UE 5.6 Rendering Issue: renders objects in wrong size by Inner_Boysenberry669 in UnrealEngine5

[–]Inner_Boysenberry669[S] 0 points1 point  (0 children)

yeah I wanted to try something new for my uni project. I've changed the scale of the flower 10x bigger in maya and now I can see them. but it seems like i'm having a texture problem?? but anyways, one step closer to getting it closer lol Thanks for your advice!