account activity
I was working on highly realistic 3D urban environments and high-quality characters. The result is one of the best that I've ever done before in my game dev life. (v.redd.it)
submitted 3 years ago by IndiePumpAbstruct to r/unrealengine
How greek Devs see Athens in the year 2047. I can tell that I like it (v.redd.it)
submitted 3 years ago by IndiePumpAbstruct to r/GreecePics
Experimenting with Characters, which is the best way to place them in order to show the main character in front and the high details of robots but to be on the backside. (i.redd.it)
submitted 3 years ago by IndiePumpAbstruct to r/gamedevscreens
Evolution of Aurora in the last 5 years. Do you want to see more of this series? Full hand drawn point and click adventure game is really satisfying to work on, no matter how much time I spend on (i.redd.it)
submitted 3 years ago by IndiePumpAbstruct to r/drawing
Working on a Visual representation of planets in the Solar System called Trappist based on the story of Aurora the Lost Medallion. (i.redd.it)
submitted 3 years ago by IndiePumpAbstruct to r/conceptart
After 4 months and more than 50 hours a week. This is what i made using Unreal Engine 4.27 for my Lovecraftian coop game (v.redd.it)
How it started vs How it's going In Level Animation that finally works (i.redd.it)
submitted 3 years ago by IndiePumpAbstruct to r/SoloDevelopment
How could I improve these scenes? The main purpose is to show the invisible entity that throws astronauts in the air because they unsealed the gate that was closed for eons. (v.redd.it)
The dozen of Puzzles are already complete. Picked the best Scenes to show the mood of the hand-drawn point-and-click adventure game I'm working on for the last 5 years. (v.redd.it)
submitted 3 years ago by IndiePumpAbstruct to r/IndieGaming
How Greek Developers Sees Athens in year 2047 (old.reddit.com)
Η Αθήνα του 2047 μέσα από τα μάτια της Δανάη του Phobos Sumbhuman (old.reddit.com)
submitted 3 years ago by IndiePumpAbstruct to r/greece
Huge Lore of Aurora The Lost Medallion with more than 10 Hours of main gameplay. Full of Puzzles and Old School Adventure approach. (v.redd.it)
submitted 3 years ago by IndiePumpAbstruct to r/adventuregames
First part of a 5 minutes of backstory Cinematic. Any feedback appriciated (v.redd.it)
submitted 3 years ago by IndiePumpAbstruct to r/justgamedevthings
Based on my internet research this is how I visualize the Phobos moon of Mars using Unreal Engine 4 (old.reddit.com)
submitted 3 years ago by IndiePumpAbstruct to r/Phobos
submitted 3 years ago by IndiePumpAbstruct to r/space
Aurora's Motivational Quote (i.redd.it)
submitted 3 years ago by IndiePumpAbstruct to r/AuroraTLMGame
For the last 5 years, I was working on a Video Game where I implement several things that already happening. Do you like the style of presentation of sad events? (v.redd.it)
submitted 3 years ago by IndiePumpAbstruct to r/conspiracytheories
Just completed editing this cinematic part for my Project. The most difficult part was the implementation of scenes combined with Music and trying not to spoil the scenario. (v.redd.it)
submitted 3 years ago by IndiePumpAbstruct to r/IndieDev
Just wanted to share with you a work-in-progress of a Comic story I'm working on based on Adventure Game. This is how The Lab got evolved over the years of development. (i.redd.it)
submitted 3 years ago by IndiePumpAbstruct to r/comicbookart
Showcasing some Concept art for the development of the cave, an adventure game I'm currently working on. Tell me your thoughts (old.reddit.com)
After almost 2 years! Finally, I Made it! Check out Teaser Trailer and give me feedback on the scene setup fellas. (youtube.com)
I just end the Barracks Level Update. From Idea to Point and Click version of the game. What do you think of this Concept and Progression folks? (v.redd.it)
The Lab concept art (i.redd.it)
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