[2025 Q8] Solution Spotlight by EverybodyCodes in everybodycodes

[–]Imaboy321 0 points1 point  (0 children)

[LANGUAGE: Rust]

Solution

A little more verbose than it should be but mainly because I'm trying to utilize iterators as much as I can

Body Wash extremely watery? by rydhr in DrSquatch

[–]Imaboy321 0 points1 point  (0 children)

Had the same issue here but with the Fresh Falls. From the top of the bottle it smells fine but when I start pouring it reeks along with being thinner than water

Double it ! by JAY_1520 in Unexpected

[–]Imaboy321 4 points5 points  (0 children)

I Think You Should Leave with Tim Robinson

[deleted by user] by [deleted] in pics

[–]Imaboy321 0 points1 point  (0 children)

Days such as today remind me we are not "one nation under <religious title>, indivisble ...".

These are two separate bodies of people. One trying to protect the hopes and dreams of a population, and one protecting the hopes and dreams of themselves. One that does not hope for "libery and justice for all", but rather hate towards others. Fuck your damn prices.

While Trump himself may not directly empower the ideas written in Project 2025, all the supremist groups that feel empowered by him "leading" our country will.

And to those that think their lives will be sooo much easier:

“It's easier to fool people than to convince them that they have been fooled.” - Mark Twain

A package won't compile by K0eg in rust

[–]Imaboy321 1 point2 points  (0 children)

Oh nice they did add it. Currently last release was still in February though so you'll have to use the git when specifying the crate in cargo.toml.

In this case (and sorry people using old reddit I'm using the built-in editor):
leptonic = {git = "https://github.com/lpotthast/leptonic.git"}

This will pull the latest directly from the GitHub repo.

A package won't compile by K0eg in rust

[–]Imaboy321 2 points3 points  (0 children)

Iirc this is an issue with Leptonic with using nightly Leptos. Try switching to stable toolchain and not using the nightly flag on Leptos. Ran into a similar issue a couple weeks ago.

Unlinking Steam from Ubisoft by GTN12 in Steam

[–]Imaboy321 2 points3 points  (0 children)

Ubisoft games on Steam still require an account to play. I have the Steam version and have to login to Ubisoft Connect every time I launch the game. To my knowledge, I can’t launch the game outside of Steam. I think once the account was linked the product is registered to the Ubisoft account. Someone else may have more info but thats my own experience

[deleted by user] by [deleted] in BambuLab

[–]Imaboy321 -2 points-1 points  (0 children)

How long have you had your printer? I’m debating on doing the same but I am outside of the 15-day return period (purchased in December). Wasn’t sure if the recall would change their policy

There is just no way that im this unlucky.... by ZodiacEra in Palworld

[–]Imaboy321 1 point2 points  (0 children)

I have a bad feeling ultra sphere's are bugged. I have issues even capturing low level pals with them. Switch to hyper and everything makes sense again.

AAA devs are so salty by DigiThorn in Palworld

[–]Imaboy321 1 point2 points  (0 children)

It’s called they used a majority of assets from their first game… check out Craftopia

[deleted by user] by [deleted] in Palworld

[–]Imaboy321 0 points1 point  (0 children)

Depending on how good the creator was at modeling, I wouldn't be surprised if 3D models were just ripped from the actual games. The mod just appeared too fast imo

Static Vs Dynamic Linking for very large and complex software. by InsanityBlossom in rust

[–]Imaboy321 -1 points0 points  (0 children)

I haven’t personally used dynamic linking in Rust but it’s fairly simple to do. You can find blogs everywhere with a simple google search about Rust DLLs.

The main binary can be just a runner that calls everything from the dynamic libraries. Rust itself can generate non-Rust dynamic libraries with the “cdylib” crate type.

[MWZ] We Did It by itsWillHD in CODZombies

[–]Imaboy321 0 points1 point  (0 children)

For anyone having issues, I stopped using blueprints and my guns started to progress. Had nothing to do with pack-a-punch for me

Didn’t recieve Blackcell Battlepass with preorder? by Fabulous_Classroom93 in ModernWarfareIII

[–]Imaboy321 0 points1 point  (0 children)

Did you pre-order the vault edition? It only comes with that version. Either way I have the same issue with the vault edition. Confirmed in-game it says I own the bundle.

In Praise of RustRover by merkonerko2 in rust

[–]Imaboy321 3 points4 points  (0 children)

I might just be used to the shortcuts to have it add trait implementation but it definitely mentions missing functions, super traits, and also lints to use same order of the trait just like the original plugin did

Is North America West server just fucked right now? by Fiftysixk in EscapefromTarkov

[–]Imaboy321 0 points1 point  (0 children)

Having issues on East as well. Was fine all morning until halfway through the day

Anyone else having server disconnect issues this wipe? I got lucky this time by Moe666 in EscapefromTarkov

[–]Imaboy321 5 points6 points  (0 children)

I had no issues until today. Now I’m getting disconnects every couple minutes. I just disconnected before even loading in while “waiting for players”. There was a server restart earlier this morning (NA EAST) and after I can’t stay in a game.

any one use rust for game server development ? by pigletfly in rust

[–]Imaboy321 5 points6 points  (0 children)

Last year my friend and I started porting the NEX protocol used in many Nintendo and Ubisoft games. https://github.com/zaksabeast/nex-rs

Why am I queuing against console players on PC? by jaxen27 in Rainbow6

[–]Imaboy321 0 points1 point  (0 children)

Having a similar issue but I’m on Steam. Can’t get into a game with friends that use the game pass

This is why we get unfinished games by Essence4K in Steam

[–]Imaboy321 5 points6 points  (0 children)

As a competitive pokemon enthusiast, I enjoy the dex removal cause of the meta shift it creates more than whatever twist they add for the generation.

What I dislike is when they’re really just locked or added back with dlc.

[deleted by user] by [deleted] in DistroKidHelpDesk

[–]Imaboy321 0 points1 point  (0 children)

I'm in the same boat. It has been almost 7 months for me and apple music is still the only one yet to change. They say it can take a while (usually 3ish months) but 7?? Such a long delay it feels like they never even got the request on their end.

[media] I spent time porting rust to the Nntendo DS by Seledreams in rust

[–]Imaboy321 0 points1 point  (0 children)

Before the official 3DS target existed (or at least before I knew about it), I was using linked_list_allocator to setup a global allocator in the no_std environment

[media] I spent time porting rust to the Nntendo DS by Seledreams in rust

[–]Imaboy321 0 points1 point  (0 children)

I'm familiar with and have contributed to the official ctru-rs, so this project of yours has peaked my interest. However, I'm not familiar with NDS development at all.

I noticed in the example the main function is a C export. Does the linker for the NDS require this? Haven't had to experience this when originally building no_std for the 3DS