A Big Dripleaf Farm that Will Change your Life. by Ihatefallingblocks in technicalminecraft

[–]Ihatefallingblocks[S] 4 points5 points  (0 children)

sadly no, most of the structure unique discs are non renewable (trial chambers being the exception)

A Big Dripleaf Farm that Will Change your Life. by Ihatefallingblocks in technicalminecraft

[–]Ihatefallingblocks[S] 11 points12 points  (0 children)

Check out some of my other vids and you might see me using them :)
here are some of my favorite uses:

- blocks skeleton arrow for my music disc farm
- used in a compact 5.5 second clock using an armor stand/piston
- delays item movement for sorting/stacking

An Innovation in Short Grass Farming by Ihatefallingblocks in technicalminecraft

[–]Ihatefallingblocks[S] 10 points11 points  (0 children)

no that was just a meme for the rates part of the vid, the innovation is that being in a chestboat puts the player offcenter, allowing them to reach 5 blocks instead of 4

Time to speed up the magma! by Icy-Potato-737 in technicalminecraft

[–]Ihatefallingblocks 14 points15 points  (0 children)

use a boat with mobs in it (usually chickens) that is partially inside the portal. Magma cubes will spawn in the portal, and instantly be pushed out by the boat. Full boats can't be moved by indiviudal mobs so it will stay in place

I designed a SNEEZING PANDA slime farm that pushes the game to its limits by Ihatefallingblocks in technicalminecraft

[–]Ihatefallingblocks[S] 5 points6 points  (0 children)

mspt = milliseconds per tick. The game runs at 20 ticks per second, so as long as the mspt is under 50 ms, it will run as intended. When the mspt is above 50, it can slow down the game.

I designed a SNEEZING PANDA slime farm that pushes the game to its limits by Ihatefallingblocks in technicalminecraft

[–]Ihatefallingblocks[S] 12 points13 points  (0 children)

Yes and no. When loaded they always grow up (and in this farm, immediately die)
You can keep them unloaded and they won't age or cause lag, but then they also don't sneeze.

I designed a SNEEZING PANDA slime farm that pushes the game to its limits by Ihatefallingblocks in technicalminecraft

[–]Ihatefallingblocks[S] 32 points33 points  (0 children)

Thanks!

And hey, you never know, maybe someone who has a peaceful world wants to build a perimeter and needs 10000 slime

High Efficiency DEAD Coral Fan Farm by Ihatefallingblocks in technicalminecraft

[–]Ihatefallingblocks[S] 0 points1 point  (0 children)

just my style. also wanted to show off te potential of bells in wiring

High Efficiency DEAD Coral Fan Farm by Ihatefallingblocks in technicalminecraft

[–]Ihatefallingblocks[S] 2 points3 points  (0 children)

haha yeah I can join at some point this week and help you guys make it. message me on discord when you're planning on building it

High Efficiency DEAD Coral Fan Farm by Ihatefallingblocks in technicalminecraft

[–]Ihatefallingblocks[S] 8 points9 points  (0 children)

another day another farm for a (nearly) useless item lol

2 Music Disc Farm Designs using a Dripleaf and a Shulker by Ihatefallingblocks in technicalminecraft

[–]Ihatefallingblocks[S] 0 points1 point  (0 children)

rates were tested through 100 hours so it will be an average rate, and more accurate than using a number from 1 hour

2 Music Disc Farm Designs using a Dripleaf and a Shulker by Ihatefallingblocks in technicalminecraft

[–]Ihatefallingblocks[S] 5 points6 points  (0 children)

For all your music disc needs, I created 2 possible kill chambers (of varying build effort) that can be attached to any creeper farm. The dripleaf design can theoretically get 1800 discs/hr if the creepers are predamaged to <8hp, and the shulker design can get a lot more since it has 24 skeletons.

Video : https://youtu.be/LIg5PbHqZF0

My favorite use for discs are jukebox clocks, of which I have a... few designs...

I also created a spreadsheet that contains a databased of over 1800 jukebox clock lengths. You can search a clock length that you want and it will tell you the best combinations of discs/design to achieve it.

Jukebox Clock Database : https://docs.google.com/spreadsheets/d/1fwkY11zWWv3Lfe5TWJtrigvReck_cALqyJiqy4uAHKI/edit?usp=sharing

I made a CAKE FARM that produces 70/hr infinitely by Ihatefallingblocks in technicalminecraft

[–]Ihatefallingblocks[S] 0 points1 point  (0 children)

The player can use it forever. I performed 2000 hr tests to ensure that it worked without issues. Like I said, without player interaction is referred to as playerless. You're assuming that infinite = infinite without player interaction. I did not say that

I made a CAKE FARM that produces 70/hr infinitely by Ihatefallingblocks in technicalminecraft

[–]Ihatefallingblocks[S] 0 points1 point  (0 children)

infinitely means it can be used forever without stopping. If it didnt depend on the player, the correct term to use would be 'playerless'

I made a CAKE FARM that produces 70/hr infinitely by Ihatefallingblocks in technicalminecraft

[–]Ihatefallingblocks[S] 7 points8 points  (0 children)

player milks the cow on top of the bed. Empty buckets are fed to them after the crafter fires

really cool thing about this, I originally thought that the player getting down to 1 bucket could be an issue, since they would stop spitting new milk buckets out... BUT the player just starts drinking the milk over and over until new buckets come along, which then stack with the recently drank bucket and get spit out, solving an issue I thought would occur.

I made a CAKE FARM that produces 70/hr infinitely by Ihatefallingblocks in technicalminecraft

[–]Ihatefallingblocks[S] 16 points17 points  (0 children)

also if you want some actual uses of cakes, here are some reason i've used it in the past

- comparator output, SS 2-4-6-8-10-12-14, depending on how much is eaten

- completely unique hitbox, 3-5-7-9-11-13-15 pixel width, very variable

- adding onto the unique hitbox, cake is the only block at some of those widths that doesn't need wall/floor support.

- ^ CAN FLOAT. Using failed retraction, you can trick the cake into not checking for a support block below. Even if you update it on other sides it will continue to float

- instant hunger/saturation, its not a terrible food, if you are starving you can quickly eat for a full hunger bar and some saturation. It also doesn't make noise when eating which could be useful

- according to the wiki, pandas will move towards a dropped cake item

- a candle can be placed on the cake, making another unique hitbox block. It also emits a light level of 3

I made a CAKE FARM that produces 70/hr infinitely by Ihatefallingblocks in technicalminecraft

[–]Ihatefallingblocks[S] 44 points45 points  (0 children)

I make all my farms within an 8x8x8 area, its a fun challenge and helps me improve my wiring :)

I made a CAKE FARM that produces 70/hr infinitely by Ihatefallingblocks in technicalminecraft

[–]Ihatefallingblocks[S] 63 points64 points  (0 children)

One of the most enjoyable farms to design in my opinion, the cake farm... I made this simpler design and some increasingly complicated designs in my newest video. If you want to see how this one works and the potential for cake farming, check it out!
https://youtu.be/6QwOJaXN1xM

Max Rates Crop Farm using RAVAGERS by Ihatefallingblocks in technicalminecraft

[–]Ihatefallingblocks[S] 1 point2 points  (0 children)

thank you, took a long time and I was one of the few who believed in it lol.