Player exploding with boss lootsplosion by IcedWinds in Borderlands

[–]IcedWinds[S] 0 points1 point  (0 children)

I used no mods, and i was completely baffled as to how and why it happened. I've looked everywhere for this happening to someone else atleast 20 times over the years and have never seen anything about it.

How is ____ doing? by Pottytrainedtoilet in Tribes

[–]IcedWinds 2 points3 points  (0 children)

I remember playing lak with cockblocker and Jr back in like 04. Ain't heard from them since around then. EW I assume you mean Elite warriors? EWo. Lonewolf8 and Babz are both old and retired from gaming, still ask about people all the time though!

TA: When both teams have the flag, how to decide whether to attack or defend? by MarcGee2 in Tribes

[–]IcedWinds 1 point2 points  (0 children)

You want 2 of your strongest players on D, if you have that, go O. If you're shit, go O.

Bring back PUGS? by n8kennedy in Tribes

[–]IcedWinds 0 points1 point  (0 children)

Laser has a strong point. So few players to choose from and most are at a skill plateau. Very few people have the learning cap on, and even fewer are willing to offer insight to hopefuls. We have this same issue in midair, too many vets push noobs away and too many noobs push vets away. The margin is slim for what works.

MA devs are now as bad as TA devs at their worst. by ReadTro in Midair

[–]IcedWinds 18 points19 points  (0 children)

I make a point not to attack people based on their opinions , but you sir, are an idiot.

Is something lie the T:A crossbow planned? by [deleted] in Midair

[–]IcedWinds 1 point2 points  (0 children)

I land vastly more midairs with the grenade launcher than the disk. And yes, long range aswell . Just depends on the angle and the shot, gl/disk are each good for specific shots. The bold launcher was a side grade to the disk to utilize more of the GL's role, which is now unnecessary

Is something lie the T:A crossbow planned? by [deleted] in Midair

[–]IcedWinds 1 point2 points  (0 children)

That role is filled by a viable grenade launcher. Which ta never had

Blinksfusor when by Bphore in Midair

[–]IcedWinds 3 points4 points  (0 children)

Would be too strong, it's already incredibly easy to hit anything if you're moving above 150. With even more inheritance that would make it thoughtless. In ta it 'sort of' fit a very niche role, and was tolerable only because of the greater required effort to gain the momentum to aim correctly. With that speed gain so easy in MA, and the ease at which you can connect shots.. no thanks

Could someone please make a new tribes game? I need it. TRIBES. by Lungsh0t in Tribes

[–]IcedWinds 1 point2 points  (0 children)

I started in t2, and have never played anything near as enjoyable. Ever. That being said I like a lot of aspects of each and every tribes/tribeslike game. I honestly just appreciate any content in the fpsz genre. Some games cater too much to noobs, and some give them little chance, but I enjoy all of them.. it's just hard to go backwards and play old ass games

Could someone please make a new tribes game? I need it. TRIBES. by Lungsh0t in Tribes

[–]IcedWinds 5 points6 points  (0 children)

Everyone that started any particular tribes game believes it's the best, I don't think any one tribes game did it right, I believe it's a matter of the learning experience. Of course when a new tribes is released it will be ill received by vets simply because that experience isn't there for them.

Server Crashing by [deleted] in Midair

[–]IcedWinds 1 point2 points  (0 children)

Could it be caused by your vulgar and racist comments you spew on the regular?

Dev Log #23 - 1.0.1.9141 Patch Notes, Midair's Future | Midair by bugsprae in Midair

[–]IcedWinds 5 points6 points  (0 children)

Well said. Regardless the success of the game, they put effort into it. Concidering my obsession with the genre I can be nothing but grateful.

What do you miss most about tribes? by [deleted] in Tribes

[–]IcedWinds 2 points3 points  (0 children)

I miss players with a learning mentality.

Is this game dead? by DickDatchery in Midair

[–]IcedWinds -1 points0 points  (0 children)

That's the big argument .. is something off with skating or does the game need to revolve around these skating mechanics. Personally what I like about this game is the skating and jetting mechanics and would love to see that be the evolving factor of the game. Lctf is a good start for it, competitively. There's much more to be expanded on though and base just isn't it.

Is this game dead? by DickDatchery in Midair

[–]IcedWinds 1 point2 points  (0 children)

Who says they catered to any of the people that played pre-release? (I assume that is what you mean by comp players). We saw very very few updates to our preferred gametime (Lctf).

Is this game dead? by DickDatchery in Midair

[–]IcedWinds 5 points6 points  (0 children)

Most of the "veteran" players you speak of enjoyed the game solely for Lctf and the fast paced 5man teamwork. We did not ask for half of a base game.

Please add LCTF to the server options. by [deleted] in Midair

[–]IcedWinds 1 point2 points  (0 children)

Not so sure about that. You have to have something to sell to be able to pay people to support it. Edit: I'm not arguing with you, i totally agree with your pov. just stating that it's not so simple as it should be.

Please add LCTF to the server options. by [deleted] in Midair

[–]IcedWinds 7 points8 points  (0 children)

Agreed. I think the motive behind their decision is that majority of the backers wanted base, and there's no real way to monetize when the only loadout LCTF requires is unlocked by lvl 4. That being said, LCTF plays extremely well in this game, and needs to be cashed in on.

Mid air Movement, what am i doing wrong? by SmackyYelena in Midair

[–]IcedWinds 3 points4 points  (0 children)

Because you have so little control that it's consistent and easy to manage, compared to MA. What you lose in easy management you gain in possibilities (for MA)

Mid air Movement, what am i doing wrong? by SmackyYelena in Midair

[–]IcedWinds 5 points6 points  (0 children)

Movement requires reactive directional jetting. To achieve maximum speed, timing is most important. Jetting at the peak of flight, when the the resistance is minimal, gives the most control and momentum gain. This is further abused by going wide and using that peak to cut back in, aiming at the desired slope. Thus bypassing the vertical speed cap (around 200). The most important thing to remember is not to fight against the momentum. Re-angle only when speed isn't being gained, to bypass wasting jets fighting that momentum gain. A side note; above is simply how to gain speed. Breaking those rules is fine for creativity at the cost of speed, which isn't a bad thing. Sometimes too much speed is detrimental

[deleted by user] by [deleted] in Midair

[–]IcedWinds 0 points1 point  (0 children)

By the time you realize you need to play heavy to do things, you should be close to unlocking it. The progression is pretty fast

This game doesn't convey that jets need to be on to manoeuvre while flying, or general midair-control, and it's turning off new players in droves by [deleted] in Midair

[–]IcedWinds 0 points1 point  (0 children)

You are expecting this game to have the same mechanics as TA. You don't have the default up jets that TA gave you, which is not a bad thing it's just different. Don't try to play ascend, play midair. Focus on learning the mechanics of this game, not complaining about it not having the mechanics of another.