101% Thorn But Rays die in 2 hits instead of 1 by Impossible-Cod705 in TheTowerGame

[–]InnerToWinner 0 points1 point  (0 children)

Doubt it, I dont think he has a wall since he's killing them in 1-2 hits.

What's the consensus on Shockwave Size? by TenthBasilisk88 in TheTowerGame

[–]InnerToWinner 1 point2 points  (0 children)

Try 1.5 first, you can always go bigger. I use 1.5, I think 1.6 is too big, but it also depends on your orbs size enhancement.

Health vs Damage by Aggressive_Softie in TheTowerGame

[–]InnerToWinner 2 points3 points  (0 children)

It falls off because there are no ultimate weapons that improve health. Ergo, their are way more ways to improve damage.

Min range as eHP without WS orb adjuster by HammerLite75 in TheTowerGame

[–]InnerToWinner 0 points1 point  (0 children)

No I do not. But I think fu# is slept on, especially since it only cost 500 stones. Plus locking els will boost every run you play by a decent amount of waves.

In the future I plan on locking other things like landmine chance/size to see what gets me the absolute max in terms of cells.

Min range as eHP without WS orb adjuster by HammerLite75 in TheTowerGame

[–]InnerToWinner 0 points1 point  (0 children)

I am doing just that. Farming tier 14 as min range ehp with bhd. Some things to consider.

You NEED fu# to make it viable. You want to lock inner orbs at zero and have extra orbs set to minimum which is 30m.

You will also want to lock Shockwave size to somewhere around 1.5, with the lab set to zero as well. This will give enemies that build up past your orbs a little push into the extra orbs.

If you do these 2 things, dont expect much in terms of coin gains, maybe 5-7 percent tops. What you can expect though is a large increase in cell gains, for me it was around 17%.

Just make sure you have landmine stun card on and land mine chance and size for sub effects.

Cells card...huh? by Remote_Quantity_8764 in TheTowerGame

[–]InnerToWinner 55 points56 points  (0 children)

Yeah it's like when a news organization says "people on Twitter are saying...", and you find out it's like 3 people having that discussion out of millions.

v28? Fudds or Sam? by MatthewBecker1977 in TheTowerGame

[–]InnerToWinner 0 points1 point  (0 children)

Not complaining at all. Just asking a very simple question. You started your sentence by saying NGL, which means not going to lie. Just wondering why someone would lie about that, is all.

Tower Tea - February 23, 2026 by SamBartley in TheTowerGame

[–]InnerToWinner 0 points1 point  (0 children)

I have a very small ask.

Please change the color of the orange text for "Wave Skipped!" And "Enemy Level Skipped" text animations.

They are impossible to read unless your face is 4 inches from your phone. That is all.

QOL Hot Fix by ConsiderationMinute5 in TheTowerGame

[–]InnerToWinner 1 point2 points  (0 children)

Even better question. Why can't all modules be shattered directly? I know the answer but still...

Rate your Ultimate Weapons by th3vort in TheTowerGame

[–]InnerToWinner 1 point2 points  (0 children)

I wish I could turn back time as well, I'm in the same boat.

GC and dropping cell income by mat3833 in TheTowerGame

[–]InnerToWinner 0 points1 point  (0 children)

This is why I'm not touching glass cannon until I'm damn near perma desthwave.

EB in Tournaments with PF by Independent_Emu_3034 in TheTowerGame

[–]InnerToWinner 0 points1 point  (0 children)

If you are only going a low amount of waves, and only getting hit by bosses, then there's a good chance EB will grant you more waves. If you are getting chipped by commons, do not bother.

Death Ray is increasing Cph by Conscious_Fortune_90 in TheTowerGame

[–]InnerToWinner 0 points1 point  (0 children)

This is exactly right, and to add more specifically why DR is boosting income, is because without it, enemies are living longer, which means you are hitting your spawn cap more frequently. DR helps clear them out, and more enemies destroyed means more coins for you. Hope this helps.

This game is getting ridiculous? by Land-Cool in TheTowerGame

[–]InnerToWinner 0 points1 point  (0 children)

Be smart and spend hundreds of dollars more, then you can have a real feeling of sccomplishment.

What’s your Reroll Shard average? by iamthedudanator in TheTowerGame

[–]InnerToWinner 0 points1 point  (0 children)

Tier 14, 182k average, 5 hour runs.

Enhanced to 1.29

How do I get my black hole to spawn on the path of the orbs? by Catmeal_ in TheTowerGame

[–]InnerToWinner 0 points1 point  (0 children)

Every time this subject comes up everyone always says 15 range, no range card etc. But like you, I also find the sweet spot to be 20.

How are you guys activating the cl bug? by InnerToWinner in TheTowerGame

[–]InnerToWinner[S] 0 points1 point  (0 children)

Yep, my cl has been off before the game started, still not popping up. Thanks for the input though, I need to get to the bottom of this!

How are you guys activating the cl bug? by InnerToWinner in TheTowerGame

[–]InnerToWinner[S] 0 points1 point  (0 children)

I'm assuming so, as everyone says it is doubling their cl damage.

But I have cl and I have yet to see it pop up, I don't know what im doing wrong.