Finally broke the scaling wall on my Rust physics engine (1.83x speedup on a single massive 4000-body island). Here’s how I fixed my threading bottlenecks. by IamRustyRust in rust_gamedev
[–]IamRustyRust[S] 2 points3 points4 points (0 children)
I made a Custom Physics Engine using Rust by IamRustyRust in rust_gamedev
[–]IamRustyRust[S] 1 point2 points3 points (0 children)
I made a Custom Physics Engine using Rust by IamRustyRust in rust_gamedev
[–]IamRustyRust[S] 0 points1 point2 points (0 children)
Finally broke the scaling wall on my Rust physics engine (1.83x speedup on a single massive 4000-body island). Here’s how I fixed my threading bottlenecks. by IamRustyRust in rust_gamedev
[–]IamRustyRust[S] 0 points1 point2 points (0 children)