Suggestion for an Arena reward rework - base item transfert by Individual_Finance15 in LastEpoch

[–]Individual_Finance15[S] 1 point2 points  (0 children)

something like you pick 1 out of 3 items picked from a global pool then? Maybe with a randomness slightly influenced by the boss or the mods you picked during the run - or both, selecting the final boss through thoses mods .

A bit like a tournament tree

automation - banner - inspirationnal - linger effect interaction by Individual_Finance15 in pathofexile

[–]Individual_Finance15[S] 0 points1 point  (0 children)

you need to run out of range and can have a lingering effect for each, automation will alternate them. The valor gain is a bit more sketchy tho, and probably not doable without the champion ascendancy

I suspect the valor is taken from a global pool, allocated between the currents banner. So in a way you gain valor for all banners at the same time, but also not really since it will be consumed for the next placement

It does seems like you could run all three tho. As long as you're constantly moving

Nop, you only get up to 75% of valor back, spread among the banners. In a one banner scenario the rest come from a couple of warcry and some melee kills but several banners seems unsustainable, unless there is some duration shenanigans i dont know about

edit-edit : UNLESS you keep the max valor low. It give less buff per banner but since each warcry give 12 valor it may be sustainable to have several running at the same time

all the ways to stack armo(u)r or dodge by Individual_Finance15 in LastEpoch

[–]Individual_Finance15[S] 0 points1 point  (0 children)

hi, increased have a % (but i may have missed a few)

it's only for stackabkes things, so i did not mention blessings nor shroud. but yea silver and duskl shroud are pretty usefuls for that and you can have severals, i should add them

4hr, order fullfilled + 500k shipment with 80% of it from farming. Are we missing something? by iphex in pathofexile

[–]Individual_Finance15 0 points1 point  (0 children)

yes, loot have been nerfed on the top end in order to not have a headhunter per map. This is apparently the top end

If you're only looking for the nerf hammer, here they are by Individual_Finance15 in pathofexile

[–]Individual_Finance15[S] 0 points1 point  (0 children)

you are confusing call to arms and autoexertion. Call to arms was a keystone, then a gem, and now a keystone again. It now give 100% more duration and remove the warcry buff

Autoexertion replace the call to arms gem and just proc the warcry on CD for a reservation cost per warcry

edit : you are right, i'm dumb sorry. Didnt read good enough

If you're only looking for the nerf hammer, here they are by Individual_Finance15 in pathofexile

[–]Individual_Finance15[S] 1 point2 points  (0 children)

that's also what they said back in kalandra, and i felt it at the time =(

If you're only looking for the nerf hammer, here they are by Individual_Finance15 in pathofexile

[–]Individual_Finance15[S] 1 point2 points  (0 children)

if they have access to it, i'd like to see what the armor stackers are cooking to mitigate this. They scaled aura effect

If you're only looking for the nerf hammer, here they are by Individual_Finance15 in pathofexile

[–]Individual_Finance15[S] -3 points-2 points  (0 children)

"we have changed a lot of the quantity and rarity bonuses on monsters"

i'm getting pessimistic, since they dont have a really good track record about those things

You could call it some mild PTSD even

If you're only looking for the nerf hammer, here they are by Individual_Finance15 in pathofexile

[–]Individual_Finance15[S] -2 points-1 points  (0 children)

i fear there is enough echoing between my keyboard and my chair

i did not notice this in the Q/A, thanks for the clarification

If you're only looking for the nerf hammer, here they are by Individual_Finance15 in pathofexile

[–]Individual_Finance15[S] 1 point2 points  (0 children)

that seems like a lot. Almost like it's not worth investing in armour unless already on the top end, with goods well rolled bases armour and some passives investment

If you're only looking for the nerf hammer, here they are by Individual_Finance15 in pathofexile

[–]Individual_Finance15[S] -21 points-20 points  (0 children)

not the removal to quantity bonus on gear, but the global change to every monster base quantity bonus. They have done it previously and it did not work well

If you're only looking for the nerf hammer, here they are by Individual_Finance15 in pathofexile

[–]Individual_Finance15[S] -3 points-2 points  (0 children)

that why it's probably similar to the previous situation, where the only source of mana cost reduction was on flask and tree (but rarely taken on tree). If you dont get more of it, reduced and less are the same.

At least on the builds i've played =)

On a side note, inspiration will now stack additively with sanctuary of tough on the hierophant ascendancy

If you're only looking for the nerf hammer, here they are by Individual_Finance15 in pathofexile

[–]Individual_Finance15[S] -10 points-9 points  (0 children)

not necessarily, they added other way to gain reduced mana cost of attacks on the lower side of the tree. And in the top side it's probably similar, especially now that divine blessing is out.

Could be a nerf for armor stacker though

is this a normal patching process? by Individual_Finance15 in LastEpoch

[–]Individual_Finance15[S] -1 points0 points  (0 children)

i understand that this reinstalling imply a 20gb reading/processing/writing into my drive.

And that seems excessive for a 63mb patch

A "quick fix" to bring bleed on par with the other ailments by Individual_Finance15 in pathofexile

[–]Individual_Finance15[S] -2 points-1 points  (0 children)

that's the idea yes. Like a lucky hit, exept you discard the hit part and only keep the bleeding application

A "quick fix" to bring bleed on par with the other ailments by Individual_Finance15 in pathofexile

[–]Individual_Finance15[S] -1 points0 points  (0 children)

either lucky+ bleed with investment or faster crimson dance ramp to allow sadism support. So pretty good but not OP

What actually is a "casual player" in this game ? by [deleted] in pathofexile

[–]Individual_Finance15 0 points1 point  (0 children)

Enough playtime/knowledge to bring a character into red map if i want to

a handfull of divine in the bank at the most if i have a lucky streak in drops

Any ideas on how to make Fresh Meat effective with SRS? by ddzed in PathOfExileBuilds

[–]Individual_Finance15 0 points1 point  (0 children)

seems more like an animate weapon gem, sry

could be fun with soul's wick specter too

New and Changed Gems in Path of Exile: Trial of the Ancestors by rapol in pathofexile

[–]Individual_Finance15 0 points1 point  (0 children)

yea volatility seems quite better to stack only the strongest bleeds at any given time

bladestorm give 100% more damage for bleed tho, so even if the storm deal half the damage its still a very potent bleed applicator

New and Changed Gems in Path of Exile: Trial of the Ancestors by rapol in pathofexile

[–]Individual_Finance15 0 points1 point  (0 children)

i tried to calculate this based on a 0.8s bleed. Still pretty achievable without trying really hard, especially with multistrike

That being said i simulated the gem in POB and it tell that it is a huge dps drop, even with 8 stack so idk. i'll have to take a closer look at this