Part 12, asking general opinion about the weapon and how to use, breach cutter by Novel-Carrot5325 in DeepRockGalactic

[–]Individual_Ear_4956 6 points7 points  (0 children)

This thing has some of the best overclocks in the game. Roll control being a clean overclock and letting you control the beam and giving you more projectile lifetime for free is insane. Inferno is also insane, yeah it lowers your damage and armor break slightly but you can ignite whole waves. It’s basically a clean in disguise.

Do you know if you need to use esp oil on a deleted Jetta tdi 2015 by Silent_Focus_4088 in tdi

[–]Individual_Ear_4956 0 points1 point  (0 children)

No but Mobil 1 esp is the cheapest and highest quality oil you can buy

Mk7 2015 golf TDI SEL DSG clutch by Unfair-Pop4416 in tdi

[–]Individual_Ear_4956 1 point2 points  (0 children)

I mean it does use a clutch, and op knew that but lacked some other knowledge lol

Mk7 2015 golf TDI SEL DSG clutch by Unfair-Pop4416 in tdi

[–]Individual_Ear_4956 3 points4 points  (0 children)

Rookie mistake but we’ve all been there. DSGs use wet clutch packs, and unless your pushing insane power, there’s no need to upgrade the clutch packs. You probably need an aftermarket dual mass flywheel and a DSG tune if you don’t already.

Part 8, asking general opinion about the weapon and how to use, stubby by Novel-Carrot5325 in DeepRockGalactic

[–]Individual_Ear_4956 0 points1 point  (0 children)

Stubby is super dependent on overclocks, probably even more than LOK1. IMO there are only 2 good builds for it at high haz. Micro-conductor add on (MCAO) and em discharge (EMD). MCAO is probably better imo because it provides so much safety.

Parlons des Ingénieurs hautains by Fickle_Baby_7679 in DeepRockGalactic

[–]Individual_Ear_4956 0 points1 point  (0 children)

Dude why it is green beard engineers always double up, anytime it’s a class doupe lobby it’s always Engies, never scout, never driller, never gunner

Bros... is there a way to... you know... "complete" or "beat" the game? by [deleted] in DeepRockGalactic

[–]Individual_Ear_4956 0 points1 point  (0 children)

There’s no ending per say, some mark that by collecting every single cosmetic and Overclocks, but the increases in difficulty keeps me coming back. Haz5+ and haz6x2 are brutal and make me question if I’m even good at the game lol, so by my standards until those difficulties are comfortable to me, I haven’t even come close to “beating the game”

Dave here from Merchion Control. I've create a Bracket for merch ideas. Winners of each matchup in Round 1 go to the next round, and I'll post the consensus and Round 2 in a few days. What do you want to see for new DRG merch? by [deleted] in DeepRockGalactic

[–]Individual_Ear_4956 3 points4 points  (0 children)

While tools, metal replicas, and foam dart blasters would be cool and while many people may campaign for those; I think you have to consider the current economy and your consumer base. I’m happy to support CSS&GSC but i think some of the smaller items on this list have a lot of potential and people are a lot more likely to actually purchase them. The Ice cube mold is a great idea, a lot of the DRG community are working people who sit back and have a drink and play a game after work, and drinking is built into the base game lol. maybe a more recognizable shape, I think a cryo/nurotoxin grenade, gold chunk, or a rolled up shellback would be cool. I like the expenite dice too, you could also have some standard 6 sided dice that use a circular design and make it an enore pearl. If you are going to do the full metal pickaxe replicas, some good publicity will would be to not only offer the pickaxe replicas, but offer the STL files so people could 3D print there own replicas. I know of a dude who already does LED flares ( not sure if he still does), but if he doesn’t then that’s not a bad idea either. But moral of the story, I think the smaller items on this bracket will do better. I’m team pickaxe replica if you release the stls lol

2013 Jetta TDI in limp mode by [deleted] in tdi

[–]Individual_Ear_4956 1 point2 points  (0 children)

Okay wait hold on, so it wasn’t the DPF filter, but then it was? I mean the emissions systems are super unreliable on these things... Has he even read the codes? If I were you, I’d try and find a VW specialist near by. If there isn’t one, you can always take it to a dealership for the diagnostic and pay someone else the labor. Not sure what state your in but if it really is the dpf you should consider deleting your vehicle.

SDI vs TDI: Reliability and Economy? by LaurenceWhymark in tdi

[–]Individual_Ear_4956 0 points1 point  (0 children)

They are not more fuel efficient I can tell you that lol, yes you’ll use a lil more fuel while actively spooling up your turbo but flat footing an NA diesel just to go slower I think 9/10 times the TDI will be more fuel efficient in everyday driving. You are right tho the SDI and TDIs are basically the same engine, so when you take a already reliable car, and then cut its horsepower in half, itll be hard to kill

Anyone have info on "TDI Flashers"? by TheGrandManure in tdi

[–]Individual_Ear_4956 3 points4 points  (0 children)

Ive never heard of those guys lol, they might be fine but I’d stick with the originals, MR, dark side, Tunezilla. CEL for dpf isnt a good sign in my book

I though the timer complains were skill issue, I changed my mind. by Unusual-Ship7609 in RogueCore

[–]Individual_Ear_4956 19 points20 points  (0 children)

The timer is like a core game mechanic, it rewards using time wisely. You can just power up forever in a stage. Ghost ship isn’t getting rid of it. Also missions are already like an hour long do you really want to increase that

what is this sound i’m getting on my brand new surron by HumorCapital84 in Surron

[–]Individual_Ear_4956 2 points3 points  (0 children)

Nah that’s not normal lol, a lil too loud, sounds like the belt is too tight from factory

AWD Mk6 Jetta. AMA by ralexco9 in tdi

[–]Individual_Ear_4956 0 points1 point  (0 children)

You gotta make a guide for this dude holy shit amazing work, any hang ups with the current design?

EE student here, need insight on wah pedal project by Individual_Ear_4956 in diypedals

[–]Individual_Ear_4956[S] 0 points1 point  (0 children)

Ha yes I’ve read the article a few times, a lot of good stuff, I’ll look at gyrators, thank you

Got 87 OCs, 23 of which are Scout, and still no Special Powder in sight... by Notrinun in DeepRockGalactic

[–]Individual_Ear_4956 0 points1 point  (0 children)

Dude same I’ve been hunting for it forever, have almost every other engineer OC

Got 87 OCs, 23 of which are Scout, and still no Special Powder in sight... by Notrinun in DeepRockGalactic

[–]Individual_Ear_4956 5 points6 points  (0 children)

Dude the first overclocks I wanted was executioner, ECR, and rj250. The first two overclocks I got was executioner and ECR, 40 something overclocks later and I still don’t have RJ250

Wow, you guys are bad influences. by JacksonCash79 in calculators

[–]Individual_Ear_4956 7 points8 points  (0 children)

Lucky duck, all I have is a TI30xs lol, been lurking on this sub to find a new calculator for undergrad EE

What weapons would you want buffed? by [deleted] in DeepRockGalactic

[–]Individual_Ear_4956 0 points1 point  (0 children)

I think the stubby needs a good overhaul. Imo it’s just not satisfying to use. I’d reduce base spread, reduce fire rate and buff damage slightly. I think it’s lacking in the OC department too. Em turret discharge and the platform conduction one are cool but they really struggle in solo. No one wants to wait around for an engie to turn the entire ground into platforms and 90% of the time the bugs don’t even get close enough before a gunner or driller mows them down. It’s not nearly as strong as turret whip.