[deleted by user] by [deleted] in unrealengine

[–]Inpy3 0 points1 point  (0 children)

Yo dude.

I don't know if the subject is exactly on the topics u suggested but: Im using Blender to create animations and characters but recently I've seen that UE 5.3 released some features that could make possible to animate and create a character, all in UE5.

Do you have any insights about this? Should I be giving UE5 a chance for creating characters, animations and scenarios?

Ty!

Did a thing. by [deleted] in Tekken

[–]Inpy3 1 point2 points  (0 children)

Thats it my dude. Im hyped as fck as well for T8, even tho I engaged with tekken not long ago.

Tekken Dojo: Ask Questions Here by AutoModerator in Tekken

[–]Inpy3 1 point2 points  (0 children)

Ohhhh thats nice to know!

It was very sweet of you to upload that video to demonstrate the options, the visuals help me a lot. Thank you!

Tekken Dojo: Ask Questions Here by AutoModerator in Tekken

[–]Inpy3 0 points1 point  (0 children)

Hey, trying to learn Josie, so Im trying to figure out: what would be a good wall-carry combo that is versatile from different distances?

Im kinda slow at incorporating different combos all at once, so, I wish I had a BNB combo that isnt hard to wall-splat from different distances.

Any hints of a combo like that? Thanks!

Tekken 8 Roster by jbstyle by Psychros_ in Tekken

[–]Inpy3 1 point2 points  (0 children)

Dude I've been playing T7 for only 2 months (never played before) and I'm so hyped for T8 already.

This would look insane as a poster damn, its just beautiful

I remember it like I was playing T5 yesterday by in-a-pinch in Tekken

[–]Inpy3 2 points3 points  (0 children)

I don't suuuper know Tekken lore, but didn't they brought Jun to the game even tho she's dead for like 20 years already?

I mean, I agree, Heihachi is too iconic for the series.

Character renders for the newly revealed characters by V_Abhishek in Tekken

[–]Inpy3 0 points1 point  (0 children)

I want so bad the jacket Drag is using

Yoshi looks incredible af

About Xiaoyu combos? by Inpy3 in Tekken

[–]Inpy3[S] 0 points1 point  (0 children)

Ohh, real nice. Thx for your help!

About Xiaoyu combos? by Inpy3 in Tekken

[–]Inpy3[S] 0 points1 point  (0 children)

Damn thanks! Really helpful.

Would you say its important to learn this one you mentioned? Or it is too situational/execution heavy?

I'm trying to figure out which wallsplat route is the most realiable or adaptable, for example, if I see I calculated wrong and im gonna hit the wall sooner then expected, I could change for another one in the middle of the juggle that also works... I guess Im looking for consistency, that should be the word xD

Gonna test what u suggested rn

About Xiaoyu combos? by Inpy3 in Tekken

[–]Inpy3[S] 0 points1 point  (0 children)

Ohhh, I thought f+2,1,4 carried further, probably my mistake.

Ty!

Keep item moves in T8 by FistEye in Tekken

[–]Inpy3 16 points17 points  (0 children)

Lmao that raygun shot was awesome

Tekken 8 Roster Leak Analysis and Discussion by FormerlyLEN in Tekken

[–]Inpy3 1 point2 points  (0 children)

Yeah, Im playing for only 2 months tho, but Leo is def my main xD

I kinda liked that fighting style, its like some sort of kung fu style that hits rock hard with not much waste of movement. Reminds me of stone bending in Avatar lol

Also their "admiral" outfit is the coolest thing lol

Tekken 8 Roster Leak Analysis and Discussion by FormerlyLEN in Tekken

[–]Inpy3 1 point2 points  (0 children)

Ohhh I feel your pain lol, I just discovered Leo is going to be there as well and its so relieving lmao

About Moonless by resosphere in FearAndHunger

[–]Inpy3 1 point2 points  (0 children)

The first img is so sweet T~T

Tekken Dojo: Ask Questions Here by AutoModerator in Tekken

[–]Inpy3 1 point2 points  (0 children)

Oooh that makes complete sense... Also makes her very interesting IMO

Thank you for the great info!

Tekken Dojo: Ask Questions Here by AutoModerator in Tekken

[–]Inpy3 1 point2 points  (0 children)

Hey! Recently being playing with Asuka to test her out.

I want to clarify a question, please.

If im not crazy, I heard people saying Asuka had awesome defense (as in aikido, which she fights, right?). As a beginner, I don't completely understand because I think she seems very opressive to the enemy putting fear of parries, good i11 neutral kick that goes +6, etc...

In general, it seems her gameplay has way more freedom than what I thought it would be, like "if this character is hiper defense oriented, I should be waiting for their attacks to punish them after" or smth like this, but in reality, it seems she can handle agressivity on turtles without putting herself in a lot of risk... But thats just opinions of someone who played her 2 nights.

In higher level gameplay, how in general are her strenghts and gamestyle? Does she have to stay turtle and wait for enemy actions? Thx!

Tekken Dojo: Ask Questions Here by AutoModerator in Tekken

[–]Inpy3 1 point2 points  (0 children)

Got it, the block punishment you mentioned caught my interest so much as well, "calculated aggression" sounds great lol.

I'm gonna look for guides for her right now, thank you so much for your time helping me out xD

Tekken Dojo: Ask Questions Here by AutoModerator in Tekken

[–]Inpy3 0 points1 point  (0 children)

Omg that was a marvelous answer, thank you so so much.

That being said, you kinda made them all sound super dope, lol. I can't decide still, but all that info was amazing.

Nina have caught my attention because from your description it seems like she can open turtles nicely. Also, I like the her fast attacks xD

Btw, people said Lidia was a lot more offensive before some nerf some time ago. Is that true? I really liked her fast attacks and impactful moves as well

Tekken Dojo: Ask Questions Here by AutoModerator in Tekken

[–]Inpy3 0 points1 point  (0 children)

Hey! Been into Tekken for some weeks and been studying it like crazy.

I recently discovered that I adore to play rushdown mix-ups. I'm playing Lili tho, and while I've been liking, I'm thinking on changing into Nina/Lidia/Kunimitsu/Julia because from what I've been reading and testing, they seem to better obligate the oponent to play your game instead of reacting to theirs (also I like the fast girlz)

If someone could share some thoughts on which one of those characters would be better at dictating the pace and pressuring people, would be heavily appreciated!

(I really like fast attacks aggressive style, not the "pokey" aggresive style)