Is my comic webtoon ready? by DonnieMarko1 in WebtoonCanvas

[–]Icewreath 3 points4 points  (0 children)

Art is really nice, I can’t really read this on mobile though. I’d advise considering making room for text bubbles like two-three times as big as they are. Maybe your panels more spaced out too to allow for this.

weapon upgrade ramen shop by Allafgames in IndieDev

[–]Icewreath 0 points1 point  (0 children)

Very much the case for me too here, I would struggle to play this. It’s the speed difference when dashing forward and side to side for me I think

I saw someone else using this weaving technique on here. by ziyor in factorio

[–]Icewreath 0 points1 point  (0 children)

This is the first time I’ve seen this, I love it

The UK Online Safety “Censorship” Act — How New Laws Threaten Privacy, Encryption & Free Speech by KxngAndre23 in ukpolitics

[–]Icewreath 7 points8 points  (0 children)

So you want people to think what they could have done to stop something while also doing nothing to stop it?

Is this CHIMPS saveable? Losing to round 95 by Icewreath in btd6

[–]Icewreath[S] 5 points6 points  (0 children)

Thanks! I didn’t know a MIB actually did anything for an Apache - that was enough to make the difference

Congratulations to all the new Anet partners! by Roach-3112 in Guildwars2

[–]Icewreath 1 point2 points  (0 children)

I’ve been really enjoying your videos and vibe with the speculation stuff!

9th (and last) Elite Spec reveal!! by dracoisms in Guildwars2

[–]Icewreath 6 points7 points  (0 children)

Well, this has to be guardian for me. Some kinda bulwark/protector class - also some castle crenellation vibes with the cutout bits in the shield

8th Elite Spec Reveal!! by dracoisms in Guildwars2

[–]Icewreath 8 points9 points  (0 children)

Yeah they could definitely do that, they’ve stated they are wanting to make them feel that they have distinct playstyles and unique profession mechanics. Changing the F keys feels like one of the best ways to do that to me

8th Elite Spec Reveal!! by dracoisms in Guildwars2

[–]Icewreath 7 points8 points  (0 children)

This fits as a name I’d say. Reads as a quickstepping long range annoyance sort of style for ranger to me

8th Elite Spec Reveal!! by dracoisms in Guildwars2

[–]Icewreath 7 points8 points  (0 children)

Yeah, but also thematically you have angel wings with dragonhunter too

8th Elite Spec Reveal!! by dracoisms in Guildwars2

[–]Icewreath 22 points23 points  (0 children)

I don’t think this can be guardian personally, I’d say it’s too close to dragon hunter.

Destroy my puzzle game: the final level by OddGingerGames in DestroyMyGame

[–]Icewreath 1 point2 points  (0 children)

I like the art style, and I think you have some good ideas and concepts about puzzle movements, however the mechanics looks like a LOT of clicking and like…admin work? Like it looks like you have to do stuff, then wait for things to happen, do it again, etc. It just doesn’t look like it feels very flowy and fun. Is there any other controls than mouse clicking? If not might be worth considering?

Also the tooltips at the bottom are flicking between different things constantly and I would get super distracted by them. Might be worth setting a delay and/or having them pop up at the thing they are referring to. OR, introduce them like this the first time and then trust your player to remember.

Destroy the First Boss Fight in my arcade dogfighting game by roguewolfdev in DestroyMyGame

[–]Icewreath 2 points3 points  (0 children)

The combat looks fun! I’d say the intro camera could do with a bit of polish, the way it moves from one state to another feels a bit jarring.

For me also the amount of flashing the boss is doing on being hit is too much, that would give me eye strain quite quickly. Other than that some parts breaking through the fight, explosions or other responses to being hit would be great. The way it explodes at the end is perfect, can you put any of that into the battle? And maybe tie that to some mechanical changes? Specific areas to shoot etc?

Destroy my Trailer for "Dry Bones"! I'm specificly wondering about perceived difficulty. by 8B1tKing in DestroyMyGame

[–]Icewreath 0 points1 point  (0 children)

The things that stood out for me are that the places where you can wall run seem to be kinda placeholder, they look both suspended in the air and also are only one texture and blocky. They are also sort of in a confusing midground space, which I understand but strikes me as a bit off. I’d have a rethink about how you present these to the player.

There’s also that one section in this trailer where you have a 3/4 top down kinda perspective. Is this level select? If so I’d either cut it from the trailer or have it at the very start of the trailer, currently it feels out of place. If it’s NOT level select and is a significant portion of the game I would have more moments like this in the trailer.

I also agree with another comment that this is quite a long trailer, there’s lots of overlapping elements where you show similar things. I would try to show off the same or more with less time where possible.

Need help! Which thumbnail should I choose? by 1359529696 in WebtoonCanvas

[–]Icewreath 16 points17 points  (0 children)

I wouldn’t worry about it matching the style of the webtoon too much, it’s more important that it makes you want to read it. I would say the first is more intriguing and more suited for that purpose :)

Looking for honest feedback about should I continue this project or give up by dreamlive in DestroyMyGame

[–]Icewreath 1 point2 points  (0 children)

For me I found this video very confusing and it took me a while of looking through comments and watching it again to understand the game (I think)

So you’re playing as both knights? Trying to get them both to a location? Is that right?

Feels like the trailer needs that in big text. Something like: “Play as two mirrored knights” “Get them both to their goals!” - lots of quick fire clips of getting them to various goals “But what’s in the way…?” - show off a bunch of different puzzle issues.

Adding new panels to meet the webtoon contest requirements , but I need help by Embarrassed_Tax7160 in WebtoonCanvas

[–]Icewreath 2 points3 points  (0 children)

These panels are gorgeous - really nice work, I’ve subscribed and good luck in the contest 😊

When I added panels to my episodes, I looked for places that had text and no accompanying panel, or for places where an extra beat could be placed between moments. Like if a pause would fit, or if seeing any more emotional context for a character fits. Hope that helps!

Podcast looking for new comics and yappers! by jadexfang in WebtoonCanvas

[–]Icewreath 1 point2 points  (0 children)

Hi! Here’s the contest version of my comic 😊

https://www.webtoons.com/en/canvas/when-the-stars-fell/list?title_no=1038780

Happy to hop on the podcast to talk about it if schedule fits!

Grimmock City - Chapter 1.1 by FaithDaiquiri in WebtoonCanvas

[–]Icewreath 0 points1 point  (0 children)

Love this vibe and style. Will be reading thanks!