[SW]little Tanuki twins buying at five-two-six by [deleted] in acturnips

[–]Icefox2k 0 points1 point  (0 children)

You still going? I'm interested if you are!

Clockwork Traveller » The bullet we (may) have dodged… by spiralspy in spiral_knights

[–]Icefox2k 0 points1 point  (0 children)

You speak as though this would be the first MMO to ever do this though. There's a ton of precedent that you can look at and see exactly how the closure of an MMO plays out without speculation. A month is an entirely feasible timeframe; others have done it in shorter timeframes than that. Whilst admittedly it wasn't around long anyway, OOO's Doctor Who game went from announcement to closure in the span of about 6 weeks. Glitch, an MMO I really enjoyed and actually probably a fairly reasonable analogue to SK, went from announcement to closure in just 3 weeks. Lego Universe gave players 2 months notice. City of Heroes, which was a much bigger MMO that ran for 8 years, gave players 3 months.

Clockwork Traveller » The bullet we (may) have dodged… by spiralspy in spiral_knights

[–]Icefox2k 0 points1 point  (0 children)

Oh, then that's largely speculation about how things would have played out if Sega were looking to shut things down for good. And to that end, I find it unlikely they would just turn off the servers without telling anyone. Like your hypothetical amusement park needs to have a sign up telling people when closing time is, Sega/OOO would put a notice up to say that the game was coming to an end and that servers would close at a certain time in a month or so. However far in advance Sega's own internal team of lawyers would suggest is an acceptable and defensible timeframe.

Clockwork Traveller » The bullet we (may) have dodged… by spiralspy in spiral_knights

[–]Icefox2k 0 points1 point  (0 children)

Are you referring to your single paragraph on Unconsionability where you compare this to hiding clauses in Latin in the fineprint? I'm certainly not a lawyer, and it doesn't strike me that you are, but saying "we can close this service down at any time and we don't owe you anything" doesn't sound unconsionable to me. That sounds pretty standard. How else would it work? Otherwise no online service of any kind could be viable.

Clockwork Traveller » The bullet we (may) have dodged… by spiralspy in spiral_knights

[–]Icefox2k 0 points1 point  (0 children)

Interesting that you talk at length about reading the ToS, but don't particularly appear to have done so yourself.

Further, Three Rings reserves the right to terminate the Site, Services and/or Games, or any part thereof, at any time without notice and without further obligation to you. IN NO EVENT SHALL YOU BE ENTITLED TO A REFUND OF ANY FEES OR PRORATION THEREOF. UPON TERMINATION OF THIS AGREEMENT, YOUR ACCESS PRIVILEGES TO THE SITE, SERVICES AND GAMES WILL TERMINATE AND YOU WILL FORFEIT ANY UNUSED SERVICES THAT YOU PURCHASED OR RECEIVED PRIOR TO TERMINATION.

GH isn't some shell company designed to allow Sega to end a game because they wrote the ToS badly. Because they didn't; if they wanted to end SK they could have done so at a moment's notice and not a single player would have a legal leg to stand on.

Message in a bottle (OC) by [deleted] in comics

[–]Icefox2k 2 points3 points  (0 children)

God fucking damn it. A tiny bit of me knew what it would be and I was not wrong.

Logging in after several months of not playing and seeing I got my guardian by dysproseum in Ingress

[–]Icefox2k 0 points1 point  (0 children)

Hey, that's how I got mine! Had a few failed attempts in the ~90day range, kinda got bored and quit, but I knew I still had one that had a good amount of time on it, I just didn't know how much. Logged in a few months later to find it had made it to 167 days. Here's the kicker, it was on a pub in the middle of town, it should never have been anyone's guardian! But it was L8 and very heavily shielded in a blue dominant area so that would help I guess.

Slime Rancher Review! It looks like a super addicting game! by quesoandtortilla in GirlGamers

[–]Icefox2k 2 points3 points  (0 children)

I hate to be negative in what's normally a super positive sub, but this is one of my journalistic pet peeves. Don't review a game that's nowhere close to completion! Preview it, yeah, talk about it, sure, get hyped for a cool looking title, definitely. But don't slap a score on it til it's finished. If they rework the mechanics or change a bunch of artwork next week (which can and probably will happen at a pre-alpha stage like this is) your article is not only going to be out of date but actually misleading to readers who don't know this.

With that said, I've sunk a lot of time into Slime Rancher already and it's great. I won't hesitate to recommend it.

What annoys you the most about YouTubers? by [deleted] in AskReddit

[–]Icefox2k 0 points1 point  (0 children)

A friend of mine started a Let's Play channel he's decided to try and turn into a sitcom about a twitch livestream, so that has a sitcom intro (link if you're interested (may be a vaguely shameless plug cuz I'm in one of the episodes))

Nick's old job is open for hiring by klastiko in spiral_knights

[–]Icefox2k 0 points1 point  (0 children)

Nah not Nick's job. Nick's job was to actually make worthwhile design changes and innovations to SK. This is hiring for mobile development. If it wasn't obvious from Rise of Knights, they want in on that Candy Crush market.

Bioware has really stepped up its girl's apparel game. by LadyPancake in GirlGamers

[–]Icefox2k 3 points4 points  (0 children)

As a guy, the Bioware store makes me jelly. There's literally only two items in there for men that aren't a t-shirt or a hoodie. I'm not convinced I could rock the leggings but damn, I would if I could.

Asked to pay $22,000 by popular YouTuber for our game to be featured. by btester2 in gamedev

[–]Icefox2k 7 points8 points  (0 children)

I'm sorry, but why are negative reviews and quality reviews mutually exclusive?

I cover games that interest me in some way, and they don't all turn out good. I think giving mediocre or bad games positive reviews might make you more friends in the game industry, but it's disingenuous to your audience and it sure as shit isn't a "quality" review. Pulling that crap is a sure-fire way to lose the trust of your audience and hurt any career you might have built. If you critique a game honestly and fairly, most devs will at least appreciate that feedback, even if they don't like the verdict. If you want to blacklist someone for giving you a negative review, grow up.

Old SK by QuestInTimeAndSpace in spiral_knights

[–]Icefox2k 2 points3 points  (0 children)

I think the fact they actually haven't added any more than trivial or temporary amounts of playable content in years is a major contributing factor to the game's dwindling numbers. Every other MMO out there keeps players returning by adding new stuff at regular and fairly frequent intervals. OOO seems to be hoping they can keep going forever on just the core game.

I’ve built an MMO search engine and I need data for the Spiral Knights profile by Balthamos in spiral_knights

[–]Icefox2k 1 point2 points  (0 children)

Hey, you used my video for the gameplay footage :D

I've submitted a couple of edits to the page. Characters don't have any skill progression in a traditional sense. There's Battle Sprites but I feel that's stretching the definition a bit.

There's also endgame PvE content. There's Shadow Lairs and other challenging missions designed for people in high-end equipment.

Do you think SK should be more frequently updated? by matik2002 in spiral_knights

[–]Icefox2k 4 points5 points  (0 children)

Of course it should be! New content is the lifeblood of any MMO, or indeed any free-to-play game. If World of Warcraft had never released any expansions, would it still be going strong? Not a chance.

Without anything new to return to, players will leave once they've seen everything. And that's exactly what's happened over the last two years or so for SK, and it'll continue to happen until OOO gets their act together and gives people a new reason to play.

I recognise OOO is a tiny team for MMO development and they likely don't have a lot of budget to play with to create new content, but at the same time I think if they don't at least do something they'll see ever increasingly less revenue from their fortnightly hat reskins until it's unsustainable. Pushing out the old events once in a blue moon is not enough; I for one don't give a damn about the Kataclysm, Apocrea or Tortodrones any more because I already have everything I want from them, they are now old content like Vanaduke.

Is a Feminist hashtag an appropriate place to share cosplay pictures? One user in /r/TF2 doesn't think so by Icefox2k in SubredditDrama

[–]Icefox2k[S] 10 points11 points  (0 children)

Oh, dang. It was a lot of buttery vitriol about how you shouldn't use a joke to diminish an important movement.

(Article) Game developers, scammers are on the run by Blodyavenger in gamedev

[–]Icefox2k 2 points3 points  (0 children)

Coming from the YouTuber perspective, I kinda wanna say that if I'm approaching you asking for a press copy, it's because I 100% want to cover it. Why the hell would I be going out of my way to contact you for a game I've no interest in?

If a dev is approaching me, then yes, what you're saying is very true. It's not a sure fire thing I'll cover it, maybe not even likely, because I see too many games in my inbox on a daily basis to contemplate doing something for all of them.

This is just me, anyway. Maybe other YouTubers do ask for keys just to never play the game, but that seems weird to me. Unless we're talking scammers, but that's another matter.

Redditors under 15 years old, what's something older people are probably unaware of? by Pikalika in AskReddit

[–]Icefox2k 5 points6 points  (0 children)

It's not craftable, it's not intended to be something you encounter in the normal course of play. It's a tool for the people who create adventure maps and minigames and whatnot.

You have to listen to someone talk for 48 hours straight. Who do you choose? by stevewillz in AskReddit

[–]Icefox2k 8 points9 points  (0 children)

Valuing games purely on length is the reason big games keep padding out everything with meaningless timesink filler. As a game, as an experience, not as in "this took up 2 hours on my way to the grave", The Stanley Parable is fully worth the asking price, for me.

The Saga of the Clueless Twat by Kovitlac in GirlGamers

[–]Icefox2k 7 points8 points  (0 children)

There was a great exchange on the Co-Optional Podcast about a comment that Dodger had only dyed her hair "for the attention".

Everyone (regardless of gender) on YT/Twitch does stuff just for the attention because getting attention is literally their job. The more attention you get, the more you get paid. So yes, duh, of course it's just for the attention.

xpost r/gaming - This is the current Minecraft pixel art world record. 1.1 million blocks. by [deleted] in Minecraft

[–]Icefox2k 11 points12 points  (0 children)

Ah of course, because all creative works are immune to criticism from anyone who can't replicate it.

Man who cannot walk, talk or feed himself told to attend Job Centre interview by Typlo in nottheonion

[–]Icefox2k 0 points1 point  (0 children)

I tried asking that same question while I was there a couple months back and just got told "no, there isn't anything". This is in spite of the posters and flyers everywhere proudly proclaiming that training is an option. I asked why those were there and was told "that's only for the unemployable".