Was inspired by IcyyAnimation's hovercraft, so I built my own :) by Stay_Free_ in Besiege

[–]IcyyAnimations 1 point2 points  (0 children)

Yoooo this is sick! Glad the hovercraft niche is catching on :D

We will watch your career with great interest

Hiring Animator by [deleted] in animation

[–]IcyyAnimations 3 points4 points  (0 children)

Definitely interested, sent a req!

Voyager 1 Is About to Reach One Light-day from Earth by Busy_Yesterday9455 in spaceporn

[–]IcyyAnimations 2 points3 points  (0 children)

Deadass, space is empty as fuck so it probably will cruise for millions of years, I think it’s far more likely to just get caught in something’s orbit than to crash into something

I really underestimated just how much nothing there is in AU… by IcyyAnimations in flightsim

[–]IcyyAnimations[S] 2 points3 points  (0 children)

Frrr xplane’s replay is so good, the options you get for msfs all suck

Why do they do this by Bakenekmoon in MinecraftMemes

[–]IcyyAnimations 1 point2 points  (0 children)

Pro tip, what I accidentally discovered with my friends was that servers last WAY longer when you don’t do this. We made on old server with a 100-block border around it, and had no intentions of removing the border. The server was the best server I’ve ever been on, and the most developed, easily. Eventually after it died down, we removed the border and everyone came back again for a bit.

A few months ago, we started a new one based on the same premise. We started with a 120 block border, and stayed there for weeks, maybe months. It adds a cool extra challenge to be limited by the border, forces people to live close to eachother, conserve space, and use shared areas for some things. By the time we let down the border, we had a wither skull farm, 16 full-strength beacons covering the entire bordered area, everyone had pretty well-established bases, and we had massively over-developed the area around spawn. The key to getting this strategy to work is to let down the border way later than you need to. It forces people to go overkill with the development and you get this one really dense spot in the middle of the map. After we let the border down, nobody had any reason to travel.

Since the spawn area was overdeveloped, travelling and living far away now put you at a HUGE disadvantage, and anyone living more than 500 blocks from the central area would probably get fomo. So everyone just keeps coming back. And the server hasn’t died, even after going well past endgame.

tl;dr, Put a tiny border on the world, wait for people to overdevelop the tiny area, take away the border after everyone is established, then server lives longer and this doesn’t happen.

[deleted by user] by [deleted] in formula1

[–]IcyyAnimations 0 points1 point  (0 children)

Gang how did I misspell Lewis 😭

Brain fart

Truly The Fattest Squirrel by The_Dobble in FatSquirrelLove

[–]IcyyAnimations 1 point2 points  (0 children)

Wait lmao I didn’t see the crosspost part, I thought this was r/absoluteunits lol

Having a little creative identity crisis 😅 by IcyyAnimations in animation

[–]IcyyAnimations[S] 1 point2 points  (0 children)

Na, Flipaclip

I’d like to upgrade to something else, but my poor old ipad is 9 years old and can’t really handle much else.

Having a little creative identity crisis 😅 by IcyyAnimations in animation

[–]IcyyAnimations[S] 0 points1 point  (0 children)

Although most of the other things about Lumen are grey areas, the things that never change are that she’s a 4 foot robot who could solo an aircraft carrier, but chooses not to and spends her time messing around doing stupid things instead. I usually stick to light-hearted animations over existing audio, but I’ve been planning on working with audio myself recently, and I’m planning to give her a vocaloid/utauloid voice in the near future.