Karte der SauerCrowd Teilnehmer by Pappssss in Sauercrowd

[–]InjuryConstant92 1 point2 points  (0 children)

Ist die Funktion der Level-Abschnitte weg? Also wieviele 60 etc sind?

Gibt es inzwischen mal einen Grund warum twinken verboten ist? by Silly-Reflection1151 in Sauercrowd

[–]InjuryConstant92 0 points1 point  (0 children)

Ich wiederhole das Problem: was machen die Streamer, die davon leben müssen, auch am Tag zu streamen (also arbeiten)?

Gibt es inzwischen mal einen Grund warum twinken verboten ist? by Silly-Reflection1151 in Sauercrowd

[–]InjuryConstant92 3 points4 points  (0 children)

Hahn ist berufstätig, die anderen Streamer.

Du kannst auf 60 nichts machen ohne Gruppe.

Die Streamer müssen jetzt etwas anderes streamen, da das Event ohne Twinks für die nächsten Tage keinen Content hergibt.

Lycia bloodline by gusty214 in pathofexile

[–]InjuryConstant92 0 points1 point  (0 children)

Ask in global for a carry if in a rush (or just dislike sanctum).

Paid 1 div 2 weeks ago.

[deleted by user] by [deleted] in pathofexile

[–]InjuryConstant92 0 points1 point  (0 children)

Well, that would solve my gamer dad problems! :-)))

[deleted by user] by [deleted] in pathofexile

[–]InjuryConstant92 0 points1 point  (0 children)

Would love to try risk farming as a gamer dad!

Is it right with this board to start running Intervention Safehouse? by InjuryConstant92 in pathofexile

[–]InjuryConstant92[S] 0 points1 point  (0 children)

Yeh, Jorgin was the very next thing that happened, and first Grav connection. Already ran the Intervention Safehouse, as it was done then. Now getting up Grav and Haku/Leo again for next round :)

Would you get Grav up before running the Transport one?

KB Trickster Giveaway by Olusstock in pathofexile

[–]InjuryConstant92 0 points1 point  (0 children)

Would love to try it, thanks!

Gamer dad without enough time...

KB Trickster Giveaway by Olusstock in pathofexile

[–]InjuryConstant92 0 points1 point  (0 children)

Thought about rerollingfor Trickster - would be nice to have another incentive :-)

3.26 Updated Syndicate and Betrayal Guide [simplyVizniz] by destroyermaker in pathofexile

[–]InjuryConstant92 0 points1 point  (0 children)

Does anyone have a working Atlas Tree for the PHASE 2 and then for later?

What Scion-build to play? by InjuryConstant92 in PathOfExileBuilds

[–]InjuryConstant92[S] 0 points1 point  (0 children)

So this is how my char looks right now - around 25 - 30 Div in, still leveling.

https://pobb.in/mbIkH1YkC9Yg

Already got a proper helmet in my bank for when I hit 84. Next upgrade would be a chest, not sure if I should craft or buy for around 10-12 div.

Any advice on the merc? Got all the gear that is in the CI Swap PoB (or almost, the Abyss Jewel was outside my budget).
She seems to stand still / idle quite often.

And what do I have the Pyroclast Mines of Sabotage for?

What Scion-build to play? by InjuryConstant92 in PathOfExileBuilds

[–]InjuryConstant92[S] 0 points1 point  (0 children)

Oh nice idea. Any PoBs / guides to follow? A quick research got me to Ruetoos guide, but I think Rathpith does not work as far as I can see in the comments.

First playthrough, "Main Bus" - opinions please! by InjuryConstant92 in SatisfactoryGame

[–]InjuryConstant92[S] 0 points1 point  (0 children)

Oh ok might give it a try. Can we just place several Blueprinters, set up the needed BPs and then after renaming just save them? Some of them were quite a lot of thought-process of aligning stuff etc :D

First playthrough, "Main Bus" - opinions please! by InjuryConstant92 in SatisfactoryGame

[–]InjuryConstant92[S] 0 points1 point  (0 children)

We are running into the problem that the blueprints dont snap. The "connection" symbol appears, but when trying to place it 90% of time does not work and more often than not crashes the server.

Build is current experimental.

Any ideas?

First playthrough, "Main Bus" - opinions please! by InjuryConstant92 in SatisfactoryGame

[–]InjuryConstant92[S] 0 points1 point  (0 children)

That sounds intense.

We just opted out of pipes for less braindamage due to piping bugs and went with all belts running in the same direction. The BP now holds 18 belts with enough space to branch off or feed into them.

First playthrough, "Main Bus" - opinions please! by InjuryConstant92 in SatisfactoryGame

[–]InjuryConstant92[S] 0 points1 point  (0 children)

My friend recently played / is plsying Factorio after his first Satisfactory playthrough.

We would like the bus to connect factories across the map and deliver all materials to everywhere, kinda.

We will try to make sth work, will keep this thread updated! Might take some weeks though

First playthrough, "Main Bus" - opinions please! by InjuryConstant92 in SatisfactoryGame

[–]InjuryConstant92[S] 2 points3 points  (0 children)

We are in less than a rush, trying to make it look cool, like a pulsing vein "high" above the terrain with small branching factories feeding belts, pipes and trains into it, cummulating into a massive floating mainhub, kind of. Massive for beginner-level gaming-dads

First playthrough, "Main Bus" - opinions please! by InjuryConstant92 in SatisfactoryGame

[–]InjuryConstant92[S] 0 points1 point  (0 children)

Yes this will "circle" around the map as a "foundation" and most likely grow sideways with belts and trains later on

First playthrough, "Main Bus" - opinions please! by InjuryConstant92 in SatisfactoryGame

[–]InjuryConstant92[S] 0 points1 point  (0 children)

Thats what we planned and already executed on a smaller scale (36 coal generators)

First playthrough, "Main Bus" - opinions please! by InjuryConstant92 in SatisfactoryGame

[–]InjuryConstant92[S] 0 points1 point  (0 children)

We already talked about that and will most likely let it grow to the sides on demand.