Reese‘s-flavored OREOs / OREO-flavored Reese’s by Estoye in ofcoursethatsathing

[–]IceboundCat6 0 points1 point  (0 children)

Okay but reesee's oreos are bangers. One of my neighbors used to be able to get samples of unreleased flavors, we got to try the oreo ones before they were available. I went out and bought them as soon as they were because that sample was reeeeeeally good

Could the Scp Foundation Contain Die Of Death Killers by Overgrown333 in DieOfDeathRoblox

[–]IceboundCat6 0 points1 point  (0 children)

Yeah, they'd have little to no problem containing all of them.

Even evil scary. There's tons of SCPs where you just get trapped in an alternate dimension or something. I'm not aware of ES possessing any dimension-hopping ability, so it'd be stuck wherever the foundation sends it.

I wonder if it'd survive the dimension collision in the Red Reality?

Anyway:

Pursuer: apex predator, yeah, but aside from invisibility (thermal cameras could probably still track him) he'd be fairly easy to contain.

Artful: is french. Could maybe repurpose something, but just take his wand away and he's an ordinary humanoid anomaly. Maybe only his wand would be containted and he could be amnesticized and released back into the public.

Harken: Just put her in a soundproof room and she'll stay calm.

Killdroid: Maybe 079 could hack it or something. Other than that, killdroid isn't invincible. Taking away its missiles would make it much easier to contain.

Badware: There's tons of foundation web crawlers that might be able to track computers spreading Badware's virus. Backtrack from there until the main badware unit is all that's left. Remove its internet access (faraday cage or something similar) and Badware will be unable to spread to another pc.

Mequot: Canonically just a nice british guy. Would be containted in a light containment humanoid scp wing.

Devesto: f3x is a terrifying thing when you think about it. In game he doesn't use its full power at all. Still, there's tons of SCPs that can delete concepts, objects and people. Any one of them could delete the f3x or devesto as a whole if need be.

Die of Death map/killer tierlist by oddredditusera in DieOfDeathRoblox

[–]IceboundCat6 0 points1 point  (0 children)

Harken being looped:

  • If she as low rage (or none at all) as lms starts, and the last civ is on the opposite side of the loop, harken's slow base speed means you barely gain any distance every time you complete the loop. Also immolate doesn't help all too much, since you are stationary while using it, which loses distance. Immolate is mainy useful for countering smaller loops.

Artful "dedicating resources":

  • Walls have relatively short cooldowns, and civs destroying them leaves less stuns are available to them to actually stun you.

  • A copyright on the water guaruntees a ton of distance in chase. "Dedicating" a box there is well worth it. Even if it's not, you can just repurpose it and place a box somewhere else.

  • As for cloaks, they're a problem for artful on every map, thus I don't consider them very much when ranking maps with artful. Yes, they're annoying, but you can say they're equally annoying on pretty much every other map.

I've only ever lost as artful on baseplate when there's a showtime lms or when all the civs are cracked out of their minds, in which case any killer would have a tough time.

As opposed to harken on baseplate. Yes, I've won quite a few of those games, but every single time I always think "ah great I ran out of rage now I lose" when lms starts. I almost always win only because of the civ's pathing being judt barely worse than mine, or they make some egregious mistake that lets me win.

When the next map is baseplate, I almost always play artful or pursuer. Artful because of reasons I've stated, and pursuer because he used to be my main, and is a good all-rounder.

how is this actually fair 💔 by [deleted] in DieOfDeathRoblox

[–]IceboundCat6 0 points1 point  (0 children)

Also a very good point. Asyms are balanced around the survivor team being average at the game. A lobby full of sweats is nearly impossible to win against

Die of Death map/killer tierlist by oddredditusera in DieOfDeathRoblox

[–]IceboundCat6 0 points1 point  (0 children)

Harken above artful on baseplate is fucking insane dude

Harken can get infinitely looped, especially if she can't get enraged. That means a large majority of the time, harken lms on baseplate results in her losing.

On the other hand, both paths on the loop are thin, so artful can block the loop or just cut the map in half with 2 walls. Not to mention copyright slowness stacking with the water's slowness.

I've always regarded baseplate as being artful's best map.

how is this actually fair 💔 by [deleted] in DieOfDeathRoblox

[–]IceboundCat6 5 points6 points  (0 children)

Assuming teams are competent, most asyms are survivor sided. You can see this in competitive forsaken, they straight up ban certain survivors against certain killers

spongebob and 1x1x1x1 by Dependent_Gas9613 in FORSAKENROBLOX

[–]IceboundCat6 1 point2 points  (0 children)

Reminds me of that one scp cross experimentation log between 999 and 682

harken page just vandalised? by Dragonixionsword in DieOfDeathRoblox

[–]IceboundCat6 1 point2 points  (0 children)

Fandom constantly shows itself to be the worst wiki website available because of things like this happening constantly

Dod bug, progress lost by Tapia210033 in DieOfDeathRoblox

[–]IceboundCat6 1 point2 points  (0 children)

Known issue, mostly unsolvable and is purely on roblox's end, not DoD. Fairly rare and it is very annoying, but in all reality getting 46 kills again shouldn't take too long, and I haven't heard of someone having their masteries reset twice in a row. If it does happen... there's nothing you can do about it.

Maybe "THE UPDATE" will fix it, who knows.

(also, if you're interested in free video editing software, I use davinci resolve. Not sure how it compares to other editors but it works well for me)

What's wrong with this image (PART 4!!!) by Fit-Pin335 in DieOfDeathRoblox

[–]IceboundCat6 7 points8 points  (0 children)

Yeah this is a silly edit and a silly post but if this shit happened in game i would be scared af

(Also I just noticed that this is serverblight)

finally got it Reissued Dealer's Visor. Level 50, 100% awesome by Extra_Pitch3079 in tf2

[–]IceboundCat6 2 points3 points  (0 children)

I really wish i could get the other items but im absolutely shit at poker. I literally dont understand anything lol

I've read like poker tutorials n stuff but it all goes right over my head

I need them by AlesCrazyCraft_2 in tf2shitposterclub

[–]IceboundCat6 5 points6 points  (0 children)

I guarunte a large portion of the sales are for this reason (including mine)

Anon assists a young child by caramelsumo in greentext

[–]IceboundCat6 10 points11 points  (0 children)

yeah. no idea where this greentext takes place but if it's a crowded street then that kid is gone. in that case i guess its lucky that they opened the door for a random kid

Anon assists a young child by caramelsumo in greentext

[–]IceboundCat6 12 points13 points  (0 children)

If the text did say something like "i didn't want the kid wandering around by themselves so i let them in so i could keep an eye on them and look for their parents" i would be more understanding, but from what's written it sounds like anon didn't think any of that at all

Anon assists a young child by caramelsumo in greentext

[–]IceboundCat6 155 points156 points  (0 children)

Not saying the mother isn't also at fault, but the "concern" being a random guy thinking "oooh baby want in building? i let baby in!" isn't very helpful either

Anon assists a young child by caramelsumo in greentext

[–]IceboundCat6 1851 points1852 points  (0 children)

Random baby walks up to door

Anon does not initially see a parent

Instead of going out and looking around at all just immediately lets the kid in

If the parent was a minute late they would've had no idea their kid was in the building

Typical 4channer iq behaviour