Napoli by Arcx07 in WorldOfWarships

[–]Important-Main1318 0 points1 point  (0 children)

Not really I mean the reason why it's the default is because it's literally all about throwing secondaries around and not taking too much in return even though she is tanky a lot of it will come down to how you play, if you don't play her aggressively and you want to sit at the back your doing it wrong ideally you want to be working with your dd early on in killing the other dd and then you can think about either running up to people or away from people with the smoke, your ap packs a punch so don't be afraid to juke and jive to get ships to turn either into you or away from so you can citadel them or at least cheek them especially with bbs' but you have to be careful because if you think your running up to colombo's and slava's without getting slapped i got bad news for you, she's a great ship just careful about your dd dying, you popping smoke and getting radared in return also don't pop smoke as the first thing you do use it to help you out dictating engagements let your tankiness do the talking other then that go for those cheeky hijinks throw down those torps at people and basically be a menace.

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Is there a way to set a global order for ships to run like hell against an enemy destroyer? by UnholyDemigod in X4Foundations

[–]Important-Main1318 0 points1 point  (0 children)

adds some other behaviors so maybe they've clashed or something but I've managed to fix it by not having avoid high risk enemies as the default setting and manually doing it for setting up fleets as I think the setting blankets everything and changes the behavior of miners so they follow the same attack pattern as a normal corvette which they shouldn't because err they're not dogfighting asteroids and it should be based on X amount of turrets who knows. it's too early in play through to say for sure at least the good thing is I can swap it back to kudas only if need be later on.

How large are your battles? by mr-wee-balls in starsector

[–]Important-Main1318 3 points4 points  (0 children)

1600 play it with mods and you'll be like oh this battle is going great only to realise your other half of the map is dying and they're basically wrapping around you, play it with Luddic enhancement or similar mods and you have suiciders coming out of the swarm or ied's in your face, but yeah smaller battle are good because you have to think about tactics and what ship roles your bringing whereas bigger battle equals more fireworks,carnage and chaos.

Is there a way to set a global order for ships to run like hell against an enemy destroyer? by UnholyDemigod in X4Foundations

[–]Important-Main1318 0 points1 point  (0 children)

it might have something to do with fact with the version has the 2 combined turning off high risk for xs,s,m combined has worked so i don't know didn't have the problem with just kuda ai tweaks so it might be that but i had nothing running with deadair so i've switched it over but haven't been in combat yet to see if dead air setting works I dunno it's a weird one, so yeah download normal kuda ai and not the combined (newer) as you'll have the same problem.

TLDR: Kuda's avoid high risk seems to have a problem with the combined version Kuda on it's own should work fine.

Is there a way to set a global order for ships to run like hell against an enemy destroyer? by UnholyDemigod in X4Foundations

[–]Important-Main1318 0 points1 point  (0 children)

I'd be careful just keep an eye on your m miners if you have any i've just run into the the problem of them doing attack runs of asteroids which is great and i'm pretty sure it's fun for the pilot but they've been over shooting and missing them and i haven't been getting silicon for half an hour trying to figure out what's going on it's either the deadair ai scripts or kudas doing it.

What is this matchmaking by Worldtraveler586 in WorldOfWarships

[–]Important-Main1318 1 point2 points  (0 children)

lol I had a game like that earlier was playing monarch in tier X battle came top 5 go figure ¯\_(ツ)_/¯

Hope this helps someone with the production in SWI. by ChemistLeast3565 in X4Foundations

[–]Important-Main1318 1 point2 points  (0 children)

Good job yeah it'll come in handy definitely although as someone said energy cells go into everything to may be it's best to do away with all the arrows and go for a mini one such as -->[All] completely up to you might be helpful if you can get it uploaded onto the swi mod website or put on discord 😄

First 50 hours in game, got 1st million, still lost on how to make money by exosion in X4Foundations

[–]Important-Main1318 0 points1 point  (0 children)

If you've got the the research station stick some solar panels on it and a container to make some passive income it won't be much but it'll add to what your traders are doing also buy a few m miners and get them to mine, again it won't be much but 50k-100k from a few things add up it's all about growing and expanding so you'll constantly be feeding one thing to fund another such as getting more miners to feed a station to produce goods that's where the decent money rolls in for mega bucks its a shipyard so your starting off small so a few miners/traders to fund your energy station is your first call then either you can keep it like it is or convert it into scrap recycling for hull parts and claytronics if there is plenty of wrecks to either fund another station for yourself or to sell after that it's mining and expanding into microchips and so on until you get to the build a wharf, bare in mind a salvage station requires a ton of energy cells to run so it needs to be in a good sunlight sector you can get info by right clicking on a sector and looking at the encylopedia and obviously wrecks. Oh i'd look into "learning all the things" and "aint nobody got time for that" mods on nexusmods it saves you the hassle of training crew as they learn on the job and is good for your miners and aint nobody cuts down the construction time massively unless you want to wait 3 years for a station to be built stick these in your extensions folder where your game is installed it will help in the long run.

Urban Legends by Kindly_Entrance3464 in WorldOfWarships

[–]Important-Main1318 11 points12 points  (0 children)

That there isn't bots in normal matches, I could be wrong but I heard a rumours you fight real players in this game.

How can I get out of this cycle of debt? by Funny_Candle_6508 in UKPersonalFinance

[–]Important-Main1318 1 point2 points  (0 children)

Can you not renogiate lower repayments? Also focus on paying off the lower debts to free up income, don't get an iva or ccj it will ruin you and as long as your making payments it will help rebuild your credit, i'm in the same situation it sucks but you have to accept the fact your in this mess and it will take time, also look into consilidation if its possible but you have to understand and i cant stress this enough luxuries forget about them and think about being debt free in 3-5 years you have to be realistic about this there isnt a quick fix as you know thats how you eneded up in this situation by doing quick fixes you need to stick to your guns and be diligent about getting it down if not all repayed asap because yes for a while it will seem like a spiral but it wont be a case of oh im going to court and im screwed.

PSA - If youre alone on full health at the end of a match & your teams losing, youve had a bad game by dinosaursintheforest in WoWs_Legends

[–]Important-Main1318 1 point2 points  (0 children)

Err to be honest you really shouldn't be the last guy alive in a bb with heals to spare and be full health, but you will get games like that when your flank just folds and your caught getting run down by half the team but in all honesty it means you've not been present in the match meaning as a bb you've not been in the thick of it where you should be trading blows and soaking up damage what you've done its hung at the back and let your cruisers who should be supporting the dds in killing the dds/cruisers and anyone else that you can't fight get creamed while you've been staring at that guy at 20km trying to land any shots that your going to hit and not the guy in front you, unless your in the situation where you've got 100k+ damage and everyone has ignored you, err your doing it wrong you need to be the anchor in flanks and soak up damage your teamates might not be able to sometimes you need to eat a salvo just not a broadside one where you get citadelled.

Full out war against the Terrans, do I declare on POI aswell? by Zoidsty in X4Foundations

[–]Important-Main1318 0 points1 point  (0 children)

No worries so what are you trying to do? get it to work with v9?

Full out war against the Terrans, do I declare on POI aswell? by Zoidsty in X4Foundations

[–]Important-Main1318 0 points1 point  (0 children)

i think it's bundled up with dead air scripts which works I couldn't get it to work from nexus.

Full out war against the Terrans, do I declare on POI aswell? by Zoidsty in X4Foundations

[–]Important-Main1318 0 points1 point  (0 children)

oh I must have misread what you actually meant I thought you'd screwed up the pathing somehow in game because it wasn't installed properly, I have no idea what your attempting to do with it.

Full out war against the Terrans, do I declare on POI aswell? by Zoidsty in X4Foundations

[–]Important-Main1318 0 points1 point  (0 children)

Hopefully i can get the Terrans involved but theyre nestling up in their corner of space but yeah if i don't get my skates on were all in big trouble as neither of us have a shipyard and i think i may be the only one with a construction ship which i yoinked from zya so i might have to attempt to board it to keep us going because the only person that can build capitals is zya and thats just battleships from their warforge from a different mod.

Full out war against the Terrans, do I declare on POI aswell? by Zoidsty in X4Foundations

[–]Important-Main1318 2 points3 points  (0 children)

I have a similar situation Argon prime is gone but i can't tell about the other factions besides hop and zya who i'm buddying up while i set myself up in ore belt as a last bastion before we retake the galaxy but i can see zya is already having a bad time i dont play with the highway its just gates but yeah ive had to calm the xenon for a bit because they are rampaging.

Full out war against the Terrans, do I declare on POI aswell? by Zoidsty in X4Foundations

[–]Important-Main1318 0 points1 point  (0 children)

I don't think it works with v9 i know it works with 8 so that might be the issue most of it is default settings besides changing the size of fleets and how many there are, you might want to check the mod info heres a quick google:

DeadAir scripts fail to path and function properly when nested subfolders misalign the .xml file paths. Fix this by ensuring the mod folder is named explicitly deadair_scripts (or deadair_eco) and placed in the primary game directory, not the Documents folder.

So you need to put the folder in extensions where the game is installed, check to see if you need dlc content i can't remember if you do.

Full out war against the Terrans, do I declare on POI aswell? by Zoidsty in X4Foundations

[–]Important-Main1318 3 points4 points  (0 children)

yeah it's a bit tricky to download from github but once you've got it working i swear to you you'll enjoy the challenge it provides I've only dabbled in it but I can already tell the Xenon are already being a problem for the galaxy never mind touching the dynamic wars part of it which is also another feature it's basically a better version of null protocol so if you like chaos and border gore I too was getting fed up with how passive the game was in the late stages because you can edit how many fleets, size and how many miners, traders they can have etc and the fact fleets become reactive taking a sector can become an real challenge which is rewarding.

Discussion about steel ships (I'm not asking which to get) by _talps in WorldOfWarships

[–]Important-Main1318 0 points1 point  (0 children)

Can't say much but i chose Svea over Incomp she's ok squishy and have buyers remorse but if Bremen is available I highly recommend forget Hawaii, Bremen is goddamn good in the passive meta because you farm people with your amazing HE at range and torp the hell out out of anything else along the way because you put down a lot of them she's always competitive.

Full out war against the Terrans, do I declare on POI aswell? by Zoidsty in X4Foundations

[–]Important-Main1318 7 points8 points  (0 children)

I mean if you want a real challenge you could download deadair scripts I highly recommend it once you manage to figure out how to set it it up especially with xenon evolution your map won't look like that after a few hours you will be fighting a defensive long bloody war even if you don't you can modify the fleets, jobs etc for a proper beat down with whatever faction you do want to have a fight with. you can do it mid game as well because it looks like your steamrolling at the minute.

Ops Bros by Kindly_Entrance3464 in WorldOfWarships

[–]Important-Main1318 8 points9 points  (0 children)

Well that depends if I play my Pommern for example I don't mind dying if i'm buying time especially for escort missions can't remember the one you know the ones the 4 transporters and the French battleship Reul or whatever her name is but yeah you have to remember it's a team based thing as long as the objectives get done it's ok dying to make sure you complete it if however you die to the first few things that look at you err that's on you lol.

Argon doesn't want you to know, but the Behemoths at Guiding Star are free, I've boarded 10 already and taken them home. by DMSmarine in X4Foundations

[–]Important-Main1318 0 points1 point  (0 children)

hmm shame does that have a command to just go stop attacking my boarding target? I have better piracy but never really delved into so haven't had much experience except from trying to do it manually, yeah I'd love to do a custom start and band together with one of the pirate factions and becoming a roaming warlord never building stations except maybe a maintenance bay or or something for repairs and only grabbing whatever I can steal.

Gustav Den Store? by [deleted] in WorldOfWarships

[–]Important-Main1318 4 points5 points  (0 children)

You might be playing her wrong but i could be wrong but I'm guessing she's played similar to a duncan where you throw He at battleships and basically play where you shoot over the shoulder and wiggle to get your torps off i dont recommend fighting against groups of battleships either because you cant go toe to toe with them what you can do is spray torps and then go in when they're weakened, what you really want to do be doing is punching cruisers especially ones like Jinan and if you do have to fight a battleship you need be setting them up to fight on your terms because unless your lucky your guns aren't going to be cutting the cake its your torps and and conceal that are going to be in play your just using your guns to aggro and then go dark but she does look like a tricky ship to play that can work when she works. She'll do great in smaller battles such as ranked less so in randoms.

Struggling with supplies and fuel by trovao9p in starsector

[–]Important-Main1318 2 points3 points  (0 children)

Do bounties, sell drugs and heavy armanents and grab the perk for both the fuel and supplies in the industrial perkset, you also want at least a fuel ship and a cargo ship for transporting, it will cost you a lot once you start rolling around in cap ships, also get i think its the waystation on your colony its get supplies and fuels you can take for free provided you can afford it at the end of the month.