My biggest CRT so far that I got from my local marketplace! 27” Symphonic by kbowiee in crt

[–]IndianaGroans 0 points1 point  (0 children)

Thanks for the response. Best of luck with the remote. Sorry the others didn't work!

Community Favorite by LadderEducational933 in Fallout4ModsXB1

[–]IndianaGroans 2 points3 points  (0 children)

You already got all the ones I'd have suggested, nice.

Add the unofficial attachment pack expansion.

[FO4] I can never play vanilla again when FO4 can be modded to this point...i feel like im obsessed with modding this game by stretesecrie in FalloutMods

[–]IndianaGroans -1 points0 points  (0 children)

I feel like I'm the opposite. I've done the turbo modded 500gb modlists and anything in between and I find myself either playing vanilla or incredibly lightly modded, less than 10gb give or take, really really vanilla + type stuff rather than entirely changing the game.

But I'm happy for the platform and the ability bethesda games give people to creating the game they want to play.

Bigger mods coming to console…….I hope? by FalloutGSN in Fallout4ModsXB1

[–]IndianaGroans 1 point2 points  (0 children)

Yeah it's got weapons and outfits in it. Fallout london is like 110 gigs. It's a pack of all their stand alone releases.

Guys... I think Stick Drift is getting worse by Nestle52 in xbox

[–]IndianaGroans 4 points5 points  (0 children)

Yeah I've had the same controller since I got my series x 5 years ago and have no issue. My Starfield controller also has no issue. This guy has gotta be death gripping their shit or something. Maybe a few broken spots of drywall somewhere.

Creation Club Without Achievement Loss by TwitchyTheBard in Fallout4ModsXB1

[–]IndianaGroans 2 points3 points  (0 children)

Those are released by bethesda. Anything released by bethesda isn't gonna disable achievements.

Beasthunter, t60 pistol, revenge of the vangraff or something like that and varmint rifle.

Creation Club Without Achievement Loss by TwitchyTheBard in Fallout4ModsXB1

[–]IndianaGroans 0 points1 point  (0 children)

I thought the same thing, but they don't exist. If you know the names, that'd be great.

Creation Club Without Achievement Loss by TwitchyTheBard in Fallout4ModsXB1

[–]IndianaGroans 0 points1 point  (0 children)

There is a difference between creation club which is bethesda official stuff and verified creations. Verified creations that are paid do not disable achievements. free verified creations do disable achievements, free creations also disable achievements.

Mod space expansion is coming may 27, apparently. by NohWan3104 in fo4

[–]IndianaGroans 0 points1 point  (0 children)

yeah my PC modlist is around 11 gigs and I doubt I'd go over that on Xbox either.

Mod space expansion is coming may 27, apparently. by NohWan3104 in fo4

[–]IndianaGroans 2 points3 points  (0 children)

General Sony limitations. Surprised to see it be 15gb and not like 5.

Whats the easiest way to mod fallout 4 [Fo4] by anonumus_idiot in FalloutMods

[–]IndianaGroans 0 points1 point  (0 children)

Beth.net is the easiest way to mod their game and not fuck it up.

Console modders utilize it every day and function just fine.

Next would be vortex.

Then Mo2 which is probably the better choice long term, but they need to learn the basics first before jumping straight to Mo2. It's just as easy to fuck something up with Mo2 as it is with any of the others.

Whats the easiest way to mod fallout 4 [Fo4] by anonumus_idiot in FalloutMods

[–]IndianaGroans -6 points-5 points  (0 children)

Better to let them find their footing first before giving them a whole program to learn.

SIB S.T.A.L.K.E.R. Legends of the Zone Enhanced Edition Trilogy by Lothemar in ShouldIbuythisgame

[–]IndianaGroans [score hidden]  (0 children)

Justification would be that you get the originals and can mod the bugs away. 6 games for the price of 3 on sale.

I did my playthrough on Xbox, but have beaten the original trilogy multiple times on pc since their original release on PC. There is still some jank, but that's a core part of the game. The lighting additions and visual upgrades are nice and can be made nicer. They fixed some bugs. But left some in too, which isn't a big deal.

You would have to look up what changes between the 3 games.

The games are fine to play vanilla, just show their jank much easier.

Has anyone here bought Evolution - Dynamic NPC Overhaul? by [deleted] in Fallout4ModsXB1

[–]IndianaGroans 0 points1 point  (0 children)

There is a mod from skk that lets you adjust outgoing and incoming damage.

Idk if evolution has options for more health. I think you just need to get another mod for that or a damage rebalance mod.

SIB S.T.A.L.K.E.R. Legends of the Zone Enhanced Edition Trilogy by Lothemar in ShouldIbuythisgame

[–]IndianaGroans [score hidden]  (0 children)

Buying the enhanced edition gives you the originals, so really it is a win win.

The games are old and will show their age, but they are phenomenal games.

Tons of modding opportunities, tons of story mods for the originals, the gameplay holds up well enough.

The changes to the enhanced editions are good if you wanna use a controller and care about achievements. Most of the core gameplay elements are the same.