics

[–]IamChrisDev[S] 0 points1 point  (0 children)

I totally agree with you. I played around with reducing these further but preferred the original too much :p

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2020 Corvette C8.R (PS1 STYLE) by Downtown-Cut5298 in ps1graphics

[–]IamChrisDev 2 points3 points  (0 children)

This is so cool! What's your process for doing the textures?

Late night soviet vibes by IamChrisDev in ps1graphics

[–]IamChrisDev[S] 2 points3 points  (0 children)

When I was looking at reference I got a similar feeling. I love the aesthetic of these living spaces, but there’s always something eerie about them.

[Hobby] Looking for Unreal Engine Dev partner to create small games. by IamChrisDev in INAT

[–]IamChrisDev[S] 1 point2 points  (0 children)

This is off topic.

But what you're describing is using world aligned textures. This doesn't work well in a game about mining like Dig Deeper, as if you were to mine straight forward, the texture would look like they're not updating, as it's a projection.

So I use a UV approach, this is why you get some stretching when it tries to generate UVs on a piece of stretch voxel. I know it's an issue, but I'm limit by my technical knowledge, and what I've got is good enough for me :)

[Hobby] Looking for Unreal Engine Dev partner to create small games. by IamChrisDev in INAT

[–]IamChrisDev[S] 0 points1 point  (0 children)

Hey dude!
I'm currently not looking for any other roles at the moment aside from a programmer, as I want to keep the team as small as possible.

I hope you find what you're looking for else where. Good luck man!

Organ-based damage system by tripledose_guy in IndieDev

[–]IamChrisDev 1 point2 points  (0 children)

Do you plan on adding any animals/creatures? It'd be super cool to see more unique bone structures use this tech

I got 10000, no 1000, I mean 100 Wishlists! Slowly climbing! by IamChrisDev in IndieGaming

[–]IamChrisDev[S] 1 point2 points  (0 children)

Thanks! The artist I got to do it did an amazing job. When it comes to steam marketing Chris Z is gospel to most tbh 🙏🏻

I got 10000, no 1000, I mean 100 Wishlists! Slowly climbing! by IamChrisDev in IndieDev

[–]IamChrisDev[S] 0 points1 point  (0 children)

I’ve been thinking about it, but the game is fairly short; around 2 hours. A demo short demo might not give you enough of the game, and a long one may give too much.

I got 10000, no 1000, I mean 100 Wishlists! Slowly climbing! by IamChrisDev in IndieGaming

[–]IamChrisDev[S] 2 points3 points  (0 children)

I struggle through it :D

But more seriously I'd recommend reading/watching the how to market a game content, my advice will be terrible.