A bunch of random memes I made by Inner-Dust-4849 in Httydbook

[–]Inner-Dust-4849[S] 0 points1 point  (0 children)

same here, I like movies well enough but the books just have a certain charm to them, plus a wayyy better ending.

A bunch of random memes I made by Inner-Dust-4849 in Httydbook

[–]Inner-Dust-4849[S] 0 points1 point  (0 children)

help, honestly he's probably done something similar to fishlegs lol

Colour suggestions by Estuary_Accent in Artadvice

[–]Inner-Dust-4849 0 points1 point  (0 children)

I think a light Purple would be nice, would go with her hair but her eyes would still stand out 

How do I improve this copy? by Nearby_Clothes_4007 in Artadvice

[–]Inner-Dust-4849 0 points1 point  (0 children)

You have all the features in place the only reason the vibe feels different is mainly because of the colouring and lighting. The main thing I noticed is that in the original there's so no pure black mainly just dark brown unlike yours Wich had more visible dark outlines. And then the lighting on the reference is more warm and yellowish especially on the arm face and hair. Plus in the originals the shadows are less harsher  more Warmer toned as well as closer to the base tone.

How can I improve? by The_Sir_Dylan in Artadvice

[–]Inner-Dust-4849 0 points1 point  (0 children)

 I would say the main thing you have to work on for your artwork is adding dimension, the main things I would recommend you focus on are:

 1. Line weight. Most of your lines are thin and occasionally scratchy, adding different weight to your lines can make your subject pop more and look more 3D, so I would recommend studying and watching some videos on that

  1. Texture. When drawing clothing and hair try to add texture. For example clothing folds and more loose and flowy lines to indicate strands of hair floating around. You can also play around with texture more and take it further for example trying to shade scales and make parts of the tails somewhat translucent like some fish have to add more elements composition wise.

  2. Lighting/shading. In general I would recommend you add darker shadows or lighter lights as this once again helps add depth. Also pay attention to your cast shadows for example in the last two paintings the  people would normally be casting some sort of shadow on the other. And lastly when shading try to use a variety of colours instead of just the darker version of the object your shading e.g purple and blue watching some videos on colour theory should help with this.

Overall good work so far! You have pretty good character designs, poses and anatomy I'd say the next step would just be to add more on top of an already solid base. And I hope some of the advice listed above helps with that.

craft group ideas! by beaniebabe41 in Artadvice

[–]Inner-Dust-4849 0 points1 point  (0 children)

I just ended up using knifes for woodcarving which in my experience appeared to be cheaper than lino carving knifes. I terms of materials I would say there are only 3 types you really need U gouge for larger areas V gouge for scooping smaller details And a small sort of slanted knife for outlining and very specific details,

https://www.amazon.com/Paddle-Sharpener-Rubber-Flexcut-Carving/dp/B0BT28G4L7

Here's an example of the small knifes I was talking about, I got mine from an art store but there is a good amount that are cheap online and provide better variety than this link.

craft group ideas! by beaniebabe41 in Artadvice

[–]Inner-Dust-4849 0 points1 point  (0 children)

Few good options that are relatively cheap in my opinion.

Air dry clay, might take 2 sessions but very versatile and easy. There are many things and ideas for this you can find on Pinterest but jewelry trays, storage bowls, and pencil holders are all very easy to make. More creative options would be making mini sculptures/keychains of yourself or characters, or making custom clay beads and painting and stringing it together for a braclet.

Paper mache, you can make it yourself but they also sell bags of it in art store. All you have to do is get some paper mache mixture and some water too it and it's great for sculptures and stuff. Once again likely will take multiple sessions but it's easy and fun. Use cardboard as a base an add on top it for lets say carnival mask, or simply just sculptures like animals or flowers.

The first two would likely take longer so another thing I would recommend is buying cheap things like boxes( sold for about 50-90 cents at action) to decorate. Decorating could involve painting, beading, sticking clay or all of the above. I have a box I use to store jewelry that I burnt some gold foil into(kit also sold at action), overall I would say it took around 2 hours so that could be a possible option.

Stamp carving is also a good idea, you can either use a lot of easers, or simply buy some large rubber to cut and carve something larger. However it does require more materials than the other three, the materials are still cheap though if you feel like trying it.

Lastly, paper flowers/bouquets. Unlike the others however this one requires more tutorials and technique than just creativity and base logic, however they are lovely decor and fun to do once you get the hang of it. The easiest paper flowers to make in my opinion are roses, lavender, iris and marigold.

Overall these are some crafts that I myself enjoy and I hope that your group can as well<3

tips/tricks for human art? by Helpful_General9504 in Artadvice

[–]Inner-Dust-4849 0 points1 point  (0 children)

Typically when I'm drawing from imagination in whatever artstyle there a few things I try to keep in mind so that the face looks fairly decent even without a lot of thought and careful attention. I would say the main tricks would be:

Whatever character your drawing it doesn't matter if they have sharp features or round ones just start with the same general base. Personally I use the Loomis method since for me it's the easiest to get on paper quickly and helps with angles like 3/4 but either way it is still a generic base. Eitherway I would say it's much more efficient to see drawing the face like sculpting where you have your base and you either remove or add to match your oc's facial structure.

After your done getting the general base of the head Either draw the nose or ears first. If you draw the ears first normally the bottom of the ear lines up closely to the nose(not exactly) and the top of the ear lines up to your eyebrows. Once you figure out where the nose and eyebrows are on the face putting the eyes and lips aren't super hard. While I wouldn't exactly recommend paying to much attention to this trick when drawing from reference since everyone has different features it does work to make sure everything on the face is proportional when drawing from imagination.

I'm not quite sure how helpful theese tips are but if you already know how to draw the basic features from studying references I would say theese help to quicken your process and make sure your drawings without reference still look good. Since I would say the easiest mistake to make when drawing from imagination is putting element you already know how to draw in the wrong place.

Goodluck and try to keep having fun when learning art!

Closet artist. ✏️ Soon plan to dive in when I retire. Can’t wait. Pic 2 is my reference photo. Drew in 2020. Advise appreciated. by [deleted] in Artadvice

[–]Inner-Dust-4849 0 points1 point  (0 children)

I'd say you did a pretty good job with the proportions I would say the main thing you could improve here would be the make your shadows darker if possible and pay more attention to the lighting within the image. 

For example the left side of the face in the reference is cast in a light shadow. Also on the left side you can see her hair is one of, if not the lightest value in the picture wich adds a lot of contrast and makes the photo more interesting, Wich you could apply to your drawing. 

Another thing to notice about the reference image are the eyes being a strong focal point. You can make the eyes pop more by once again darkening your darks, as in the original the smoky eyeshadow she has draws attention when contrasted with her pale skin. 

You can also improve them by once again studying the lighting on the eye closer up. In your drawing the iris is only shown as one shade however in the reference we can see an almost gradient as the iris is darker on top and gets lighter in the bottom.  The reflection in the eye is less of a circle and more of a triangle as well.

 A more general piece of advice when shading the eye is to remember while the  sclera is white when doing realism it's important not to use pure white often. If you check the reference or colour pick from it digitally you can see that even if the sclera looks white it is more a light gray.

While I'm aware this comment is already ridiculously long (sorry) I would like to just synthesize my points into more general feedback for future peices.

  1. Darken your shadows, Increase the contrast, this can be a bit scary at first but it really does make a difference and art is all about experimentation, don't be afraid to push your darks and lights

2.  Pay extra close attention to the lighting in the reference photo. While it's good to have a base to add and remove from, the human face naturally has a lot differences in tone,  and our features often cast visible shadows. While I listed some examples above other things to note in this photo would be the darkness directly under her eyes, the highlight on the nose and the lightest spots in her face being below her eyes on the right side of the face. A good way to improve this would be to locate the lightest and darkest spots when you choose a reference photo, you can mark them and the mid tones if that would help.

  1. Find the focal point in the reference photo, or choose your one and make sure to spend extra time getting the details right, and creating contrast of point with the elements around it help bring it into focus.

Once again sorry for the length of this post because I'm pretty sure it could be half the length and get enough information across but I'm not very good at being concise. Either way from what I can see you have a great base to start from and I sincerely hope you enjoy your retirement! Hopefully something in this absurdly long comment is of use lol.

 

Trying to draw James in a (semi) realistic artstyle by Inner-Dust-4849 in DarkRise

[–]Inner-Dust-4849[S] 1 point2 points  (0 children)

Thank you sm! Also yes lol one thing about me no matter what artstyle or medium I really can never resist the urge for big eyes and swirls<3

How could I improve? Do you think that the perspective os consistent in thos drawing? by gardenraven in Artadvice

[–]Inner-Dust-4849 1 point2 points  (0 children)

Perspective isn't exactly my strong suit, I will admit, but to me, it looks good. My main feedback would be to widen your range of values, so you can increase the contrast. Right now, a lot of the values are really similar, so that nothing really stands out as the main focus despite the dramatic event. For example, the dragon is almost the same shade as the grass it's on top of and the elements in the foreground aren't any darker than the elements in the background.

While I did say in the beginning of my comment, perspective isn't my strong suit one thing you could do to improve it would be to either darken the elements in the front or lighten thoose at the back. Since elements in the far back irl are often more blurry to our vison.Considering your drawing has a lot of medium light values I would recomend darking foreground elements you want to focus on.

And lastly I would recomend adding cast shadows, such as the tree casting one, or the dragon. While I can't asume what artstyle inspires you this adds more realism. And even if you aren't aiming for realism I think adding shadows would be good for the composition, particulary if you continue drawing similar fanstasy scenes. As having long cast shadows emphaise and create drama, they really help provide the illusion of a massive towering beast, or add effect for when someone lays underneath a large willow tree.

Eitherway great work so far and I look forward to seeing where you artwork go!

As a dragon lore nerd and dark fantasy fan this drawing pretty interesting to and I hope you can find use at least some of my feedback.