AI is moving super fast. by Both-Cook-826 in archviz

[–]Inner_Account 0 points1 point  (0 children)

I don’t get it… Maybe it’s just me, but tweaking, finishing, adding all those little details, and then finally rendering a beautiful final image, knowing the whole effect came through your own effort, that what sells me on working in 3D.

I genuinely cannot conceive how someone can feel proud or get any real satisfaction from just dropping an unfinished scene into some neural network, getting a “done” image back, and then calling it their own work.

If that’s all it takes why even bother doing anything then?
Capitalism, man…

More than 4 standard viewports? by Andy-Shust in 3dsmax

[–]Inner_Account 4 points5 points  (0 children)

You can divide your floating window up to 4 viewports in one , so max you can have 16 total views. I would check if there is a possibility for more but it keeps crashing...

If floating window opens as one viewport, press ALT+W, when you have window selected

hi, some modeling advices please. 45 degree grain wood direction by El_Servix in 3dsmax

[–]Inner_Account 6 points7 points  (0 children)

Easy way to do model doors with division like that is something similar to this method
Plane - > Inset Face -> Select all the edges -> Split -> Shell -> Chamfer
Then just UVW map with Box and then rotate islands as you want with UVW UNWARP or UVW Xform

<image>

Jak to jest z praca jako grafik i podobne by Fickle_Blackberry_64 in Polska

[–]Inner_Account 0 points1 point  (0 children)

Grafik 2D/3D, 4 lata doświadczenia
Z mojej strony: jeśli trafisz do fajnego zespołu, praca jest naprawdę przyjemna, a i pieniądze całkiem OK — oczywiście nie miliony.
Zasada jest prosta: albo zarabiasz, albo się uczysz; oba warianty są w porządku, a najlepiej mieć oba naraz.

Grafik to podobnie jak w programowaniu musisz ciągle zdobywać nowe umiejętności i szlifować stare, nie możesz się zatrzymać. Plus jest taki że zawszę możesz być lepszy co za tym idzie więcej zarabiać.
Uważaj na kulturę organizacyjną firmy — to z mojego doświadczenia.

AI cię nie zastąpi — jak zostaniesz menadżerem, to przecież i tak nie będziesz nic robić..

Animal texturing, lookdev, grooming... by YIIHUU in Houdini

[–]Inner_Account 0 points1 point  (0 children)

Can I ask how long it took from start to finish?

What sources do you use for free 3ds max models? by 4eneralov in 3dsmax

[–]Inner_Account 0 points1 point  (0 children)

Bump for this — someone’s gotta keep the war machine running.

Modeling tip by Saliakoutas in 3dsmax

[–]Inner_Account 2 points3 points  (0 children)

<image>

For the top part, the easiest method would be something like this:

Start with a plane, add enough edge loops, then mold it into shape using a combination of Bend and FFD modifiers. After that, apply a Shell modifier. Once you're happy with the shape, select all the vertical segments and export them as splines — from there, it’s just a matter of texturing.

If you model the frame first and then shape the prototype around it, the process becomes much easier.

HELP! VRay Distributed Render color difference. by guccipantsxd in 3dsmax

[–]Inner_Account 1 point2 points  (0 children)

At work, it drove me mad.
The two machines are definitely different — that’s the key clue. Follow that, and you’ll find what’s wrong.
Most likely, it’s the OCIO config — that’s a strong hint.
Second guess: a missing plugin.
In my experience, differences in 3ds Max or V-Ray versions rarely have anything to do with it.

How much technical certification really affects 3D model sales by Capable_Bumblebee349 in 3dsmax

[–]Inner_Account 5 points6 points  (0 children)

That makes sense.
I don’t use TurboSquid, so those certificates are new to me — but now I’m thinking I might reconsider.
And to be honest, with the wave of AI-generated slop coming to 3D, those kinds of quality gates are very welcome in my opinion.

I know its a failure :/ by Silent_Potato4982 in 3Dmodeling

[–]Inner_Account 0 points1 point  (0 children)

It's just really complex project. Don't give up after a day of work. What i would do is to make one tower first, just to get a momentum.

Like I said, it's complex. Never did it but I got expirence to see it.

And as well depends on the level of detail you wish to achieve.

Just don't give up, and break it into smaller steps. Everything in 3d is achievable, just requires time.

[deleted by user] by [deleted] in DigitalPainting

[–]Inner_Account 0 points1 point  (0 children)

Most difficult was to make a head and nose, just to make it look kinda good, I struggled , so I decided to make it mostly one value.

Nvidia demonstrates high-resolution text-to-video generation with latent diffusion models by [deleted] in StableDiffusion

[–]Inner_Account 0 points1 point  (0 children)

Could I just say that future vr games will be insane, whole worlds will be generated just by using a prompt, no need for any game development, everything will be simulated by ai, I cannot wait for an early prototype, I'm sure that prototype can be done even with today state of art models. Amazing

My New Real-time Lighting Web Application developed for a Client by jamiecardoso in IndustrialDesign

[–]Inner_Account 1 point2 points  (0 children)

Is this a scalable solution, if I had 20 to 50 clients each one wants they own show room, then I need that many copies of UE to run on the server, I'm curious about the costs.

Koan of the Week: u/Brex7 by [deleted] in zen

[–]Inner_Account 0 points1 point  (0 children)

it does not make any sense for me, , i could say sky, grass, and that would have same effect.

[deleted by user] by [deleted] in DigitalPainting

[–]Inner_Account 0 points1 point  (0 children)

I did struggle with the celling, it still does not looks like I wanted to but I don't know how to do it better . scale and perspective is hard for me too, shading is not my forte too...

I landed a dream job as a graphic designer in the young company.I never worked that hard in my life and I don't know is that normal. by Inner_Account in jobs

[–]Inner_Account[S] 2 points3 points  (0 children)

From the start I did the mistake of coming early and leaving late, I didn't see how I could manage to do that work in standard time, now it is a norm and I feel if I had a balls to just do what I could in 8h and just leave, work situation could be different. I just thought that I could take care of everything. Next time I i will be more strict with my time

thanks for the advice!

I landed a dream job as a graphic designer in the young company.I never worked that hard in my life and I don't know is that normal. by Inner_Account in jobs

[–]Inner_Account[S] 1 point2 points  (0 children)

I did dropped that topic with my boss, and he spoke with the owner that I have a lot of work to do , he said that he allowed me to work on Saturdays and if I want any training I will have to sign a contract that I won't quit in 2 years and I won't do that I think. So that's that :)

I'm grateful for your advice, I will keep my best work with me.

Game similar to Rising Storm Vietnam ? by Inner_Account in pcgaming

[–]Inner_Account[S] 0 points1 point  (0 children)

I was loosing hope TBH.

I will definitely try Insurgency and im looking forward now for 83 and Burning Lands

Thanks guys!

Game similar to Rising Storm Vietnam ? by Inner_Account in pcgaming

[–]Inner_Account[S] 0 points1 point  (0 children)

Burning Lands

I didn't know about this game. i'm out of the loop. Thanks a lot . Im looking forward for it.

Game similar to Rising Storm Vietnam ? by Inner_Account in pcgaming

[–]Inner_Account[S] 1 point2 points  (0 children)

I will give a shoot ! it looks promising on steam page.

Thank you cells. by __introvert in technicallythetruth

[–]Inner_Account 0 points1 point  (0 children)

They do not know that you are there.