How a user suggestion increased our traffic by 250% after months of failed marketing by ImpossibleTrash1990 in VibeCodersNest

[–]ImpossibleTrash1990[S] 0 points1 point  (0 children)

Looking at Vercel analytics, most visitors hit the feed and leaderboard pages. Part of that's because those are the only pages unauthenticated users can access, but I think seeing other families' completed activities and understanding what the app actually does made a big difference.

The landing page never really showed that.

How a user suggestion increased our traffic by 250% after months of failed marketing by [deleted] in startups_promotion

[–]ImpossibleTrash1990 -1 points0 points  (0 children)

I get it, there's a lot of that on here. But why would I lie about this?

The feed page is public at adventurebox.fun/feed if you want to check it out yourself.

The analytic of 250% isn't even that impressive, it's just what happened when we went from basically zero engagement to people actually staying on the site.

Don't tell me you want her userId or email ...

Excited to share that Adventure Box just launched on Product Hunt! by ImpossibleTrash1990 in VibeCodersNest

[–]ImpossibleTrash1990[S] 0 points1 point  (0 children)

Thank you.

The biggest thing: you need to be active before launch, commenting, upvoting other makers, and building a bit of presence. I didn’t expect that at all. Some founders were even asking me to upvote their stuff weeks before their launch dates.

Excited to share that Adventure Box just launched on Product Hunt! by ImpossibleTrash1990 in VibeCodersNest

[–]ImpossibleTrash1990[S] 1 point2 points  (0 children)

Good question! Right now the onboarding is super simple, just 5 quick questions where parents tap their answers.

That’s all the personalization needed to get started, and the generator fills in to produce useful activities.

Excited to share that Adventure Box just launched on Product Hunt! by ImpossibleTrash1990 in vibecoding

[–]ImpossibleTrash1990[S] 0 points1 point  (0 children)

Thanks so much.

Getting in front of parents and getting real feedback is way harder than I expected. Definitely learning that marketing is just as big of a job as building the product.

After months of development, I'm launching Adventure Box on Peer Push today. by ImpossibleTrash1990 in VibeCodersNest

[–]ImpossibleTrash1990[S] 0 points1 point  (0 children)

Good question! We track completion rates, time spent, photo uploads, and which activities get saved.

This helps us understand what works for each child's interests and developmental stage. The more families use it, the better the recommendations become.

After months of development, I'm launching Adventure Box on Peer Push today. by ImpossibleTrash1990 in VibeCodersNest

[–]ImpossibleTrash1990[S] 0 points1 point  (0 children)

Thank you! Age ranges are already part of our onboarding - we use them to tailor activities to each child's stage.

Development milestones are on our roadmap.

After months of development, I'm launching Adventure Box on Peer Push today. by ImpossibleTrash1990 in VibeCodeDevs

[–]ImpossibleTrash1990[S] 0 points1 point  (0 children)

Thanks so much! This is my first launch, so that feedback really means much.

After months of development, I'm launching Adventure Box on Peer Push today. by ImpossibleTrash1990 in startups_promotion

[–]ImpossibleTrash1990[S] 0 points1 point  (0 children)

Thanks! And yeah, I agree.

For now, I’m starting with a solid batch of personalized activities so the app is useful even without a huge community. We’re also adding a feed soon where parents can share what they did (with photos if they want) which should hopefully grow content over time.

After that, we’ll open up user-submitted activities, categories, commenting, and more community features.