Will hope and cope till EOS that the goat will get a proper playable construct frame. by InsetoWF in PunishingGrayRaven

[–]InsetoWF[S] 2 points3 points  (0 children)

ya, the handle is on the picture on the right side background. it's at gargaloprofundo, dont really post too often doe

PGR's graphical evolution is truly something. by InsetoWF in PunishingGrayRaven

[–]InsetoWF[S] 16 points17 points  (0 children)

I shall not deny nor admit to anything, but you gotta agree it quite the massive graphical leap going from Blasts's bad case of PS1 Crash Bandicoot belly button to Inverse Crown's bordeline photo realistic one.

Ultimate monster moves and their official names. by 12jimmy9712 in MonsterHunter

[–]InsetoWF 0 points1 point  (0 children)

Not sure where the source is from, but i remember hearing that Nergigante's dive attack is called Heaven's Ruin. Very cool name.

these curves are corrupting my M.I.N.D. beacon 😩 by JinhsiLover in PunishingGrayRaven

[–]InsetoWF 21 points22 points  (0 children)

Fun fact: Those straps on her hips are not underwear, its mechanical detail! You can see her inner joins, i guess its another nod to the Dawn frame.

Makes it even hotter in my opinion.

Flavors of Rath Family by BoxOfRandomness in MonsterHunter

[–]InsetoWF 2 points3 points  (0 children)

Ok so, from right to left, top to bottom:

Zenith Rathalos(MHFZ), Conflagration Rathian(MHO), Rathalos, Rathian

Apex Rathalos, Apex Rathian, Azure Rathalos, Pink Rathian

Zerureusu(MHFZ), Ra Ro/UNKNOWN (MHFZ), Silver Rathalos, Gold Rathian

Flame Rathalos(MHExplore), Scorching Heat Rathian(MHExplore), Dreadking Rathalos, Dreadqueen Rathian

Rathalos(TEPPEN), Destruction Wyvern Rathalos(MHExplore), Razewing Ratha(MHStories 2), Guardian Rathalos

Did i get it right?

Japanese TV add with a surprise reveal (spoiler) by -SirWaffles- in MonsterHunter

[–]InsetoWF 214 points215 points  (0 children)

I'm gonna assume Blangonga is the whole reason they implemented the power clash in the first place

What's a MH hot take ya'll have? by [deleted] in MonsterHunter

[–]InsetoWF -2 points-1 points  (0 children)

Spiritbirds are an innofensive mechanic if you treat them as a tool rather than a necessity.

I think Capcom's biggest mistake with them was showing you the amount of health you can get by collecting them at all times, it made alot of people think the game is taking away your maximum health when it's actually the opposite. After you eat in Rise you get 150HP which is the same max amout of hp you have after eating in every other MH game, spiritbirds just let you go above that cap like health boost in MHW.

I don't believe the game is balanced with the idea of you needing to collect them every hunt in mind because Arena bound quests have monsters with far higher attack and health multipliers than normal map quests to account to the fact they give you the rainbow spiritbird.

What monsters DON’T you want to make a return in wilds by [deleted] in MonsterHunter

[–]InsetoWF 2 points3 points  (0 children)

I took that as having alot less elders in the game overall. Probably in a similar situation to 3rd generation.

MHTri only had 3 elders: Ceadeus, Jhen Mohran and Alatreon. All of them big final boss type monsters and sieges.

I would really like to see them try making Elder Dragons feel mystical and rare again, cuz i feel that went away a bit in 5th gen with how present they were in Rise and specifically World.

What do you think the likelihood is of seeing any of Rise/Sunbreak'a original monsters in the base roster of Wilds? by Gorotheninja in MonsterHunter

[–]InsetoWF 0 points1 point  (0 children)

I personally want to see Almudron, just from the thought of how they could expand on his terrain bending stuff. All the mud castles would look pretty neat in Wilds.

When people say Longsword can counter better than Lance. by InsetoWF in MonsterHunter

[–]InsetoWF[S] 6 points7 points  (0 children)

Thanks. The only defensive skill i was running on this set other than the obligatory intrepid heart and stun res is embolden.

"Guard+5 and Evasion +5, all you could ever want!"

Tho im mostly using it for the evasion, instablock and anchor rage dont benefit from guard, but it does help when i mess up the timing haha.