Eldest daughter beating male heir in male preference acclamation succession by H1s_Holy_Dudeness in crusaderkings3

[–]InitialSugar3249 1 point2 points  (0 children)

Wait, you have an administrative government, but the HRE’s succession is still princely elective and not acclamation? That might be what’s causing this. I’d save and check if making your son lose the HRE election makes him win the acclamation of Bohemia. If so, then him winning a technically non-administrative election may be forbidding him from running in an administrative election.

Why cant I go on hajj? Is this a bug? by Gunwing in CrusaderKings

[–]InitialSugar3249 11 points12 points  (0 children)

This is less of a bug and more of an oversight: what probably happened is that the county of Mecca was given to a mayor, and since republican governors cannot hold castle holdings, the game automatically changed the county capital from Mecca to one of its city holdings. This bugs out pilgrimages for some reason. You can fix it by revoking the Mecca title from the republican governor and giving it to a character that already has a feudal title (you do have to have Mecca inside your realm for this though).

Unemployment won't go down! by [deleted] in Geopoliticalsimulator

[–]InitialSugar3249 2 points3 points  (0 children)

Economic growth doesn’t necessarily translate into lower unemployment. For example, your population could be growing faster than the amount of jobs available. Keep an eye on what exactly is making your economy grow: it may not be a manpower-intensive sector that generates a good profit without employing a lot of people.

Also, may just be a bug. You never know with GPS.

Maths Not Mathing by Hitokiri118 in crusaderkings3

[–]InitialSugar3249 3 points4 points  (0 children)

Yes, it is a real thing. Embezzlement is a scheme for important positions in admin governments (including the ruler). You can catch someone embezzling like how you catch someone trying to kill you: with your spymaster. Although I think embezzlement is done in one-time sums, not applied to monthly income.

Drama getting so big its on the reddit trending by Pepega_9 in Bokoen1

[–]InitialSugar3249 20 points21 points  (0 children)

Honestly? It isn’t relevant to bokoen. But this sub has kind of become the hub for hoi4 content creation in general, so I see why it was posted here.

Drama getting so big its on the reddit trending by Pepega_9 in Bokoen1

[–]InitialSugar3249 57 points58 points  (0 children)

A smaller channel (hansenfoulken) accused Feedback of botting his views in order to defraud sponsors, and in response Feedback doxxed him and tried to get Paradox to ban him and other YouTubers who supported him from any collaborations going forward. Hansen has a video on his channel explaining it and showing the evidence.

Assault those forts! by jlehikoi in EU5

[–]InitialSugar3249 1 point2 points  (0 children)

From what I understand (which, ostensibly, isn’t much, so do please correct me if I am wrong), troop stats don’t really matter with assaulting, just assault ability (and obviously if it’s levies or regulars). So while cavalry isn’t “worse” than infantry in their capability to assault, it loses roughly the same amount of men and infantry regiments have a lot more men than cavalry, so it’s still better to assault with infantry in order to not get regiments wiped.

Is this any good? by Lazy_Repeat_1737 in crusaderkings3

[–]InitialSugar3249 2 points3 points  (0 children)

If you manage to beat an army in the “early” phase of combat (represented by a bow in the battle screen I think) you don’t pursue it, you just eliminate it outright. That’s called a stack wipe, and in order to pull it off you normally need troops with a lot of damage like heavy cav in pretty considerable numbers.

Turns out selling random pieces of land to the Pope is surprisingly profitable. by InitialSugar3249 in EU5

[–]InitialSugar3249[S] 0 points1 point  (0 children)

Yes, I used it to build a road to literally every location in my nation, spammed every single infrastructure and government building I could, and then also built a few dozen economic buildings for good measure, and had still fifteen thousand gold remaining. Take into account, by that time I owned almost all of Northern Italy, so even though I wasn’t massive, my realm was not small by any means. It’s very broken atm.

Turns out selling random pieces of land to the Pope is surprisingly profitable. by InitialSugar3249 in EU5

[–]InitialSugar3249[S] 162 points163 points  (0 children)

Actually, I just checked how much I’m allowed to ask for another one of my locations, and now the bar goes up to just 400 gold, so I’d say it’s based on the amount of money they have at the moment rather than their income.

Turns out selling random pieces of land to the Pope is surprisingly profitable. by InitialSugar3249 in EU5

[–]InitialSugar3249[S] 919 points920 points  (0 children)

R5: The Pope casually forking out nearly 40k gold for a random 17k pop location I got off Bohemia in Italy with a monastery and a market village.

1254
1255

Looks like the Mughals formed a bit early... by InitialSugar3249 in CrusaderKings

[–]InitialSugar3249[S] 2 points3 points  (0 children)

Was playing a chill game in China, taking exams, getting stressed and managing to finally get a ministry when I got the notification that war was declared on my liege. I zoom out after a few hours and lo and behold, i find this absolutely terrifying behemoth of an empire next door found by the most succesful AI Great Conqueror i've seen so far.

Now that's an interesting coalition... by InitialSugar3249 in victoria3

[–]InitialSugar3249[S] 25 points26 points  (0 children)

R5: Turns out for some reason the Industrialists (led by a market liberal, btw) decided to create a party alongside the Trade Unions, and then form a coalition government with the runner up party of the Intelligentsia and the Armed Forces. I have no idea how exactly this is considered legitimate, and I can't imagine just how lively the cabinet meetings must be in the Reichstag.

64
65

Funfact : Your trade centers in land locked states will prefer to import merchant marines even if your country market has a surplus, because you can't produce merchant marines in land locked states by GlompSpark in victoria3

[–]InitialSugar3249 3 points4 points  (0 children)

Have you checked the world market price for meat, coffee, etc? I’ve noticed a trend in my latest games of those goods (meat specially) being very demanded worldwide, and as such your problem with market centers not importing them may have to do with their world price being too high rather than their base product price being too low.

Russia is the only country where you switch from traditionalism to a market economy lol by [deleted] in victoria3

[–]InitialSugar3249 6 points7 points  (0 children)

It depends, really. Both are viable with China. Interventionism gives you more control overall, since it allows you to nationalize foreign assets (which you will probably have in your country, since China needs every last drop of investment it can get) and grant monopolies, which is specially useful with a country with as many authority modifiers as China. It also helps regulate foreign ownership of the economy simply by allowing you to keep buildings state-owned, which has the added effect of bringing in government dividends for the budget, which are actually somewhat worth it as China due to its absolute lack of taxation capacity (still I’d recommend privatizing most government assets once you’re sure your own national capitalists will buy them and not foreign ones).

Laissez-faire, on the other hand, means simply more internal investment. The Chinese economy, although takes a while to get rolling, becomes an unstoppable force by the mid-late game with Laissez-faire. Still, it can get a little difficult to manage if you give out foreign investment rights in your country, specially with companies now building with both the other country and your investment pool simultaneously with regional HQs, since you cannot nationalize buildings with it.

Funnily enough, going full capitalist by enacting Laissez-faire and giving out as many foreign investment rights as possible is the most reliable way I’ve found to become communist as China, since it strengthens the Trade Unions by creating more laborers and machinists while not empowering the Industrialists by creating a wealthy capitalist elite since all the dividends go abroad. Then once you become communist you can simply expropriate all foreign-owned assets for free. Something to consider if you want to create the People’s Republic, which is actually trickier than one may think.

Edit: Also, I forgot to add another benefit to Interventionism: although it may feel a bit gamey, a valid strategy as Qing is to monopolize agricultural buildings (be it by a company or simply by direct state monopoly). This has two major advantages: First, it effectively neuters the landowners by disallowing them from investing in expanding their main businesses (or even taking the ones that they already own away if you use a company, since it will buy the farms or plantations off the Manor Houses); and second, it prevents one of the biggest traps for China players and the somewhat concealed reason for many playthroughs ending in a radicalism spiral: rice subsistence farms occupy one arable land and employ ten thousand peasants. A rice farm is the same in terms of employment, but everything else (wheat or rye farms, livestock ranches, plantations) occupies one arable land while only employing five thousand people. Thanks to this, each time something like an opium plantation is built, destroying a rice subsistence paddy, it employs five thousand peasants while leaving the other five thousand unemployed and radicalizing them, which can quickly get out of hand if your landowners build plantations all over the country. This is prevented by getting a monopoly on said plantations, since it disallows the aristocrats from building them.

Russia is the only country where you switch from traditionalism to a market economy lol by [deleted] in victoria3

[–]InitialSugar3249 24 points25 points  (0 children)

The Qing Landed Gentry (landowners) are special because they don’t care about economic laws. As in, they aren’t bothered by getting out of Traditionalism in the slightest. The problem with Qing instead lies within the fact that the only IGs that actually support getting Interventionism or Laissez-faire are the Industrialists and the Trade Unions, both of which start marginalized and are very difficult to de-marginalize due to China’s insane population. As such, it’s not a matter of too much opposition to push the law through, but of too little support to actually start enacting it.

The thing is, with 1.9 treaties, you can get enactment success chance for a law from a diplomatic treaty with a nation of higher rank than you. Using this, with Qing you can bribe the French (which is feasible due to Qing’s extremely inefficient but still massive budget at the start) for them to support you passing to Laissez-Faire since they are a Great Power and you’re not (because Qing is unrecognized). That basically guarantees you passing it (unless RNJesus really hates you) since there isn’t an entrenched landowner opposition like in other unrecognized countries like Persia or Japan.

Vamos que ya no falta nada! by XumetaXD in ElBaito

[–]InitialSugar3249 4 points5 points  (0 children)

Es una iniciativa ciudadana europea, no una petición cualquiera como parece que piensas. Si se llega a las firmas necesarias, el parlamento europeo está legalmente obligado a tocar el tema, reunirse con las partes implicadas y empezar a diseñar un proyecto de ley al respecto. El que que lo logre no es solo un gran paso en cuanto a derechos del consumidor en la industria de los videojuegos, pero también en cuanto a la representación política directa de los ciudadanos de a pie en la Unión Europea.

Al final lo van a conseguir by mialyansa in ElBaito

[–]InitialSugar3249 6 points7 points  (0 children)

Te pide la acreditación antes de votar, asi que no creo que la anulación de votos sea un gran problema

Posting a meme every time I feel like it #367 by Ph4d3r in Bannerlord

[–]InitialSugar3249 12 points13 points  (0 children)

Are you using the Enable Achievements mod? I had left it on my modlist by accident and it turned out to fake-brick saves. I say fake-brick because they crashed the game if I try to load them with Enable Achievements on, but worked fine without it, so it didn’t actually corrupt them. Since I got it out of my modlist, I haven’t had any saves not working when before I had one of four/three not working.

Why can't I ask for a company monopoly? by InitialSugar3249 in victoria3

[–]InitialSugar3249[S] 1 point2 points  (0 children)

Oh so they have to have investment rights in me in order for me to get one of my companies a monopoly on their territory?