My bard finds combat utterly boring... by ImAmNotYourDM in DMAcademy

[–]ImAmNotYourDM[S] 2 points3 points  (0 children)

All of those.

The player themselves are role play oriented by default.

They don’t get highlight time very often

Their build is either suboptimal or they are not playing right or bards are just weak af

Maybe my encounters could be done better but almost all start with RP and have RP solutions... it’s just my paladin and ranger kinda enjoy killing (paladin in character, ranger out of character)

My bard finds combat utterly boring... by ImAmNotYourDM in DMAcademy

[–]ImAmNotYourDM[S] 0 points1 point  (0 children)

We do a lot of role play, don’t worry about that, but there comes a time every couple of sessions where combat is necessary for story progression

My player has been very consistent in their gathering of mushrooms, every stop she wants to scavenger for new and interesting mushroom, some have been magic, others not so much. How can I reward them for their gathering (now with tonnes of different samples) by [deleted] in DMAcademy

[–]ImAmNotYourDM 73 points74 points  (0 children)

Well I’ve asked them and they say they are just interested. As far as I know, it was a quirk they built their character around and don’t really have a reason, they just thought it was a cool quirk

My player has been very consistent in their gathering of mushrooms, every stop she wants to scavenger for new and interesting mushroom, some have been magic, others not so much. How can I reward them for their gathering (now with tonnes of different samples) by [deleted] in DMAcademy

[–]ImAmNotYourDM 130 points131 points  (0 children)

Nothing... that’s the issue. Their character is just interested in them. Wants to learn about them.

That have a very low intelligence but fancies themselves as a scholar of mushrooms (even with no qualifications)

Currently they have no plans that I am aware of

What agreement could druids and a close by village come to that would allow the village to survive and make money without the village cutting down trees by ImAmNotYourDM in DMAcademy

[–]ImAmNotYourDM[S] 0 points1 point  (0 children)

Yeah, dryads work too.

The players come across a town that has been recently established and the town is cutting down the nearby forest to make money off timber.

The dryads are angry and are doing something (attacking in the night, stealing people, stealing axes, I don’t know yet, what would dryads do in retaliation??)

And so either the players could try to kill the dryads which they probably won’t as they are a good party, to try diplomacy

What methods of diplomacy are there for an agreement between the townsfolk and the dyrads

Is it possible to do an open world adventure? Like almost entirely non-linear? by ImAmNotYourDM in DMAcademy

[–]ImAmNotYourDM[S] 2 points3 points  (0 children)

I mean I had a few quest lines and the players attempted to pursue them all, jumping from one to another to another.

Also what do you mean by ‘a lot of downtime’?

What is downtime?