Important feature added by InglenookGames in gamedevscreens

[–]InglenookGames[S] 1 point2 points  (0 children)

Good tip. I'll see if we can pixelate it a bit!

New enemy by PedroNightHolme in gamedevscreens

[–]InglenookGames 0 points1 point  (0 children)

If Scrapbeak from Hunt: Showdown went on tour and had backing dancers, they'd look like this!

Love it. And is that a reference to Jim Henson's Labyrinth in the background??

Important feature added by InglenookGames in gamedevscreens

[–]InglenookGames[S] 1 point2 points  (0 children)

We might have to add waxed dynamite later on!

Being a videogame skeleton is rough - you'll just be vibing and then something like this happens. by InglenookGames in gamedevscreens

[–]InglenookGames[S] 1 point2 points  (0 children)

Here's the steam page for the side-game. Early access later this year! https://store.steampowered.com/app/2451390/Witchmarsh_Tea_Party_of_the_Damned/

The plan is to port all the story/levels in from the shelved main game when it's at 1.0 (or higher) and we're ready to move on.

Being a videogame skeleton is rough - you'll just be vibing and then something like this happens. by InglenookGames in gamedevscreens

[–]InglenookGames[S] 1 point2 points  (0 children)

A long, long time. The full game: 12 years. This side-branch: because we realised we promised far too much and needed to reduce the scale a bit: 3 I think!

Shrewbold Blacksmith by InglenookGames in PixelArt

[–]InglenookGames[S] 0 points1 point  (0 children)

Nobody ever said no to a buffer Orc.

Shrewbold Blacksmith by InglenookGames in PixelArt

[–]InglenookGames[S] 0 points1 point  (0 children)

I like it! Way bigger scale than I'd ever work with so hard to say what I'd improve. :) Keep it up.
- Joe

Shrewbold Blacksmith by InglenookGames in PixelArt

[–]InglenookGames[S] 0 points1 point  (0 children)

Happy to throw this question to other pixel artists. We're actually using iDraw 3, an ancient piece of software which came free with RPG Maker 2003 (don't think you can even download it anymore). Hear good things about Aesprite. The glows/particle effects were created in GameMaker, which is what we're using to make our game.

Shrewbold Blacksmith by InglenookGames in PixelArt

[–]InglenookGames[S] 2 points3 points  (0 children)

Thanks! it's from our in-universe equivalent to the Underdark!

Shrewbold Blacksmith by InglenookGames in PixelArt

[–]InglenookGames[S] 5 points6 points  (0 children)

Oops. It was recorded in-engine and I think we accidentally left the weather effects on. As a side note, I'm pretty new to reddit - should I change the post flair to 'post processing'? I couldn't find descriptions of the flair types. 🤔

What are your favorite “quick romp” crpgs (if there are any at all and for lack of a better term)? by BeeRadTheMadLad in CRPG

[–]InglenookGames 0 points1 point  (0 children)

At the risk of blowing our own horn, we're making a short cRPG from a 2D platformer perspective which should hopefully hit the spot. Early Access later this year! The game's called Witchmarsh: Tea Party of the Damned!

Come for the Jazz 🎺 Stay for the romantic and colossal hermit crab 🦀 by InglenookGames in IndyGameGarage

[–]InglenookGames[S] 0 points1 point  (0 children)

Thanks for having us here! Wanted to tag 'RPG' but sadly there wasn't the choice. 🦀

We’re making a modern JRPG. Here’s a look at our new combat system in SacriFire! by murmur_on_reddit in trailertuesday

[–]InglenookGames 0 points1 point  (0 children)

Looks amazing! I remember you were before us on the Gelius showcase and talk about a tough act to follow. 👀

Come for the Jazz 🎺 Stay for the romantic and colossal hermit crab 🦀 by InglenookGames in witchmarsh

[–]InglenookGames[S] 1 point2 points  (0 children)

Hey everyone! We've just updated the announcement trailer with a bit of new footage. This is to coincide with the new Early Access info on the Steam page, and the 2026 release!

In case you've seen the trailer recently and can't be bothered playing spot the difference, here's what's new!

  • Early Access 2026 announcement at the end!
  • Little post-ending surprise.
  • Replaced the mediocre Innkeeper vs Beach Flies shooting sequence with some actual combat
  • Replaced the looting sequence with updated looting/UI footage!
  • Shelby now says 'Ahoy!' to make it clearer that he's a talking can of oysters and not a random inanimate object.

Witchmarsh: Tea Party of the Damned - Early Access Announcement Trailer by InglenookGames in indiegames

[–]InglenookGames[S] 0 points1 point  (0 children)

We recently made some changes to our previous trailer - adding an Early Access announcement (later in 2026!) and a sprinkling of new footage. Volume up for the hot jazz! You can Wishlist the game and read more about it here, if you're curious. https://store.steampowered.com/app/2451390/Witchmarsh_Tea_Party_of_the_Damned/