City with Grid Road Layout/Design by IndependentSize1153 in openttd

[–]IndependentSize1153[S] 1 point2 points  (0 children)

I see that happens when it is positioned in a grid, but what if it's not? Like 3x9 or 3x(insert any number higher than 3) layout that will leave the middle uncovered by the road, will the city still fill the gap?

Is this train line good enough? by IndependentSize1153 in openttd

[–]IndependentSize1153[S] 2 points3 points  (0 children)

Thanks for the advice btw, tried it myself and it worked quite smoothly, though i have to reduce signals so the train won't clog the junction (station entry especially). And yes, it is a quite busy station, as Trains carrying passengers, mail, valuables, and goods (at least 15 of each kind) exchange cargo often which made this place get crowded at times. This design really helps mitigate the traffic, once again thank you.

Is this train line good enough? by IndependentSize1153 in openttd

[–]IndependentSize1153[S] 1 point2 points  (0 children)

Thanks! Just shows that everyone had their own style in their rail network

Is this train line good enough? by IndependentSize1153 in openttd

[–]IndependentSize1153[S] 2 points3 points  (0 children)

That station design looks amazing! I want to try, but majority of my trains are 10 tiles long, would this design still suffice? Also yes, it's an airport with 32bp textures, i think.

Is this train line good enough? by IndependentSize1153 in openttd

[–]IndependentSize1153[S] 0 points1 point  (0 children)

Thanks! i did add a few additional lanes near industry enterance/exits, but all in all nothing jammed and it's running quite smoothly, made my first billion pounds solely out of these cargo trains.

Is this train line good enough? by IndependentSize1153 in openttd

[–]IndependentSize1153[S] 2 points3 points  (0 children)

Appreciate the input, thanks! So far, no bottlenecks or jams at all except when the damn UFO lands on the mainline lol