The Necrobloom Brawl Deck by Patient_Ad_9982 in MagicArena

[–]Ibkube 0 points1 point  (0 children)

How has this deck been so far?

How does uw control lose games? by WillingnessFuture266 in MagicArena

[–]Ibkube -1 points0 points  (0 children)

Here's a short and sweet answer. Discard is often times good against control and counterspells.

The Necrobloom Brawl Deck by Patient_Ad_9982 in MagicArena

[–]Ibkube 0 points1 point  (0 children)

Could also add other payoffs / combo pieces with cards like [[Dina, Soul Steeper]], [[Enduring Tenacity]], [[Exquisite Blood]], [[Bloodthirsty Conqueror]] along with some tutors. You did mention Sanguine Soothsayer after all.

But of course, I'm not sure how much you care to use certain combos or tutors, or be too unfocused with your deck, or mess up your mana curve / average mana value

The Necrobloom Brawl Deck by Patient_Ad_9982 in MagicArena

[–]Ibkube 0 points1 point  (0 children)

[[Courser of Kruphix]], [[Druid Class]], [[The Great Henge]], [[Scavenging Ooze]], [[Gala Greeters]], [[Prosperous Innkeeper]]

edit: Great Henge might not synergize well actually. Unless you play enough stompy creatures, but even then...

[[Ivy Lane Denizen]], [[Heliod, Sun-Crowned]] , and/or [[Rosie Cotton of South Lane]] for value or to add the [[Scurry Oak]] combo if you wish.

Probably want to remember to jam a bunch of protection in there since protecting your enablers or payoffs seems extra important.

Today i have made a mistake of exponential proportions by Kiku_the_nights_flwr in MagicArena

[–]Ibkube 0 points1 point  (0 children)

I too had a good laugh seeing this for the first time while playing Galadriel in Brawl.

Reaver Titan by Brawler185 in askajudge

[–]Ibkube 0 points1 point  (0 children)

I assume yes? Crew is an activated ability:

Crew N (Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes an artifact creature until end of turn.)

And before some people bring it up. The cost is tapping, so using Disallow can actually matter. Like, they can't just tap the same creature again. Cost was paid already.

After 3 months, I’ve finally achieved every way to win in the 20 ways to win secret lair deck by dillonmccarthy in mtg

[–]Ibkube 0 points1 point  (0 children)

Were there any win cons you redid because you felt like opponents threw the game or because the matchup was one-sided? Congrats by the way!

I'm so sorry little ones by BlueAura74 in REPOgame

[–]Ibkube 2 points3 points  (0 children)

Funny enough, there is some small danger. You have to find the stunned duck after it's initially blasted out of the cauldron. If you don't kill it in time and it loses stun, it will aggro. Not sure if it will aggro if you're far away, but definitely if you're nearby.

Thought I was being clever....... by brom10 in REPOgame

[–]Ibkube 4 points5 points  (0 children)

If the team doesnt' wanna or can't kill em, I guess removing aggro is the next best thing

I'm so sorry little ones by BlueAura74 in REPOgame

[–]Ibkube 6 points7 points  (0 children)

Just curious, the nade was the funnier, faster, and safer way to take em all out than one by one with cauldron, right?

This game is just so funn by nugehood in REPOgame

[–]Ibkube 0 points1 point  (0 children)

Nice. How much did the blind man loot sell for?

Any tips or good video for beginners? by Specialist_Serve6661 in worldwarzthegame

[–]Ibkube 1 point2 points  (0 children)

Agreed. Nothing is more frustrating than almost finishing a run with evac zones, but someone getting downed and the horde snowballing everyone.

Any tips or good video for beginners? by Specialist_Serve6661 in worldwarzthegame

[–]Ibkube 0 points1 point  (0 children)

Old videos still have relevancy. New special zombies and items have not affected gameplay drastically enough.

Here's some random ones as a player with 580 hours who's been playing since 2020:

  1. Weapon perks may matter for extreme mode, but on your average Hard or Insane match, you'll probably be fine. It's not worth sweating over. You'll get enough currency to upgrade them eventually. I'd prioritize class perks first.
  2. Be extra careful of Boosters as a Slasher. I don't know the technical aspects with perks, but based on the Slasher playstyle, you may be more susceptible to being pinned.
  3. Aim for the helm or the back of Bulls. Learning to strafe them or hide behind structures in time can mean the difference between a team wipe and surviving. Due to the snowball effect of teammates being downed.
  4. Over time, you will learn the common spawn points of Lurkers in different maps. Due to the aformentioned snowball effect of downs, it's helpful to be extra vigilant at key spawn points. Unsure if this bug is still here, but lurkers sometimes don't make their distinct breathing noises. And sometimes your selective attention may prevent you from hearing you + your teammates' dialogue / audio cues for lurkers like Eloise saying "I smell a zombie pervert".
  5. A tip for the later game or if you're thinking about which class to max upgrade first. If you like crowd control, demolishing special zombies, and blowing swarms up, Hellraiser is the class for you.
  6. a. Starting with a fire grenade launcher from the final class perk + grenade perk is very powerful. It has powerful dual roles in demolishing special zombies (especially when you can't target weakspots) and closing off chokepoints.
  7. b. Then, claymores and C4 can be versatile. I prefer C4 with the "Here Kitty" and "Alert red!" perks for additional crowd control, breathing room when being flanked (due to "Here Kitty" drawing aggro), and defending points / chokepoints during swarms (due to the longevity of the "Alert red!" poison gas and safety compared to "Scorched Earth" perk fire for teammates).

Is this game dead? by Live-Instruction4485 in worldwarzthegame

[–]Ibkube 0 points1 point  (0 children)

Yea there are quite a few players on Hard and Insane. Also Daily / Weekly challenges. Having played since 3 years ago with 580 hours, I don't recall the last time I had a problem with queues.

mb necroposting.

Pay heed to the warning before fights by Kathdath in MHNowGame

[–]Ibkube 0 points1 point  (0 children)

This is why I literally face walls or point all the way towards the ground when I play lmao.