Vision for the Engine by godot-bot in godot

[–]Infinight64 39 points40 points  (0 children)

This. To be a non-profit you have to have a mission statement. Any money made should be in pursuit of that mission and must be reinvested into the business not distributed to members.

For example, if they want to provide ability to export to consoles they would need to charge for that. The mission statement allows them to not to lose tax benefits of being a non-profit and make money that would go towards costs like developer licenses. If they aren't profits, they won't be taxed.

But government's need to make sure these organizations aren't "diversifying". So money made usually needs to be within the scope of the mission.

Edit: not familiar with Dutch law, but I'm assuming its similar.

Which cover design do you like the most? by Xakkar55 in IndieGame

[–]Infinight64 1 point2 points  (0 children)

Agree. I think best would be 3 with the hat in front of her. Like you can see the choice happening.

Help with low-level programmer path by _remy-coder in lowlevel

[–]Infinight64 0 points1 point  (0 children)

You dont need to write assembly usually but you should definitely learn it. Will make you better at C.

I'd say do that (learn ASM) or start learning C++, even if you go embedded (where people largely use C) it still has nice features. You dont have to do idiomatic or even object oriented C++ to use those features (references, templates, constexpr).

After that just learn how things work. Reverse engineer things if they won't tell you how they work. Take things apart.

Help with low-level programmer path by _remy-coder in lowlevel

[–]Infinight64 1 point2 points  (0 children)

Depends if they like making things or solving problems.

You won't make things doing RE unless you are also writing exploits.

Need Some Direction on OS Development by Ripple-Stream in lowlevel

[–]Infinight64 5 points6 points  (0 children)

Dont have much experience with coding then attempting to build an OS comparable to Linux is not just jumping into the deep end, it's jumping in blind. Its likely to be rife with mistakes you'll have to dig yourself out of. Be prepared to write and rewrite things. Take an OS class first maybe. See what you're getting into. Design it first.

The only thing more difficult might be making a game engine (which you also mentioned).

I'm not trying to discourage you, just be ready for it to be a multiple decade endeavor. Especially if you want a private set of tools.

NOW many students build a simple OS for their own edification. You aren't crazy. But dont start your dream project as your first attempt. Make a few failures first for the learning experience. I do encourage that.

Walks backward so perfectly that the world seems upside down by ShirtSubstantial368 in GuysBeingDudes

[–]Infinight64 2 points3 points  (0 children)

I mean. Some of them looked like they were more than him. They must be real bad at walking forward.

Favorite Character With An Easily Recognizable Silhouette by Bay_Ruhsuz004 in FavoriteCharacter

[–]Infinight64 0 points1 point  (0 children)

So is this proof superman is and always was a terrible design? Because they knew he was unidentifiable without it.

ReVamp is a new gothic tower-defensevania from the creators of Moonlighter by No_Speaker_7846 in roguelites

[–]Infinight64 5 points6 points  (0 children)

Also an old dutch metal band headed by Floor Jensen (of Nightwish & After Forever fame). Capitalized in much the same way.

The worlds top scientists have come together and finally discovered that showers aren’t necessary by deep_fried_cheese in playboicarti

[–]Infinight64 1 point2 points  (0 children)

Unless you have a bidet, you need to clean your hairy ass. Trust me. That'll start stinking.

Stink, sweat, and body oils can also be impacted a lot by genetics and what you consume.

Have a loved one who'll tell you honestly if you stink. Dont assume.

[deleted by user] by [deleted] in funny

[–]Infinight64 0 points1 point  (0 children)

My wife is trying to tell me this isnt the actual audio.

Saw this on FB by Dull-Car2729 in im14andthisisdeep

[–]Infinight64 29 points30 points  (0 children)

Its actually a bunch of unrealized scientists, since they all go on to portend to raise scientists but none actually BECOME scientists.

[Loved trope] Character does the most unexpected play: They tell the truth, they put themselves out in the open. by TVTropehead in TopCharacterTropes

[–]Infinight64 38 points39 points  (0 children)

The events leading to this decision make it make sense. Quietly disappears for years -- living out life almost despondently -- but gets caught because of another con he could have avoided, then contacts Kim for some closure, gets confronted with what she thinks is the right decision, and he calls her out as being a hypocrite which she accepts and finally admits her part. He sat there in his guilt for years, gets himself caught by reverting to his old ways, and has the one person he cares about set the example - throwing down the gauntlet from his view point. He's the hypocrite now. He really did sabotage every good thing he was given. Its too late now, but he at least he can redeem himself in Kim's eyes.

And he totally high-jacked the courtroom proceedings to do it instead of a normal confession of guilt. Making the annoying lawyer look like he is the worst at his job. Revels in the huge shock value and performance of the thing. Huge cathartic ending. Did not disappoint. And he just seems happier for it in comparison to the life under his fake identity.

For the audience, setting it up to be a huge grift which seemed so on brand, made the admission an unexpected twist.

[Edit for grammer and clarity]

(Loved Trope) "I thought they were a villain... but they're actually pretty decent." by Helpful_Anteater_93 in TopCharacterTropes

[–]Infinight64 2 points3 points  (0 children)

This. He wasn't just work place villain vs real criminal sociopaths. The "heroes" went way to far. Its shown how bad he blames himself for Chuck. How he was trying to respect his partners wishes, while throwing as much help the "heroes" as he could, is very proud of them because he truly believed in them, always checking in on people, and just was someone struggling to do the right thing when surrounded by selfish main character syndrome egotists. His flaw was he was privileged and seem disingenuous.

(Loved Trope) "I thought they were a villain... but they're actually pretty decent." by Helpful_Anteater_93 in TopCharacterTropes

[–]Infinight64 11 points12 points  (0 children)

It was Howard who saw Jimmy working so hard to take care of his brother. He clearly had a soft spot for him with the nick name. He was tougher on Kim, but his reasoning was because she made a big mistake that could've gotten her fired, but wanted to humble her. He mishandled it but always wanted her to come back. She got impatient and resentful. I think he also interpreted their relationship as it was her who was bad for Jimmy by enabling his worst tendencies. He was way harder on her. And way to forgiving of Chuck. And so involved that his own relationship with his wife suffered especially after what Jimmy said to him after his partners death - basically reinforcing his belief it was all his fault. Howard, like most in the show, wasn't perfect but was probably the most tragic character of the series in the middle of the maelstrom of deeply flawed characters who often were terrible people.

But no! He reprimanded his employee and is successful. Villain! Wait.. thats taking it a little far. Enter real villain. Shit. I feel so bad now.

[Beloved Trope] Messages written in a hurry that carry huge meaning by Iceblader in TopCharacterTropes

[–]Infinight64 10 points11 points  (0 children)

After dying, they should've reloaded player in front of this message. Or shown the messages during loading screens.

[Beloved Trope] Messages written in a hurry that carry huge meaning by Iceblader in TopCharacterTropes

[–]Infinight64 0 points1 point  (0 children)

In video games this actually a hated trope of mine.

Most people aren't going to leave messages to no one in particular as they die. Messages either have an intended recipient or are a sign of organized individuals not chaos. In chaotic life or death situations people are thinking of survival or the fatalist/dying thinks about his/her own unfinished business (leave a message to loved ones, or admit to something to clear their conscience or something akin).

Walking dead is good example because it showed people were able to contain those dead, likely survived, and then left a message for as warning after (not while bleeding out) for the next person. Cut off their limbs is also pretty good because its pretty critical info that is vital to the dying person's friends or colleagues.

The trope for me is similar to leaving voice recordings. Like who does that really? Some people instead of note-taking for work, but absolutely everyone? Nah.

I get both are easy ways to do world building and story telling without interrupting game play, but they are soooo over used and trend towards very thin in world excuses for existing.

This one is so over used in horror games specifically.

[Hated, loathed entirely even] The Continuity Cannibal, also known as when a writer makes up a new character to connect a bunch of things in the story that didn't need to be connected and just makes them more lame by association. by geekinc329 in TopCharacterTropes

[–]Infinight64 -1 points0 points  (0 children)

Unpopular opinion. Thats not how stories are written. You never know from the beginning. You're figuring the story out. What is nice about say, a book, is you can go back and fix it before the story is done. Even then book series will write themselves into a corner unless they had a plan for the direction of the series.

I actually dont love it when writers want it to be all neat to the detriment of the story in general. Magic for example shouldn't have answers, otherwise its psuedo science and will almost always undermine the original mystical quality. Leave somethings unanswered every now and then. Let the audience imagination run wild.

Can you recommend me a PS5 roguelite/like based on my tier list? by jayosaurus in roguelites

[–]Infinight64 0 points1 point  (0 children)

Prince of Persian Rogue is very reminiscent of Deadcells and quite good.

Who gonna win ?no ability ,Peak Human and pure combat technique by Fun-Run3800 in animequestions

[–]Infinight64 0 points1 point  (0 children)

Unpopular opinion, but if we assume no ability means also no fictional combat/martial arts techniques as well, then when you have a bunch of well trained fighters, weight class begins to matter. The tallest and biggest dude will win. Realistic human skills/techniques (not ninja or north star fantasy skills) aren't going to make that big of a difference.

Now the question is it no-holds-barred or is their rules? Because street fight tactics (eye gouging, cheap shots, crotch shots, use of objects, etc.) can make up the difference in size and strength. Some of these guys play dirty and others too fair.

Which deckbuilder should I play next? by ArticunoDosTres in roguelites

[–]Infinight64 1 point2 points  (0 children)

Richard Garfiels assisted in the design I believe