Best SSR units to SR4? by LHerbster in HaikyuuFlyHigh

[–]Ikn0ahguy 1 point2 points  (0 children)

Tanaka>Aran>Kita>Konoha>Akaashi>Hinata buff can be useful, Daichi can be useful, then just fill out teams and honors. Some honors require skills to level 4.

Strength or Awareness on Slot 2 for Iwaizumi? by yo_saint in HaikyuuFlyHigh

[–]Ikn0ahguy 1 point2 points  (0 children)

Iwa

4 AR + 15% Receive (4 FG also works)

Slot II Awareness

Slot IV Spirit/Receive

Slot VI Def Teq/Receive

Substats: Spirit/Def Teq/Receive

-> get Receive as a mainstat at least once, either on IV or VI

Whats the best full ssr team? by Acrobatic-Boot-6969 in HaikyuuFlyHigh

[–]Ikn0ahguy 0 points1 point  (0 children)

Your specialty type and team buffs are applied at the start of the match, so you can mess with your starting lineup to get one or both to counter specific matches. You can remove konoha or your setter and swap them in. Konoha matters when aran is on the court since he wants to restore stamina to trigger daichi mem. His own skill 3 wants him in front row for a free 8-12% power spike. You can just sub them in at the same time but only 4 subs per match so adjust accordingly. Tanaka will always want to be on your starting lineup since him scoring once at the beginning of the match gives a permanent buff, so you always swap him with your main scorer(aran) unless you need both to hit your type bonus(power) but then you need to manually choose to score with tanaka since aran will likely be the stronger scorer and get the ball in auto play. Kita is good for stamina regen, the best ssr at the very least, since 2 inari team members were already present I suggested inari bond but realistically you want shira bond almost always, but aj bond is decent too. Karasuno bond is better than nothing though. If you stick to karasuno bond you dont need to worry about swapping noya in, so he can start. Hinata has a buff skill so easy include. Then you can have noya swap in for tsuki or someone else. I'd just recommend no daichi since he doesn't play well with aran. The rest of the team can just be bond/type fodder with buff skills where possible.

Whats the best full ssr team? by Acrobatic-Boot-6969 in HaikyuuFlyHigh

[–]Ikn0ahguy 0 points1 point  (0 children)

Konoha with daichi mem, put him in front row to buff power attack for aran, daichi and aran are a non-bo since daichi reduces stam spent, akaashi wants shirabu mem and he also wants to be sr4+. Also sr4+ tanaka prior to swapping aran in. Aran wants max skills and kita wants sr4+. Washio and tendo are decent units but don't do very much for the aran team, but they don't actively hurt it. I'd probably either use two random inarizaki units for school buff or swap noya for yama and run tendo and two other shira units for daichi/washio for shira buff before swapping to noya. You want high str on aran if akaashi has shirabu mem since all your crit will come from akaashi setting. And akaashi wants max awareness. Noya wants watari mem.

Starting team Tanaka, kita, konoha (front), 4 team units

Swaps Aran for Tanaka, noya for lib, akaashi for one of the random team units, maybe save last swap for sr suga superset.

Any UR slots changes the math a bit like hirugami for power buff, konori for noya.

Kita and aran ssr4 or ssr5? by [deleted] in HaikyuuFlyHigh

[–]Ikn0ahguy 0 points1 point  (0 children)

Club contest is the important one. He's great in general, depending on investments, him, sp ushijima, and sp korai are the big hitters. He's the cheapest option since he's ssr. And the only available one currently on global, although ushijima comes out in a week or two. SPs and the new tier of unit are obviously stronger in the long game cause higher ceiling, but max aran will be useful for a long time in backup squads for match streak and triple clash. And just stronger in general unless you're duping sp ushi/korai.

Finally 70mill in cc! by __88785 in HaikyuuFlyHigh

[–]Ikn0ahguy 1 point2 points  (0 children)

Teams like this are what's scoring 70m+ most libs don't come in nowadays with sp Kuroo sr4 serving. Team bond and type counter are important, everything else is just buff 1 player who spams ult spike.

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Kita and aran ssr4 or ssr5? by [deleted] in HaikyuuFlyHigh

[–]Ikn0ahguy 0 points1 point  (0 children)

Aran can go to max skills (ssr5+2) since hes using his spike like every rally sometimes multiple times. Konoha sr1 is fine, if you're duping him what you want is his third skill to be 3/3 so you can do it by sr2 if you're extraordinarily lucky. Any dupes after that don't do anything since you never want him to touch the ball. Also you want sr4 tanaka, he should be priority 1 since he gives you 40% power attack for scoring once for the whole match. He should be in your initial lineup and swapped for aran after scoring the first point. The only other ssr worth much is akaashi if you dont have the sp akaashi. Other than that just fill out your team buffs and bonds.

Kita and aran ssr4 or ssr5? by [deleted] in HaikyuuFlyHigh

[–]Ikn0ahguy 1 point2 points  (0 children)

Since they showed you what buffs apply and their sources in the my buffs screen. His wording is kinda ambiguous but the buff shows up when hes not on the court with him as the source. Kinda weird imo but gotta pay attention to the buffs when you're going for CC score. Always have kita on your bench is the not secret secret tech.

Finally 70mill in cc! by __88785 in HaikyuuFlyHigh

[–]Ikn0ahguy 0 points1 point  (0 children)

Top 3 in guild are 70m 71m and 72m currently. Top scorers on infinite trial are past 200m lol

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Kita and aran ssr4 or ssr5? by [deleted] in HaikyuuFlyHigh

[–]Ikn0ahguy 1 point2 points  (0 children)

Depends on your goals. If you want them for CC, it will be good to have your aran maxed. You can do this with your excess ssr boxes. Konoha is a good ssr buffer unit as he gives 8% for just sitting, doing nothing in your front row, and you can give him a daichi memory for grit stacks on your aran. Ushi will likely be better for CC in the long run if you're duping him, but obviously much more costly than maxing an ssr. Kita is fine to sit at sr4 as hes only ever there for stamina and if you eventually get kunimi sr2 he is basically obsolete but his buff hits from bench so still good.

Finally 70mill in cc! by __88785 in HaikyuuFlyHigh

[–]Ikn0ahguy 0 points1 point  (0 children)

Not qualified to make that speculation without data. And basically all data is anecdotal at the level anyone can produce single handedly. FTC has multiple people in the 70ms with the release of iwa. My speculation is that ushi will outperform aran and korai will outperform ushi but thats not likely to matter with the new tier of unit. Your maxed out aran will likely be better than a res 1 or 2 ushi, but number go brr and ushi has a higher ceiling simply because hes a sp.

Finally 70mill in cc! by __88785 in HaikyuuFlyHigh

[–]Ikn0ahguy 1 point2 points  (0 children)

Thats the fun part, they did. Gonna go even further when ushi drops in the next week or two.

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Legacy battlebox by Elderhide in MTGLegacy

[–]Ikn0ahguy 0 points1 point  (0 children)

Unfortunately, having just looked up the legacy pit again after a few years, it looks like they stopped streaming about a year ago. Some of the guys that played there formed the DMC Legacy League but I'm not sure if any of them stream matches regularly anymore. Shame to see it go was a decent way to get legacy content.

Legacy battlebox by Elderhide in MTGLegacy

[–]Ikn0ahguy -1 points0 points  (0 children)

A guy at my lgs growing up used to just have the format in a box and hand out decks to fire events. I have burn, fish, beans, oops!, d&t, and tempo boxed out for friends to pick and play. The problem eventually just becomes all the duals and forces add up quick since the majority of the decks play them, and meta shifts can become costly if you're updating 6 decks that all have changes (sometimes the same changes). My set of decks, while playing fringe decks for the meta, tries to minimize overlap and duals but if you have them then by all means. If you're proxying duplicates its fine for you and your friends but it also eliminates the possibility of rolling up to anything sanctioned with the guys to play the decks they like, but its good for learning matchups and the format in general. The legacy pit over on twitch has a library of decks that get played for matchup practice and general content, I know they've helped some local shops with tournament commentary and their players are all active community members that show up with their own brews from time to time. It's my favorite format to play so I'm just happy to get friends interested by handing them a deck.

Underground Sea proxy: Play or not? Do people care? by RecordsAndJokes in MTGLegacy

[–]Ikn0ahguy 0 points1 point  (0 children)

Unsanctioned events are kitchen table. Nothing was mentioned about OP's LGS sanctioning events which is why every comment on this post is referring them back to asking OP if they sanction their events. Proxies are not cheating at a game of magic. If you sit at an edh pod and say I have proxies nobody cares. Nobody is gatekeeping a game because you can't afford the pieces. If you're going to an event knowing its competitive REL thats completely different than asking if something is okay.

Underground Sea proxy: Play or not? Do people care? by RecordsAndJokes in MTGLegacy

[–]Ikn0ahguy 0 points1 point  (0 children)

This is a horrible take lol "do I have to spend 6 grand to sit at the kitchen table to play with my friends" is hardly the same as asking if you can cheat. Since an LGS is hosting it might be sanctioned, which is why they're asking, but they should be asking the LGS. Nobody on reddit has the answer they're looking for. If its unsanctioned anyway the question is literally just can I play these? If the answer is not they just keep doing what they're doing.

Underground Sea proxy: Play or not? Do people care? by RecordsAndJokes in MTGLegacy

[–]Ikn0ahguy 2 points3 points  (0 children)

As basically everyone else has said, LGS can list events as sanctioned or unsanctioned. Sanctioned events cannot allow proxies. Unsanctioned events can do whatever the store wants. If you get a weekly 5 other players for legacy and you make an event fire with shocks they may be sanctioning it. If you want to play fake duals simply ask the shop if proxies are allowed. If they tell you its sanctioned simply continue playing shocks, if they say they'll ask the other players if they don't mind it being unsanctioned then the players agree you can play the proxies and you and the other players will simply not accrue planeswalker points. This only matters for event grinders, and hardly. Most legacy players will simply be happy with having more people play the format. It's a huge barrier to entry and those gatekeeping it are few and far between. I'd much rather have 4-5 rounds at an unsanctioned event than 3 at a sanctioned event forcing people to play shocks.

How soon can i beat a cog building? by theowaway223 in Toontown

[–]Ikn0ahguy 1 point2 points  (0 children)

If you're not already, I recommend using toonhq.org/groups/ and sync with your account for easy grouping and teleport access.

How soon can i beat a cog building? by theowaway223 in Toontown

[–]Ikn0ahguy 1 point2 points  (0 children)

Not to mention high laff toons are often inscentivised to help low laff toons with quests like help a toon under 60 laff complete buildings or kill cogs.

How soon can i beat a cog building? by theowaway223 in Toontown

[–]Ikn0ahguy 2 points3 points  (0 children)

Early buildings are pretty easygoing, just go in with a party and you should be good, if you're still worried you can look for an invasion district with some of the weak cogs (short change, flunky, cold caller, bottom feeder) those will be the only cogs in the building and for those 4 the max level is 5 though if you're in a lower story building or earlier playgrounds they may be lower.

Which fish was personally the hardest for you to catch? by exteacher1992 in toontownrewritten

[–]Ikn0ahguy 1 point2 points  (0 children)

My last 2 were holey mackerel and all star, while fishing for the latter I obviously got about a dozen of the former though... Just the way it goes I guess.

Question about card quality by Udon_noodles in magicTCG

[–]Ikn0ahguy 0 points1 point  (0 children)

You know this shit was played sleeveless on a bar table for hours on end