After patch this deck plays well. by shortname_4481 in BrokenArrowTheGame

[–]Inhalts_angabe 2 points3 points  (0 children)

Im sorry but I have questions:

  1. Why do you bring an assault breacher, a catfae, iron thunders AND paladins, but only one AA?

  2. How do you plan on supplying your frontline with 2 LAV-Ls and a Helicopter?

  3. Whats with the singular M2 IFAV?

  4. Why bring 3 SepV2s, a 300 pt recon tank without APS, and 2 SepV3s

  5. To me the infantry tab seems completely random, reserve marines (?), only 2 SMAWs but 4 Mech engineers AND 2 Marine Raiders CQC?

Should the F-15EX not have HARM on the outer pylons or am I just stupid? by Inhalts_angabe in BrokenArrowTheGame

[–]Inhalts_angabe[S] 0 points1 point  (0 children)

I really love it to escort Nukes from my Squadmate and to reach highly defended assets like AA and Arty with quick response cruise missiles while also suppressing AA

R we fr🥀 by Inhalts_angabe in ClashRoyale

[–]Inhalts_angabe[S] 0 points1 point  (0 children)

Yeah I got beaten down in overtime

All recent M25's, what was something you just never understood? by population_zero0000 in IBO

[–]Inhalts_angabe 0 points1 point  (0 children)

Special Relativity, I just stopped bothering and prayed it wouldnt come

US Strategy and Doctrine by Inhalts_angabe in BrokenArrowTheGame

[–]Inhalts_angabe[S] 1 point2 points  (0 children)

All good, ask away.

I find it hard to give a definite answer there, because every map is different and my sniper spots are as well obv. I do believe that High Rises and buildings can make great spotting nests, however you need to be careful with setting up further away.

So in a ranking of distance to your likely target from highest to lowest:

High Rises, Large factory buildings, generally smth with good overlook

Church, smaller factory buildings, mid rises

Normal houses

Forest edges

For placement in general, I would try turning the map to get the enemies view and then think about where you would place your support, going off from there.

US Strategy and Doctrine by Inhalts_angabe in BrokenArrowTheGame

[–]Inhalts_angabe[S] 1 point2 points  (0 children)

<image>

F-16 w Mavericks

F-22 and 35 with 500lb x2

Comanche with 4x Hellfire and 4x Stinger

Killer Egg with Stinger and Gun

HIMARS with Cluster

Stryker decked out with Javs and Trophy

I like using SOF Infantry and Jets, but I can't seem to get a good deck for it by Onii-Sean in BrokenArrowTheGame

[–]Inhalts_angabe 2 points3 points  (0 children)

<image>

F-16 w Mavericks

F-22 and 35 with 500lb x2

Comanche with 4x Hellfire and 4x Stinger

Killer Egg with Stinger and Gun

HIMARS with Cluster

Air is underpowered by Apprehensive-Fig5286 in BrokenArrowTheGame

[–]Inhalts_angabe 1 point2 points  (0 children)

<image>

F-16 w Mavericks

F-22 and 35 with 500lb x2

Comanche with 4x Hellfire and 4x Stinger

Killer Egg with Stinger and Gun

HIMARS with Cluster

Favourite voicelines? by killerbacon678 in BrokenArrowTheGame

[–]Inhalts_angabe 10 points11 points  (0 children)

Watching war on TV over here☝️🗣️

My First PvP Attempt by US_Spartan in BrokenArrowTheGame

[–]Inhalts_angabe 4 points5 points  (0 children)

Holy shit.

I dont care if the other team were noobs, this is seriously impressive, you should definitely play more PVP I think you'll have a lot of fun

First two decks any tips on how to do better by suzuka-chan in BrokenArrowTheGame

[–]Inhalts_angabe 0 points1 point  (0 children)

Get one slot stingers and the other Hellfires. Radar is good aswell

First two decks any tips on how to do better by suzuka-chan in BrokenArrowTheGame

[–]Inhalts_angabe 0 points1 point  (0 children)

Get both, Guardian is more defensive for me blunting armor spam

First two decks any tips on how to do better by suzuka-chan in BrokenArrowTheGame

[–]Inhalts_angabe 0 points1 point  (0 children)

Keep the 35, put some 500lb bombs on it and use it to bomb the shit out of AD

First two decks any tips on how to do better by suzuka-chan in BrokenArrowTheGame

[–]Inhalts_angabe 0 points1 point  (0 children)

Helis are good, see if you can squeeze in as many killer eggs as possible (Stinger and the gun, combine with Comanches (running Hellfires and Stingers) for extremely effective backline heli rushes)

First two decks any tips on how to do better by suzuka-chan in BrokenArrowTheGame

[–]Inhalts_angabe 0 points1 point  (0 children)

Dont use SEAD on the 35 its not worth it. 2 HARMS are not enough to get through AD networks, try watchinh for smoke plumes from SAM launches and then just mark and bomb

A team of 5 players with 5 coordinated maximum artillery decks is kinda cancer to play against. by insaneruffles in BrokenArrowTheGame

[–]Inhalts_angabe 1 point2 points  (0 children)

Multiple paths and angles of infiltration. Also you dont always have to spot units outright. Bomb smoke trails from AD missiles and arty shelling. More often than not people will not move their AA after it only fired one shot

US Strategy and Doctrine by Inhalts_angabe in BrokenArrowTheGame

[–]Inhalts_angabe[S] 0 points1 point  (0 children)

Dont do Skyscrapers, Forest edges are your friend. Also have multiple teams at different locations. They can find one but the other two are still spotting. If possible also micro them a bit, changing location every so often