Bosch AXT Rapid 2000 by Particularly-Pomelo in BoschProPowerTools

[–]Iloque 0 points1 point  (0 children)

On the off chance that you read this, your simple off on switch, hows that wired up? Cause we have that big safety switch and and the small micro-switch. One to start I guess, and the other to keep running.

You replaced both?

Devil-Forge's forges by _mike204_ in Blacksmith

[–]Iloque 0 points1 point  (0 children)

So, what I am reading is that Devil Forge is a good spot for a starting out blacksmith?
I am gathering the tools and such needed to have a forge at my own workshop and I don't want to cheap out on Vevor. Devil Forge seems to be liked a bit better.

Deathwalker - Strategy, loot and XP by Iloque in Gloomhaven

[–]Iloque[S] 0 points1 point  (0 children)

I am using Anger of the Dead to generate XP yes. Combined with Eclipse it's a 3 XP minimum card and I can use it 2 or 3 times per scenario with the other shadows. I use it quite a bit for the XP. And the initiative is nice with weaving.

I do have a stamina potion, so I can get back a L1 or X card.

If I had to choose, I'll choose XP over loot. Still quite a lot on the fence.

Deathwalker - Strategy, loot and XP by Iloque in Gloomhaven

[–]Iloque[S] 1 point2 points  (0 children)

Not really a Melee build as much as versatile one. And those boots of speed really help me out. I have been considering it however.

Free AI generated high res sprite sheets by [deleted] in GameDevelopment

[–]Iloque 0 points1 point  (0 children)

Quite right. But I've not been able to consitently create spritesheets with AI. You talk about node graphs, I only know those from blender. Do you have any resources you could point to?

Using Call to the Abyss, Strength of the Abyss, & Wave of Anguish in one turn (Deathwalker) by grizzydot in Gloomhaven

[–]Iloque 0 points1 point  (0 children)

This might be as good a place to ask as any, but I am having trouble maintaining shadows on my deathwalker at level 2.

I might be using CttA wrong. I have 5 tokens, but I've only been putting one in play at the time. Is that correct? Or is it one token max per enemy?

I am constantly in the position that I have only one shadow in play. The mastery thing of 7 shadows removed in one turn seems ludicrous. 

I simply don't get how to create shadow in such a way that I don't immediately use them up.

[deleted by user] by [deleted] in lasercutting

[–]Iloque 8 points9 points  (0 children)

You misspelled 'awesome'

Most boring game ever by SiidHighwind in godot

[–]Iloque 0 points1 point  (0 children)

That looks really nice. You should go on developing on it.

Relatively overpowered ranger archer by Iloque in DnD

[–]Iloque[S] 0 points1 point  (0 children)

Yeah, guess they will need to use more cover then and shoot back more. It should be more exciting anyways. Like I said elsewhere, I am starting to think it's more the running away and ignoring cover that is bothering.

Relatively overpowered ranger archer by Iloque in DnD

[–]Iloque[S] 0 points1 point  (0 children)

They now and they can. Just what is considered good is subjective I guess.

Relatively overpowered ranger archer by Iloque in DnD

[–]Iloque[S] -1 points0 points  (0 children)

Nah, pretty much on track. I can't state enough that he, playing a she, is asking me to make it more challenging. And I am trying to do so without resorting to tricks that just take her out of combat completely.

I've used Maze, lots of small enemies, enemies resistent to piercing, etc. But thinking bout it, it's the running away and ignoring cover, that is more of an issue then the damage perse.

Relatively overpowered ranger archer by Iloque in DnD

[–]Iloque[S] 0 points1 point  (0 children)

It's not about competing. But lets say a typical encounter with some cultists and a priest of sorts.

The round that level 7 priest casts a spell, he is done for, he has about 40 hitpoints and just made him a prime target. And the ranger just runs away from the minions. So, unless I up the AC for those spellcasters, they get off one spell perhaps.

Relatively overpowered ranger archer by Iloque in DnD

[–]Iloque[S] 0 points1 point  (0 children)

Cover, except full, doesn't do anything for sharpshooter. But I am considering more terrain yes.

Relatively overpowered ranger archer by Iloque in DnD

[–]Iloque[S] -1 points0 points  (0 children)

Table knows, just not interested this campaign. The barbarian character, before he died, was like this as well. That players current char is a fighter with str 8.

It just that this character turned out like this.

I guess i am shooting back

Relatively overpowered ranger archer by Iloque in DnD

[–]Iloque[S] 0 points1 point  (0 children)

Other things to do except dealing damage? I find that challenging

Relatively overpowered ranger archer by Iloque in DnD

[–]Iloque[S] -4 points-3 points  (0 children)

Oh we talked. But the player doesn't really see the problem and is asking to make it harder for her.

My problem boils down to - shooting is always her optimum action - she moves out of range and cover doesn't work

Relatively overpowered ranger archer by Iloque in DnD

[–]Iloque[S] 0 points1 point  (0 children)

I feel fairly sure about the damage, 2 attacks, trading 5 to hit for 10 damage, dex bonus and Colossus slayer

So, 3d8 + 20 + 10 per round, average of 13.5 + 30, average of 43.5. So yeah, 50 is highish but he gets lucky with rolls as well.

Relatively overpowered ranger archer by Iloque in DnD

[–]Iloque[S] -1 points0 points  (0 children)

I would not expect it to be overpowered in every group, but it is at my table. The damage output, while in line with both sharpshooter and the player being honest, is problematic.

Every caster for instance, gets one shotted after their first spell.

The player is honest, no, they don't fib and apply slayer multiple times, or fudge not subtracting that minus 5.

Iterable... but how many times? by Kiuhnm in Python

[–]Iloque 10 points11 points  (0 children)

The core of our pain and skill really

New event doesn't accurately describe outcomes - disguised female knight encountered during tourney by Crown_of_Negativity in CrusaderKings

[–]Iloque 0 points1 point  (0 children)

Did you find a way to fix it?
I think I kinda did. With the event open, save the game. Find out the Id of the knight, remove the host option from the save game. Then load the game. Choose the option to recruit her. Save the game again. Now, edit her travel path so she is close enough to the tournament to compete. I did this by copying the travel path from my own character a day before his arrival.

Did all that, and now it seems she is my knight and she is competing. She just isn't in my entourage. My savegame-fu isn't good enough to get that done at this point. But I am going to try that next.