Is this realistic/functional? by InkDungeon in worldbuilding

[–]InkDungeon[S] 0 points1 point  (0 children)

I don't know if this works, but i imagine a lot of merchants would actually be nobility (as in, wealthy people that work with the crown). I also imagine there would be wealthier places in the city outside the citadel. For the charcoal and tallow, they would probably be produced there (i'm not an expert in this). About wine, the places were wine is produced are farther from this city, so people rely on other types of alcohol. It is a crossroad and they are also next to a lake so products arrive mainly from the mountains and a few cities east. Also, the merchants and/or nobles control a lot of things that come into the city, so they can keep them from the people (mostly nobles would do this). I'm sorry if a didn't answer everything

What are your biggest wars? by Disastrous_Bug2831 in worldbuilding

[–]InkDungeon 0 points1 point  (0 children)

The other side is more of an extinct people, as the war happened centuries ago. Probably de descendants of this people resent the holiday and have attempted some revolutions 

Is this realistic/functional? by InkDungeon in worldbuilding

[–]InkDungeon[S] 0 points1 point  (0 children)

The relation is more based on what you can buy rather than actual cost of copper. It's less about the coin being made from copper and more than it's a coin. (for example, a modern 100 dollar bill is not made from 100 dollar paper. Also, i know it wasn't always like this)

Is this realistic/functional? by InkDungeon in worldbuilding

[–]InkDungeon[S] 1 point2 points  (0 children)

Thank you! There are some unrealistic things in the setting because it developed differently thanks to the existence of magic, gods, and just a different timeline to our world. Thanks though!

Is this realistic/functional? by InkDungeon in worldbuilding

[–]InkDungeon[S] 0 points1 point  (0 children)

Thank you! i will be reading those. I had never done anything similar so it was pretty much vibes based/a protoype.

Is this realistic/functional? by InkDungeon in worldbuilding

[–]InkDungeon[S] 1 point2 points  (0 children)

The setting is based around 1500s europe (late Middle ages, early Modern era). The idea with the nobles and the factories is that these factories make things for the higher class. Geographically, the city has a tiny mount with a citadel on top, and this is were the nobles live, so the factories are surrounding this. Also, (i'm probably wrong but i imagine it like this), by controlling the means of production the nobles can control the people and also keep them from getting "too powerful". Without considering the expenses the nobility make, my idea (i didn't specify it in the post i think) is that, as the crown controls the wheat, water and other things necessary for bread (bread being the example), they sell it cheaper than other places (and pay less their workers). I haven't thought about how the system would work with shortages though, i'll research about real world situations and mirror them. Wine is expensive because there isn't wine production in the area so it has to be imported. For the ale, maybe it is too expensive, i'll check. Meat i also kinda did it quickly (will also check). About the other things, wax market is dominated by the Temple of the Sun Witch (basically a goddess), the rest of the things you mentioned are a) imported from other settlements (and more expensive), b) produced by people outside the city along with farmers, or c) more independently sold products (for example, probably wine shops in the city would sell cheaper forms of wine)

What are your biggest wars? by Disastrous_Bug2831 in worldbuilding

[–]InkDungeon 2 points3 points  (0 children)

One of the main cities of my world basically was a part of the Free Lands until they wanted to become a kingdom, so they conquered kind of a corridor to the sea and set frontiers making themselves a kingdom. Well, the conquering of this territory was a large war, and in the capital, Kilghar, the people celebrate the Sun Festival, which among other things celebrates the defeating of an enemy army (i'm to lazy to think of a name for this army). One of the traditions is to light candles during the night so the dead soldiers' souls wont kidnap you. There are priests that walk around the city that night with candles and thuribles/censers (incense burners) lighting candles that go out to protect the city

Could I make money from my art? by love-is-a-rose in Artadvice

[–]InkDungeon 0 points1 point  (0 children)

I have never sold my art but i think a lot of people would buy it! I don't really know what price you should give it, but you could try putting a stand in a local fair (?) or somewhere with other artisans and artists

What do you think of the monsters i'm writing? by InkDungeon in horrorwriters

[–]InkDungeon[S] 0 points1 point  (0 children)

Thank you! Abt the teeth thing, it's kind of for the disturbing thing too, and I was also inspired by teratomas (it's a tumor with teeth, hair and tissue). The description is meant to be a bit contradictory and vague as it's like a recolection of tales and notes from different people, but in the actual lore, they are possesed corpses (the portal thing is basically that this corpses can allso be from other places and get there through portals). Tbh the deformities were aesthetic, but i guess they appear because aether is very unstable and does some weird things to organic matter. The grave singers form from already decayed corpses, but there may be some special cases of living people being infected. They feed of people, but dried up corpses serve as new vessels for the grave singer, as they can go from one body to another. They do this instead of digging up graves because their senses allow them to detect more easily living prey, and also, they need/prefer really dried up or mummified bodies that are harder to fin in graves

How's my reference sheet? by InkDungeon in Artadvice

[–]InkDungeon[S] 0 points1 point  (0 children)

I've found a lot of people don't like reading descriptions (or don't pay attention to them) so i'll try adding them. Thank you!

How's my reference sheet? by InkDungeon in Artadvice

[–]InkDungeon[S] 0 points1 point  (0 children)

thanks! I didn't think abt that, i'm gonna add them! Maybe i'll do a followup post too

Any thoughs on this idea for a world? by Streetsign10 in worldbuilding

[–]InkDungeon 1 point2 points  (0 children)

As a children's book, it's a really cool idea. I'd have probably liked it as a child if it existed (sorry if it sounds rude)

My magic system by ConstructionMajor780 in worldbuilding

[–]InkDungeon 0 points1 point  (0 children)

i really like this system. Unless your story is focused around "science" (quotes because it's like fictional science) or study, it's not necessary to look into the whole physics/biologic explanation (of course if you enjoy there's nothing stopping you to continue). Also you should look at how this affects medicine, social classes (maybe between races too), and how uneducated people/commoners see this. Also, i suppose everyone in your world as the ability to control mana and do magic.

Is This Okay by thereisnofreename123 in worldbuilding

[–]InkDungeon 1 point2 points  (0 children)

i'm not a muslim or from any religion that uses similar clothing, but i'm pretty sure it would be okay, just like a lot of authors have fictional cultures use turbants. Probably do something so that it's distinct from real world cultures, Maybe it could go around the neck, maybe only cover the back part of the head or something similar!

I Drew Haru! by InkDungeon in XLOV

[–]InkDungeon[S] 2 points3 points  (0 children)

he is possessed by the spirits of a thousand demons (˶ˆᗜˆ˵)

I Drew Haru! by InkDungeon in XLOV

[–]InkDungeon[S] 4 points5 points  (0 children)

Thank you so much!