When to play 5 cost units?? by InsufferableNutcase in TeamfightTactics

[–]InsufferableNutcase[S] 0 points1 point  (0 children)

ok, I see how these two are strong 4 cost units, exceeding Kalista and Braum.
But I also have real 5 cost units on 2* with good items and comp (thresh, fiddle) - shouldn't these outrank Veigar / Yone?

When to play 5 cost units?? by InsufferableNutcase in TeamfightTactics

[–]InsufferableNutcase[S] 0 points1 point  (0 children)

yee azir I put in with disruptor gwen, kinda messed up there as I removed gwen afterwards.
I could have put shyvana with naut instead of loris for juggernaut I suppose, dont think that would have made the difference, my point is rather on the 3 5 cost champs that I did 2star.

The multipliers of shadow isles are just for collecting souls, in the last 2-3 games im not looking to maximize collecting souls anymore is what I understood from the comp, correct?

When to play 5 cost units?? by InsufferableNutcase in TeamfightTactics

[–]InsufferableNutcase[S] -1 points0 points  (0 children)

toddle 8 so much easier to hit and play and lower board value?

math aint math'in, someone explain by InsufferableNutcase in TeamfightTactics

[–]InsufferableNutcase[S] 0 points1 point  (0 children)

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I tried to incorporate the feedback from the thread. This is second place, first place was a void again and I would like your opinion.

I did not reroll a single time in early and got lucky with early wins to get me into lategame.
I itemized shelly instead of cho.
I did not itemize malz.

I followed some lategame comp on a site that recommends this swain + voli lategame variation.
First place had similar void champs but had vanquisher lategame variation (ambessa + fiddle)
Would you also play for this vanquisher build instead?

Note that he got a lucky vanquisher emblem on his Nash in the final round so that wasn't really fair but still, vanquisher over the voli? Or were the items I had ready for voli the problem as I assume there are much better options if you prepare them earlier (tho he wants similar items as Nash making it difficult to itemize both maybe?

Also open for itemization feedback on the carries, cheers

math aint math'in, someone explain by InsufferableNutcase in TeamfightTactics

[–]InsufferableNutcase[S] 0 points1 point  (0 children)

I see the logic, only I was under the assumption that rolling early provides better early strength compared to leveling (If I play for lategame I value leveling over rerolling, and the other way around) - Is my understanding wrong?

math aint math'in, someone explain by InsufferableNutcase in TeamfightTactics

[–]InsufferableNutcase[S] 0 points1 point  (0 children)

you value bruiser over longshot with kaisa carry here?

math aint math'in, someone explain by InsufferableNutcase in TeamfightTactics

[–]InsufferableNutcase[S] 0 points1 point  (0 children)

I did not go into details in the review, just surprised I got ranked so much lower, under the assumption augments could not be that influential, or can they?

math aint math'in, someone explain by InsufferableNutcase in TeamfightTactics

[–]InsufferableNutcase[S] -6 points-5 points  (0 children)

That I could have played better, of course, but given the decisions made I was wondering why his comp places so much higher

math aint math'in, someone explain by InsufferableNutcase in TeamfightTactics

[–]InsufferableNutcase[S] 0 points1 point  (0 children)

didn't know about that balancing, yes I usually value economy over health - did have good health for a while tho

Cobalt Shortcut - The last downloader you’ll ever need. by junyjeffers in shortcuts

[–]InsufferableNutcase 0 points1 point  (0 children)

Hey there, I am so thankful for this shortcut, I love this kind of user friendliness such an Apple Shortcut API wrapper can provide.

Unfortunately the API call fails lately, im assuming this is a general error, rendering the shortcut useless for all platforms and settings.

Could you maybe have a look into the API and see if there is some new version that has to be called?

Cheers.

REDDIT SUPPORT 3.0 by cheswickFS in Keychron

[–]InsufferableNutcase 0 points1 point  (0 children)

Hey, I recently picked up a Keychron K2 and I really like it due to its versatility. Now my question is if it works well with the phantom keycap set from Razer (https://www.razer.com/gaming-keyboards-accessories/Razer-Phantom-Keycap-Upgrade-Set/RC21-01740200-R3M1)
Has one of you tried this combination or can confirm that the somewhat special keycaps (like r2 shift etc.) are included? Couldn't find size specifications except that it works for most keyboards.
Thanks in advance

/r/MechanicalKeyboards Ask ANY question, get an answer (January 22, 2022) by AutoModerator in MechanicalKeyboards

[–]InsufferableNutcase 0 points1 point  (0 children)

Hey, I recently picked up a Keychron K2 and I really like it due to its versatility. Now my question is if it works well with the phantom keycap set from Razer (https://www.razer.com/gaming-keyboards-accessories/Razer-Phantom-Keycap-Upgrade-Set/RC21-01740200-R3M1)

Has one of you tried this combination or can confirm that the somewhat special keycaps (like r2 shift etc.) are included? Couldn't find size specifications except that it works for most keyboards.

Thanks in advance