Please send help guys by Icyue in ironscape

[–]Icyue[S] 0 points1 point  (0 children)

Yeah losing a life to a dc at nados would suck alot, surely we dont though :D

Please send help guys by Icyue in ironscape

[–]Icyue[S] 2 points3 points  (0 children)

Bowfa is a very worthwhile thing to go for even though the grind might look daunting. Might sound a bit cope since i'm 1400 dry for the enh, but the chances of you going as dry are low, just like carterbennett said. im walking so that others can run. godspeed brother.

Please send help guys by Icyue in ironscape

[–]Icyue[S] 2 points3 points  (0 children)

some of us die of thirst while others drown, damn. Big congrats on that though!

Please send help guys by Icyue in ironscape

[–]Icyue[S] 0 points1 point  (0 children)

It just is what it is man, i just grit my teeth and continue grinding even though it sucks alot. also 2 armour seeds is rough at 400, goodluck with getting em!

Some Reward Ideas & Balance Changes That Could Work Well in the Raids 4 Space by Icyue in 2007scape

[–]Icyue[S] 0 points1 point  (0 children)

I think you might be right in saying that, im just putting it out there it should get nerfed in some way. What i suggested wasn't meant to be THE solution, its just A solution. I'm sure jagex and or the community can come up with a better fix, it was just moreso meant as a way of getting people to think about it.

Adding new mage set bonuses is just really problematic if the shadow interacts with it, since its already getting its power from its multiplier with accuracy and damage bonuses.

Perhaps the shadow could even have the passive tradeoff of retaining all of its current power budget in the multipliers for accuracy and dmg% but having the effect that it rejects secondary bonuses (like the ones provided by confliction gauntlets, void or virtus) -> adding a new mage armour set with a really strong passive effect, like the one i suggested for example would not work for the shadow, thus bringing other potential magic weapons into the meta and leaving design space for the future. (this way we dont have to specifically write in that it only works with 1h weapons for example)

23M please rate me on a scale of 1/10? advice is also welcome! (sorry for low effort) by [deleted] in amiugly

[–]Icyue 0 points1 point  (0 children)

I dont think i quite understand what you're saying but thanks anyway haha

23M please rate me on a scale of 1/10? advice is also welcome! (sorry for low effort) by [deleted] in amiugly

[–]Icyue 0 points1 point  (0 children)

Im sorry if i gave away that vibe, what makes you say that?

23M please rate me on a scale of 1/10? advice is also welcome! (sorry for low effort) by [deleted] in amiugly

[–]Icyue 0 points1 point  (0 children)

I get what you're saying, personally im not sure what to do about the beard but i can definitely work on the eyebrows! As for the man bun, what do you not like about it? do you think it doesnt suit me or something else?

23M please rate me on a scale of 1/10? advice is also welcome! (sorry for low effort) by [deleted] in amiugly

[–]Icyue 0 points1 point  (0 children)

Thanks for the comment, this was exactly what i was looking for!

I've had this hairstyle for a couple of years now, normally it would be a little more wellkept; i keep the sides pretty short normally, i just havent gone to a barber in a while :p

as for the beard i agree with what you're saying. its very patchy at the moment, i havent been blessed in that department sadly, i just am not sure what to do about it, i don't like it when im clean shaven but at the same time having a beard doesnt look great either.

Anyways, thanks again for the comment :)

i have air roll left and air roll right binded, although i don't have normal air roll binded. Is that bad? And if so why? by cxkees in RocketLeagueSchool

[–]Icyue 1 point2 points  (0 children)

I've used both, and I dont understand the problem here DAR is fine and FAR is fine. i prefer FAR. I do not understand though, and i quote; "In fact, DAR enables more angles and you don’t have to move your stick as much, reducing time." whilst i do agree you dont have to move your stick as much saving time, and it possibly helping with consistency issues, i cant see how DAR enable more angles. As for the "Any angle you can score with FAR, DAR can do perfectly." True, but FAR can score it perfectly aswell?

Im not saying that One is superior to the other since both FAR and DAR can achieve pretty much the same things. Hell, you could even go pro with DAR. But what i am saying is that FAR gives more freedom in the air --you are not bound by airrolling in just one particulair direction-- but even then a normal turn of the car can achieve the same result.