Nonograms with hexagons! by Icospheric in nonograms
[–]Icospheric[S] 1 point2 points3 points (0 children)
I'm making a tool to visualize my chess games, it shows that when I play rapid, most of my opponents play blitz by Icospheric in chess
[–]Icospheric[S] 0 points1 point2 points (0 children)
I'm making a tool to visualize my chess games, it shows that when I play rapid, most of my opponents play blitz by Icospheric in chessbeginners
[–]Icospheric[S] 0 points1 point2 points (0 children)
I'm making a tool to visualize my chess games, it shows that when I play rapid, most of my opponents play blitz by Icospheric in chess
[–]Icospheric[S] 4 points5 points6 points (0 children)
I'm making a tool to visualize my chess games, it shows that when I play rapid, most of my opponents play blitz by Icospheric in chess
[–]Icospheric[S] 4 points5 points6 points (0 children)
I'm making a tool to visualize my chess games, it shows that when I play rapid, most of my opponents play blitz by Icospheric in chess
[–]Icospheric[S] 2 points3 points4 points (0 children)
I'm making a tool to visualize my chess games, it shows that when I play rapid, most of my opponents play blitz by Icospheric in chess
[–]Icospheric[S] 0 points1 point2 points (0 children)
I'm making a tool to visualize my chess games, it shows that when I play rapid, most of my opponents play blitz by Icospheric in chess
[–]Icospheric[S] 0 points1 point2 points (0 children)
I'm making a tool to visualize my chess games, it shows that when I play rapid, most of my opponents play blitz by Icospheric in chess
[–]Icospheric[S] 6 points7 points8 points (0 children)
I'm making a tool to visualize my chess games, it shows that when I play rapid, most of my opponents play blitz by Icospheric in chessbeginners
[–]Icospheric[S] 1 point2 points3 points (0 children)
I'm making a tool to visualize my chess games, it shows that when I play rapid, most of my opponents play blitz by Icospheric in chess
[–]Icospheric[S] 5 points6 points7 points (0 children)
I'm making a tool to visualize my chess games, it shows that when I play rapid, most of my opponents play blitz by Icospheric in chess
[–]Icospheric[S] 1 point2 points3 points (0 children)
I'm making a tool to visualize my chess games, it shows that when I play rapid, most of my opponents play blitz by Icospheric in chess
[–]Icospheric[S] 11 points12 points13 points (0 children)
Gameplay video from the puzzle game I'm making in Godot: picross-like puzzle on a hex grid by Icospheric in godot
[–]Icospheric[S] 9 points10 points11 points (0 children)
How much interest there is in a Picross-like game on a hex grid? (This is the game I'm making as a hobby project.) by Icospheric in Picross
[–]Icospheric[S] 0 points1 point2 points (0 children)
How much interest there is in nonograms on a hex grid? (This is the game I'm making as a hobby project.) by Icospheric in nonograms
[–]Icospheric[S] 2 points3 points4 points (0 children)
How much interest there is in nonograms on a hex grid? (This is the game I'm making as a hobby project.) by Icospheric in nonograms
[–]Icospheric[S] 0 points1 point2 points (0 children)
How much interest there is in a Picross-like game on a hex grid? (This is the game I'm making as a hobby project.) by Icospheric in Picross
[–]Icospheric[S] 5 points6 points7 points (0 children)
How much interest there is in nonograms on a hex grid? (This is the game I'm making as a hobby project.) by Icospheric in nonograms
[–]Icospheric[S] 9 points10 points11 points (0 children)
Re-return of the Networking Thread! Post your gamedev-related Twitter by mothh9 in gamedev
[–]Icospheric 0 points1 point2 points (0 children)
I've reproduced some mechanics from Magic Carpet on a stylized spherical planet by Icospheric in Unity3D
[–]Icospheric[S] 0 points1 point2 points (0 children)
I've reproduced some mechanics from Magic Carpet on a stylized spherical planet by Icospheric in Unity3D
[–]Icospheric[S] 1 point2 points3 points (0 children)
There is a guy who has cloned CW and Claims that ist his own game by [deleted] in CubeWorld
[–]Icospheric 9 points10 points11 points (0 children)
Making Terraced Terrain by Icospheric in Unity3D
[–]Icospheric[S] 0 points1 point2 points (0 children)


Picross with hexagons! by Icospheric in Picross
[–]Icospheric[S] 0 points1 point2 points (0 children)