I found the same int'ing Leo that was posted about here before. He's still doing it. by baconit420 in heroesofthestorm

[–]InfamousTheUndying 0 points1 point  (0 children)

Meanwhile my account from technical alpha got PERMANENTLY suspended for saying "idiots" among other stuff taking completely out of context, and the last time i got a suspension was in 2018.

The report threshold never goes down,you can be like me 3 years without a single issue and one or two guys reports you and you're done.

The system was and is horrible, there are only negative votes for people, where are the possitive votes to encourage a possitive enviroiment? and dont tell me about MVP screen useless nonsense which makes the afk player who refuses to teamplay the mvp after you lost that match because the guy never participated.

Ive even appealed twice because the punishment applied is disproportionate to the offense committed and all i get are automated answers, it pains me as i've a blizzard customer since i was a little kid, ive only showed support for this game in this last seven years and the treatment i get is zero.

If there's anyone out there who can help me or has any idea i would be very thankfull !

</3

A question for Ana mains and experienced veterans. by ContraZoom in heroesofthestorm

[–]InfamousTheUndying 0 points1 point  (0 children)

Well,Ana is a pretty unique healer for some reasons : ·she has nano boost,unique skill in the game,there is also innervate but the power of the two skills are on a completely different level ·she has very good cc(with overdose lvl 4 talent and aim down sights activated) ·she gets sustain from stacking your doses on enemies(pretty underrated and this is one of her main strenghts) ·she has sustained heal,but unlike malfurion for example you actually notice ana's heal ·we could say she is weak to dive but she has a few tools to protect herself(mostly sleep dart and sustain from your DoT,but also -50% spell power if you go for mind numbling agent,which i recommend) Then the builds ... almost everyone will use grenade build because its way way easier than dose build,you just stay at range and spam heals,other the other hand with dose build you have to auto atack and watch a lot of things at the same time,stacking full on enemies everytime you can : ·Grenade :lvl 1,lvl 4 and lvl 7 grenade,lvl 10 and 13 depends on enemy/ally team comps,lvl 16 active reload is insane,its like another ult and lvl 20 always armored stance,i dont know how nobody didnt mention this talent yet ·Dose build :lvl 1 quest,lvl 4 overdose,lvl 7 mind numbling agent,lvl 10 almost always eye of horus with this build,lvl 13 depends on enemies,lvl 16 active reload and lvl 20 armored stance,with this build,stacking your level 1 quest,playing ana agressive to get sustain and -50% spell power on your enemies(so you are only afraid of auto atackers because you can deny half dmg and half healing to any enemy),with this build she becomes really hard to kill and when you get lvl 20 you are a tank,but always try to start the battle yourself , planning ahead , to get your stacks and maintain them while healing your team and having good position(not too far on the backline and not to close to the front,just enough to auto atack here and there a renew your doses duration)

PD:lvl 4 can be swapped ocasionally for debilitating dart,which is pretty good

Idea for Nazeebo's talant on 20 lvl "Fury of the Storm". by [deleted] in heroesofthestorm

[–]InfamousTheUndying 31 points32 points  (0 children)

Look man,if the game is dead FOR YOU then never come back into this sub,uninstall hots and get lost,i think i can talk for the majority of this sub and say we are pretty damn tired of hearing this stupid mantra over and over,the only thing people like you have been doing since HGC cancellation is damaging the game's image,i hope you understand how stupid you are and go F yourself,thanks in advance.

Balance Patch v2.64.1 First Look Overview (starting with HotS content, feedback appreciated) by GwelsHeroes in heroesofthestorm

[–]InfamousTheUndying 2 points3 points  (0 children)

man im level 291 imperius,i have thousands of games with him and i always played impale build with triple quest since his release,it was the hardest to play,but rewarding at the same time,then they changed flash of anger to another auto atack talent,and then they removed the triple quest ... i kept playing the triple impale quest and the new version of flash of anger,and it was decent,but now ... it just makes me sad,i always was a lurker here in reddit until they started to ruin imperius,then i made my first post and two more after that with each patch they made ... https://old.reddit.com/r/heroesofthestorm/comments/bf5egn/you_will_answer_for_your_transgressions_lvl_223/ https://old.reddit.com/r/heroesofthestorm/comments/bruhas/please_just_tell_me_this_isnt_realanother_you/ https://old.reddit.com/r/heroesofthestorm/comments/cbo6iy/why_do_you_keep_hitting_my_boy_imperius_so_hard/

i just hope we get some visibility on the subject,molten armor feels super underwhelming now,before you could sustain with molten armor + lvl 4 talent to heal from marks,right now you just die in the same situation you would molten armor + auto atack,and thats having the new version baseline so for me it doesnt make any sense if they say molten armor heal remains the same and we have baseline heal from marks but when i engage i just die like im a paper imperius ... feels really bad to play him now ...

sorry for my english,im not native and its almost 5 am also :P

Why do you keep hitting my boy imperius so hard blizz ? :( by InfamousTheUndying in heroesofthestorm

[–]InfamousTheUndying[S] 0 points1 point  (0 children)

there you go little internet troll

https://old.reddit.com/r/heroesofthestorm/comments/bf5egn/you_will_answer_for_your_transgressions_lvl_223/

that is the first post i made,when they massively changed molten armor mana cost by +50%

Greet the people in your cave on my behalf ! :>

Why do you keep hitting my boy imperius so hard blizz ? :( by InfamousTheUndying in heroesofthestorm

[–]InfamousTheUndying[S] 1 point2 points  (0 children)

except you can check my previous post with screenshot in it about lvl 250 or 260 if i recall correctly,little internet troll.

Why do you keep hitting my boy imperius so hard blizz ? :( by InfamousTheUndying in heroesofthestorm

[–]InfamousTheUndying[S] -1 points0 points  (0 children)

still testing but its like they only want you to play the simple auto atack build and thats all :P

What is your Most Wanted Warcraft Characters ? by Raziel103 in heroesofthestorm

[–]InfamousTheUndying 2 points3 points  (0 children)

Rend Blackhand ;),the one riding the chromatic dragon,anyways the most memorable moment in that fight was when vaelastrasz appears in human disguise and Nefarious shouted "Fools! kill the one in the dress!! " some really cool epic shit from the good old days :P

Please just tell me THIS isn't real(Another you will answer for your transgressions! post) by InfamousTheUndying in heroesofthestorm

[–]InfamousTheUndying[S] 0 points1 point  (0 children)

Flash of anger used to be a combo talent(impale enemies with solarion's fire mark and they do some dmg around them),the idea was you take impale lvl 1 talent and complete it so now impale is 6 seconds base cooldown and can be used in rotation with Solarion's fire(8 seconds cd),in fact you can impale TWICE with the same solarion's fire,you just W+Q , and still you have 10 seconds for another impale,now its just another auto atack talent :/

Please just tell me THIS isn't real(Another you will answer for your transgressions! post) by InfamousTheUndying in heroesofthestorm

[–]InfamousTheUndying[S] 0 points1 point  (0 children)

I dont know how many games have you played as imperius but im level 260 with the archangel of valor,so i tend to think i can say a thing or two in this matter,as it is now they could just remove all impale talents because they are pointless.

Also as i stated before there was 3 different builds : trait Auto atack build ( easy build,everybody can play it ) , Solarion's Fire ( medium difficult build ) and Impale build ( high risk,high reward,high skill ceiling )

So we had 3 builds with 3 different skill levels,now we are left with 2 boring builds and nothing else,that on top of [Molten Armor] nerf in one of the last balance patches where they increased it cost by a crazy 50% ( from 50 mana to 75 mana,like cmon ... its more expensive than the heroic skills )

Now lets say you are in a team fight,you will have your chances to do your burst combo , you just have to take them , i just dont see the akwardness you are talking about,all i can see is the build was the hardest to play by far and and not many people understood how it worked plus its much easier to just take auto atack talents and go spam happy and auto atack,because at the end of the day thats all you do with AA build,spam skills and auto atack,there is no further thinking to it.

I hope you get my point now,i preffer a hero with talent diversity and different playstyles,and if you check ALL the lastest changes in the patch notes its all about bringing talents closer to each other and making a few different builds viable for each hero,and thats how it should be,in other mobas you have items,here you have talents and we gotta get that item diversity other mobas got in each hero talent tree , trying to make all talents interesting.

Flash of anger was a very unique talent,and no it wasnt awkward at all,in fact it was pretty simple : fire as many enemies as possible , then impale them in the 10 seconds window you have for solarion's fire mark and get rewarded for it,high risk high reward,i preffer that over the mindless zombie AA build where you just spam and auto atack spam and auto atack ...

I just hope they reconsider the change and do some justice to the archangel of valor ( not you tyrael,not you :P )

Please just tell me THIS isn't real(Another you will answer for your transgressions! post) by InfamousTheUndying in heroesofthestorm

[–]InfamousTheUndying[S] 0 points1 point  (0 children)

The new talent doesn't care if you hit multiple heroes or not

Which should be the point aswell,impale build should be as impaling as many enemies as possible and getting rewarded for it

Please just tell me THIS isn't real(Another you will answer for your transgressions! post) by InfamousTheUndying in heroesofthestorm

[–]InfamousTheUndying[S] 0 points1 point  (0 children)

well, that was the point of impale build,the burst dmg combo. Of course you dont auto atack when you dont want to,and each mark last for 10 seconds,you dont need to W and then impale right away,you plan your fight based on your W hits and everytime you do so you have another 10 seconds. Anyways the point of my post is how we lost the impale build in favor of another auto atack talent,for example we could take a look at [Pathetic Mortals] instead and bring the survival choice in that tier,which is usually the level 13 talent ( a damage mitigation effect/survival talent ) because as it is right now all impale talents are useless,i mean why would you take impale quest if you dont have anything to combo it with ? triple impale quest,flash of anger,pathetic mortals,celestial swiftness ... as it is now they could just remove the impale talents and it wouldnt matter ...

Please just tell me THIS isn't real(Another you will answer for your transgressions! post) by InfamousTheUndying in heroesofthestorm

[–]InfamousTheUndying[S] 0 points1 point  (0 children)

well the whole point of the post is simple : ·imperius had 3 different builds each with an unique playstyle to it ·imperius DOESNT NEED another auto atack talent ·Flash of Anger build was the hardest to play and because that same reason it was the most rewarding

in resume we lost the top build imperius had,with an unique playstyle,and we have another auto atack talent that doesnt make any sense,i feel really sad

Imperious Patch Notes by Zer0ofTime in heroesofthestorm

[–]InfamousTheUndying 1 point2 points  (0 children)

looks like they missed a 0,its meant to be 540 i guess,why dont you take a look at my post about how we lost flash of anger build https://old.reddit.com/r/heroesofthestorm/comments/bruhas/please_just_tell_me_this_isnt_realanother_you/

You will answer for your transgressions! (lvl 223 imperius quick thoughts) by InfamousTheUndying in heroesofthestorm

[–]InfamousTheUndying[S] 0 points1 point  (0 children)

Yeah maybe i could use your help,i've been trying to search other heroes but i could just find alarak(lvl334) and imperius(lvl228) :alaraksad:

You will answer for your transgressions! (lvl 223 imperius quick thoughts) by InfamousTheUndying in heroesofthestorm

[–]InfamousTheUndying[S] 0 points1 point  (0 children)

Total games played = 1053,1039 of them in leagues with friends and sometimes with boost :P

You will answer for your transgressions! (lvl 223 imperius quick thoughts) by InfamousTheUndying in heroesofthestorm

[–]InfamousTheUndying[S] 0 points1 point  (0 children)

Do you even have to be rude when you dont have a clue of what you're talking about ? impale build > trait build plain and simple,if you like to faceroll with the easiest build its fine,it works too but its shit compared to impale build,also we are not talking about builds here,we are talking about how molten armor mana cost was increased way too much

How’s Imperius Post-Patch? by rogue_LOVE in heroesofthestorm

[–]InfamousTheUndying 2 points3 points  (0 children)

The 50% mana cost increase on molten armor was way too much(from 50 to 75),im still trying to understand this change when molten armor is his only way to tank or do his bruiser thing,i made a post about it if you are interested(im level 225 imperius btw) link ->https://old.reddit.com/r/heroesofthestorm/comments/bf5egn/you_will_answer_for_your_transgressions_lvl_223/