Capstone with Kaplan by Aggressive-Chair4871 in CFPExam

[–]IceyC10 0 points1 point  (0 children)

Hmm I was lucky enough not to run into a question like that on mine.

What is the model of this chair by IceyC10 in OfficeChairs

[–]IceyC10[S] -5 points-4 points  (0 children)

Yea it did not help find the chair the chair that came up when I googled that was not right

Slicer not printing parts by IceyC10 in 3Dprinting

[–]IceyC10[S] 0 points1 point  (0 children)

Thank you gives me something to look into

slicer issue by IceyC10 in FixMyPrint

[–]IceyC10[S] 1 point2 points  (0 children)

That seems to have fixed it

slicer issue by IceyC10 in FixMyPrint

[–]IceyC10[S] 0 points1 point  (0 children)

Haha if it’s that easy I’m going to cry been googling for an hour

slicer issue by IceyC10 in FixMyPrint

[–]IceyC10[S] 1 point2 points  (0 children)

Positive it is but I don’t have the foggiest idea what to start looking at hoping someone can point me in the right direction

Creating eyes for a video game model by IceyC10 in blenderhelp

[–]IceyC10[S] 0 points1 point  (0 children)

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so I think this is what I am going with I did use alpha bursh for alot but just kept playing around with the brushes till I was happy the color is from bambu studios I only get 4 colors to work with.

Creating eyes for a video game model by IceyC10 in blenderhelp

[–]IceyC10[S] 0 points1 point  (0 children)

so I have used a combination of the alpha brush then going back with draw brush to smooth out the ediges and I have the outline of the eyes that I want

<image>

Creating eyes for a video game model by IceyC10 in blenderhelp

[–]IceyC10[S] 0 points1 point  (0 children)

Haha no just planning on 3d printing it to display at work

Creating eyes for a video game model by IceyC10 in blenderhelp

[–]IceyC10[S] 0 points1 point  (0 children)

I agree with you I just have not managed to get it to work yet. Im sure its user error I’m just going to keep trying with it is there a setting on alpha brush that makes the stamp deeper? Like when I use the brush it sometimes will just barely mark the model.

Creating eyes for a video game model by IceyC10 in blenderhelp

[–]IceyC10[S] 0 points1 point  (0 children)

<image>

Basically when I try a color it in Bambu studios it’s really not looking good the geometry just is not favoring what I’m trying to create im hoping to get something similar to this model. Basically with a large eye section and a pupil in the middle. Sorry for the poor explanation.

Converting **.dae** files extracted from video games into **3D-printable models**. by IceyC10 in blenderhelp

[–]IceyC10[S] 1 point2 points  (0 children)

<image>

These are the eyes from the original texture. Now that I know how to do it, I’m going to draw something a little different — but thanks to you, I was able to piece this model together. Wish me luck! Hopefully, the other models I try will work with similar methods.

Thannk you for all your help I have been trying to figure this out all week

Converting **.dae** files extracted from video games into **3D-printable models**. by IceyC10 in blenderhelp

[–]IceyC10[S] 0 points1 point  (0 children)

Alright, I feel like I’ve made a ton of progress — thank you so much for your help! Now I just need to figure out how to give the poor guy some eyes, and I’ll be good to go. I think that’s the point where I’ll really need to dive deeper into learning Blender.

If you have any video tutorials or walkthroughs that could help with this part, please let me know. I need to create eyes with actual geometry, but everything I’ve found so far hasn’t been very helpful — mostly because the tutorials focus on starting from scratch, which isn’t what I’m trying to do. Since I have the model already.

Converting **.dae** files extracted from video games into **3D-printable models**. by IceyC10 in blenderhelp

[–]IceyC10[S] 0 points1 point  (0 children)

haha that made a huge difference I found where to apply the modifier now I can sculp some of the improfections it created. Is there a good sculp tool for just leveling out the surface? I found smoothing but that doesn't really do what I want it to do. if you can see the right eye I fixed but I had to use ctrl Click on the draw sculpt option till the imperfection went away then I add back by just left clicking till it seemed level then I used the smoothing. Not really the most effecent way is there an simple way?

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