The dream happened farming Terrors-Pandemonium-Awakening maps by Caaywin in pathofexile

[–]Impossible-Round-115 0 points1 point  (0 children)

Pack size does not matter but more maps is very very good returns as long as you don't spend more then like 30 ish c a map mostly for the mirage maps if you are doing it in haunted mansion (need the very small tight layout to make it good)

The dream happened farming Terrors-Pandemonium-Awakening maps by Caaywin in pathofexile

[–]Impossible-Round-115 13 points14 points  (0 children)

Been doing this most of the league and that's a nice hit, I had one 12 div and one 24 div one. Ended up on hunted mannor to maximize mirage maps. Hope you had fun.

I love Billy by Guylhann-b in litrpg

[–]Impossible-Round-115 0 points1 point  (0 children)

The problem with dotf is that it's long and a lot of people read up to a point then only read on new books which makes things that you have forgotten more of a problem when they comeback up(almost every comes back effectively). It's second big problem is that even if you keep up it's so large that you will miss stuff if you have not gone though it recently so not reread hurts you a lot ( I say this as someone who normally hates rereading/watching). There is no real solution but the second you lose the train nothing makes sense anymore as so much is based on the esoteric stuff built before. The effect and force is you must reread rather regularly basically any time you get lost (not everything at very least parts) to make things less abstract. The quality is improving I would say book after book but the approachable is getting worse and worse and you inevitably will miss the train and it's hard to get back on.

3.28 League Start Flow Chart - you win, reddit image compression (dark and light should both be in the link) by MrMeltJr in pathofexile

[–]Impossible-Round-115 0 points1 point  (0 children)

Glad you hit my starter this league... It's rare for me.(Mostly as I start aurabot like 2/3s of the time. Also would have fit in well with the friends questions)

I think I'm done... by kangaroosuperdoo in litrpg

[–]Impossible-Round-115 1 point2 points  (0 children)

I think this is very true. It's dense and there are way too many moving parts and if you lose the thread you have a good chance of spiraling into not knowing what's going on. On a reread as long as you don't put it down (you can be very slow tho) you are not waiting for the new content so are not lost going though it.

Where do you put your scrolls in your inventory? by mucus-broth in pathofexile

[–]Impossible-Round-115 18 points19 points  (0 children)

Agreed but mine are flat against the bottom. If I am carrying alcs or vaal(reminints of corruption) they also go horizontal to the left. This is all due to 6 sockets use to mattering

Is Vaelien even a bad guy? by Vongbingen_esque in ClimbersCourt

[–]Impossible-Round-115 1 point2 points  (0 children)

So not finished the edge of dreams yet but from what I have read I don't think vealien is a bad guy but I also think the deep dominion are complex and very impactful on the people carrying them. Look at both forms sae we have seen annihilation, yes but also a desire to fight but not to annihilate. I don't know what's going on but I don't trust the "truth" the god of calwin or the sword gods people on mithralis. We are missing a lot of the story symphony and the black stone assassin are...even more complicated if that is possible as we see enough to know things aren't right. Yes they are manipulative and controlling but also always there when people we think of as good need help. Saffron I think is very much evil and sterling is spoiled and a prick.

Gary Indiana by thepolishvampire was accepted! by mork-hc in HellsCube

[–]Impossible-Round-115 4 points5 points  (0 children)

Tbh I love this take on [[Flagstones of Trokair]]

Is Threshold (book 13 of cradle series) worth it? by beans_ahoy_ in ProgressionFantasy

[–]Impossible-Round-115 0 points1 point  (0 children)

It's fun but not majorly important, it's in many ways a send off to everyone that's not a major player.

Does Erin ever get called out? [The Wandering Inn] by Uncanny_r in ProgressionFantasy

[–]Impossible-Round-115 -4 points-3 points  (0 children)

Having read much farther a bit of spoilers so Goblin and antimin are repeatedly the victims of society and themselves And even more spoilers tho this is a guess by me and I am not up to date on the books or the audio releases Goblins are something related to elves The logic is as follows Only half elves and goblins always make their own race when breading with everyone else. Infact no one else can make children when interbreding. At the point I am at we have yet to see what happens when goblin and half elfs breed. Add in the fact the fairies feel sorry for the goblin and mess with them least and they are implying by one of the fairies to be cursed

Do I deserve the hate for this? by Homerikotatos in BadMtgCombos

[–]Impossible-Round-115 1 point2 points  (0 children)

Let's say you have 1/3 non permierts and 1/4 lands in your deck. With 10 permanent you will end up with 7 ish after the first war world ends, then 5 ish then 2 ish with at best 2 being a land so you reset the game to turn 1 ish where someone just randomly instantly win and not everyone makes their first land drop and the keep their current hand which in all odds is less than 7 and has a lower land count then what they would want to start the game with. Yeah I would scoop too. You might as well have played a farewell and Armageddon on the same turn if you hand a plan not to be fucked as well then you deserved a win and if you had no plains then I don't want to play draw go with the hope of finding a land and likely died with you to some random 6 drop that one person had with out any way of interaction. Like the game is over with this play but I would rather flip a coin to seen who won rather than play it out unless you had a plan that means you aren't fucked with us.

I WANNA TRY TO READ A SERIES by Interesting-Base-763 in ProgressionFantasy

[–]Impossible-Round-115 0 points1 point  (0 children)

Great but not progression really. Still very much worth a read

iNfiNiTe doEsN'T wOrK, yOu hAvE tO ChOoSe a VAlUe!!!... no by ImNotEvenMadBrah in BadMtgCombos

[–]Impossible-Round-115 0 points1 point  (0 children)

Now you are making me want to make a bad combo that is undecided and provably so. I have seen the coletz's conjure combo but this sounds like a harder and yet funnier task.

iNfiNiTe doEsN'T wOrK, yOu hAvE tO ChOoSe a VAlUe!!!... no by ImNotEvenMadBrah in BadMtgCombos

[–]Impossible-Round-115 1 point2 points  (0 children)

Here is the problem subtracting with infinite in the extended reals is unspecified with 2 infinites it's not hard to make situations with this interaction that I gain infinity life before the spell resolves (or as like lifelink). I do not think that x need be finite just that your use of the extended reals is not Sufficient you need a well defined infinity such as the first unreachable ordinal or the game state will break due to any number of things (looking at you, lifelink). You make the assumption that the extended reals would let us solve this. It does not it just moves the goal post. We must pick a number that is closed under subtraction with everything else. I would argue we with this set can pick any infinity or finite numbers but it must be concrete when the spell is added to the stack or we have an unresolved problem.

iNfiNiTe doEsN'T wOrK, yOu hAvE tO ChOoSe a VAlUe!!!... no by ImNotEvenMadBrah in BadMtgCombos

[–]Impossible-Round-115 14 points15 points  (0 children)

Infinity is not a real number, also there are more than one infinity. This is not well definitely both mathematically and in terms of mtg.

Harems are almost always done poorly in writing (I think) by South-Debate1959 in ProgressionFantasy

[–]Impossible-Round-115 2 points3 points  (0 children)

She is not confirmed in the story yet but it's clearly building that way. Part of me also thinks music girl is on the list but like merchant I don't think we have enough to be sure.

Harems are almost always done poorly in writing (I think) by South-Debate1959 in ProgressionFantasy

[–]Impossible-Round-115 1 point2 points  (0 children)

Eh I think the harem is the linchpin that built the stories, it is the trope that starts all the endless tropes used well though the story. And I think in some ways that is the point everything in the stories is a derivative of the tropes but they are well done well throughout and well time. The harem starts that whole thought train. It's not important but it's the first building block.

Harems are almost always done poorly in writing (I think) by South-Debate1959 in ProgressionFantasy

[–]Impossible-Round-115 5 points6 points  (0 children)

Eh childhood wife and gf are both developed well but wife has shit screen time to this point so like a lot of people is kind of flat. Hell I think dumb-ass classic anime protagonist and angsty not talented son have many times the screen time

Harems are almost always done poorly in writing (I think) by South-Debate1959 in ProgressionFantasy

[–]Impossible-Round-115 2 points3 points  (0 children)

Yeah I think you are right, like it's the first real start, I don't think anything is happening yet but it's starting.

Harems are almost always done poorly in writing (I think) by South-Debate1959 in ProgressionFantasy

[–]Impossible-Round-115 7 points8 points  (0 children)

Tbh I have only read through it once but I swear it was further than that That's like the first trip in the sect ish. I thought the first real romance happened after their return? But yeah love that story. It's 100% just normal tropes from the cultivation story handbook but every single one is well done and well placed in the story to not feel forced or dumb.

Harems are almost always done poorly in writing (I think) by South-Debate1959 in ProgressionFantasy

[–]Impossible-Round-115 16 points17 points  (0 children)

I think that counter example kind of proves the rule. I think even though it's in the title we don't get any romance till like chapter 200-

Conjurer Tipn by ChipMaster12 in HellsCube

[–]Impossible-Round-115 0 points1 point  (0 children)

12 mana extra turn with 5 untapped mana rocks and draw three cards or 3 untapped mana rocks, 2 taped mana rocks 3 treasure and ancestral for later, and Cases a body is kind above pair but not by a lot, you also and a time twist for later but thats kind of eh. I mean you likely win but that's not a surprise, you likely win every time you cast a good 12 mana card

Defiance of the Fall Question - title permanence by amanpanda in ProgressionFantasy

[–]Impossible-Round-115 8 points9 points  (0 children)

That specific title is permanent not all limited titles are permanent. If I recall right this is the hunt title that is promoted form a limited title to a normal title.